Update Vite configuration and Character3D component for improved module handling
- Added 'three' to the dedupe array in Vite config to optimize dependency resolution. - Updated CommonJS options to enable transformation of mixed ES modules for better compatibility. - Changed the import path for GLTFLoader in Character3D.vue to align with the latest Three.js structure.
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@@ -5,7 +5,7 @@
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<script>
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import { markRaw } from 'vue';
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import * as THREE from 'three';
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import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js';
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import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
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export default {
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name: 'Character3D',
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@@ -49,7 +49,8 @@ export default defineConfig(({ mode }) => {
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stream: 'stream-browserify',
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util: 'util',
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assert: 'assert',
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}
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},
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dedupe: ['three']
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},
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build: {
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rollupOptions: {
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@@ -59,7 +60,8 @@ export default defineConfig(({ mode }) => {
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}
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},
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commonjsOptions: {
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include: [/three/, /node_modules/]
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include: [/three/, /node_modules/],
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transformMixedEsModules: true
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}
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},
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};
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