- Update sendMessageToConnection to accept user data, enhancing message delivery accuracy.
- Improve error handling in WebSocket callbacks by adding user data checks to prevent null pointer exceptions.
- Enhance logging for error responses to provide clearer insights into message handling issues.
- Update the return type of getActiveConnections() in both websocket_server.cpp and websocket_server.h to nlohmann::json for consistency and clarity.
- Ensure proper usage of the nlohmann::json library in the WebSocket server implementation.
- Introduce connection time tracking for WebSocket users to monitor connection duration.
- Implement user ID management to allow dynamic updates and removal of connections based on user ID changes.
- Add functionality to retrieve active connections, including unauthenticated ones, for administrative purposes.
- Improve error handling during connection closure and ensure proper cleanup of connection entries.
- Introduce handling for LWS_CALLBACK_RECEIVE_PONG to manage Pong frames received from clients.
- Update the WebSocketUserData structure to increase MAX_PING_TIMEOUTS from 3 to 5, allowing more attempts before disconnection.
- Extend PONG_TIMEOUT_SECONDS from 10 to 60 to accommodate longer response times from browsers.
- Modify ping handling to send a WebSocket Ping frame instead of a text message for better protocol compliance.
- Update WebSocketUserData to use a message queue for handling outgoing messages, improving concurrency and message delivery.
- Modify pingClients method to handle multiple connections per user and implement timeout logic for ping responses.
- Enhance addConnection and removeConnection methods to manage multiple connections for each user, including detailed logging of connection states.
- Update handleBrokerMessage to send messages to all active connections for a user, ensuring proper queue management and callback invocation.
- Ändere die Pfade für SSL-Zertifikate in der Konfigurationsdatei.
- Verbessere die Fehlerbehandlung beim Entfernen alter vorbereiteter Anweisungen in HouseWorker.
- Füge Debug-Ausgaben zur Nachverfolgung von Verbindungen und Nachrichten im WebSocket-Server hinzu.
- Implementiere Timeout-Logik für das Stoppen von Worker- und Watchdog-Threads.
- Optimiere die Signalverarbeitung und Shutdown-Logik in main.cpp für bessere Responsivität.