- Introduced a constant for the models API path to streamline model path construction.
- Updated modelPath method to utilize the new constant, improving code clarity and maintainability.
- Adjusted fallback model path logic to ensure consistent API usage.
- Added a new modelsProxyRouter to handle requests for optimized 3D character models.
- Introduced modelsProxyService to manage GLB file optimization using gltf-transform with Draco compression.
- Updated app.js to include the new modelsProxyRouter for API access.
- Enhanced .gitignore to exclude model cache files.
- Added scripts for optimizing GLB models and updated README with optimization instructions.
- Integrated DRACOLoader in Character3D.vue for loading compressed models.
- Updated FamilyView.vue to streamline character rendering logic.
- Added 'three' to the dedupe array in Vite config to optimize dependency resolution.
- Updated CommonJS options to enable transformation of mixed ES modules for better compatibility.
- Changed the import path for GLTFLoader in Character3D.vue to align with the latest Three.js structure.
- Changed theme color in index.html to a brighter orange for better aesthetics.
- Introduced a modern color palette in styles.scss for enhanced readability and consistency.
- Updated various components (AppFooter, AppNavigation, DialogWidget, etc.) to utilize new color variables, ensuring a cohesive look throughout the application.
- Adjusted button styles and hover effects for improved user interaction feedback.
- Enhanced background colors and text colors for better contrast and visibility.
- Integrated Three.js for 3D character visualization based on user gender and age.
- Simplified the character structure by removing outdated HTML elements and replacing them with a dynamic 3D model loader.
- Implemented model loading with fallback options and added animation capabilities for enhanced visual appeal.
- Updated CSS for the character container to ensure proper rendering and responsiveness.
- Replaced avatar display logic in OverviewView with a 3D character representation based on user gender and age.
- Updated NoLoginView to utilize Character3D for displaying mascots, enhancing visual consistency.
- Removed outdated avatar positioning logic and related computed properties for improved code clarity and maintainability.
- Adjusted CSS styles for better layout and responsiveness of character displays.