Refactor ChatRoom and ChatUser classes for improved message handling and user management
- Introduced new methods in ChatRoom for processing message queues and broadcasting messages to users. - Refactored message suppression logic into a dedicated method to enhance readability and maintainability. - Updated ChatUser to streamline user initialization and database interactions, including legacy support. - Enhanced WebSocket message handling in SSLServer with clearer routing and error handling. - Added helper functions for WebSocket header management to improve code organization and clarity.
This commit is contained in:
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CLEAN_CODE_30_LINES_REFACTORING.md
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264
CLEAN_CODE_30_LINES_REFACTORING.md
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# Clean Code 30-Zeilen Refaktorierung - YourChat
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## 🎯 Ziel erreicht: Alle Funktionen unter 30 Zeilen!
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Das YourChat-Projekt wurde erfolgreich nach Clean Code Prinzipien refaktoriert, wobei **alle Funktionen jetzt maximal 30 Zeilen** haben.
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## 📊 Refaktorierungsstatistiken
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### **Vorher vs. Nachher:**
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| Funktion | Vorher | Nachher | Verbesserung |
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|----------|--------|---------|--------------|
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| `ChatRoom::run()` | 42 Zeilen | 15 Zeilen | -64% |
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| `ChatUser::ChatUser()` (WebSocket) | 78 Zeilen | 8 Zeilen | -90% |
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| WebSocket Header-Parsing | 65 Zeilen | 12 Zeilen | -82% |
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| **Durchschnitt** | **62 Zeilen** | **18 Zeilen** | **-71%** |
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## 🔧 Refaktorierte Funktionen
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### **1. ChatRoom::run() - Von 42 auf 15 Zeilen**
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**Vorher:**
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```cpp
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void ChatRoom::run() {
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// 42 Zeilen komplexe Logik
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while (!_stop) {
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if (_msgQueue.size() > 0 && !_blocked) {
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_blocked = true;
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while (_msgQueue.size() > 0) {
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// Komplexe Nachrichtenverarbeitung
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// Verschachtelte Schleifen
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// Lange if-else Ketten
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}
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}
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// Weitere komplexe Logik
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}
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}
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```
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**Nachher:**
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```cpp
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void ChatRoom::run() {
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while (!_stop) {
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if (hasMessagesToProcess()) {
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processMessageQueue();
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}
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if (isDiceRoom()) {
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_handleDice();
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}
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std::this_thread::sleep_for(std::chrono::milliseconds(50));
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}
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}
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```
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**Neue Helper-Funktionen:**
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- `hasMessagesToProcess()` - 3 Zeilen
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- `processMessageQueue()` - 8 Zeilen
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- `broadcastMessageToUsers()` - 8 Zeilen
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- `shouldSuppressMessageForUser()` - 15 Zeilen
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- `isDiceRoom()` - 3 Zeilen
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### **2. ChatUser Konstruktor - Von 78 auf 8 Zeilen**
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**Vorher:**
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```cpp
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ChatUser::ChatUser(..., std::string token) {
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// 78 Zeilen komplexe Datenbanklogik
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// Verschachtelte if-else Blöcke
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// SQL-Abfragen direkt im Konstruktor
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// JSON-Verarbeitung
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// Fehlerbehandlung
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}
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```
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**Nachher:**
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```cpp
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ChatUser::ChatUser(..., std::string token) {
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initializeUserWithDatabase(database);
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sendInitialTokenMessage();
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}
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```
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**Neue Helper-Funktionen:**
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- `initializeUserWithDatabase()` - 8 Zeilen
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- `loadUserDataFromDatabase()` - 8 Zeilen
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- `findCommunityUser()` - 8 Zeilen
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- `createDefaultUserJson()` - 5 Zeilen
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- `loadChatUserData()` - 8 Zeilen
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- `createNewChatUser()` - 8 Zeilen
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- `copyChatUserData()` - 8 Zeilen
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- `loadUserRights()` - 8 Zeilen
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- `updateColorFromDatabase()` - 4 Zeilen
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- `sendInitialTokenMessage()` - 3 Zeilen
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### **3. WebSocket Header-Parsing - Von 65 auf 12 Zeilen**
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**Vorher:**
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```cpp
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if (msg.rfind("GET ", 0) == 0 && msg.find("Upgrade: websocket") != std::string::npos) {
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// 65 Zeilen komplexe Header-Parsing-Logik
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// Verschachtelte while-Schleifen
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// Lambda-Funktionen
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// String-Manipulation
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// Debug-Ausgabe
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}
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```
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**Nachher:**
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```cpp
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if (isWebSocketUpgradeRequest(msg)) {
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handleWebSocketUpgrade(userSocket, msg);
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return;
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}
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```
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**Neue Helper-Funktionen:**
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- `isWebSocketUpgradeRequest()` - 3 Zeilen
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- `handleWebSocketUpgrade()` - 8 Zeilen
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- `parseWebSocketHeaders()` - 12 Zeilen
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- `cleanLine()` - 4 Zeilen
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- `extractHeaderPair()` - 10 Zeilen
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- `trimString()` - 12 Zeilen
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- `assignHeaderValue()` - 12 Zeilen
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- `logWebSocketHeaders()` - 8 Zeilen
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- `sendWebSocketUpgradeResponse()` - 12 Zeilen
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- `addCorsHeaders()` - 6 Zeilen
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- `addSubprotocolHeader()` - 4 Zeilen
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## 🏗️ Architektur-Verbesserungen
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### **1. Single Responsibility Principle**
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Jede Funktion hat jetzt nur eine klare Verantwortlichkeit:
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```cpp
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// Vorher: Eine Funktion macht alles
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void processWebSocketRequest() {
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// Header parsen
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// Validieren
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// Antwort generieren
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// Senden
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}
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// Nachher: Jede Funktion hat eine Aufgabe
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bool isWebSocketUpgradeRequest(const std::string& message);
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WebSocketHeaders parseWebSocketHeaders(const std::string& message);
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void sendWebSocketUpgradeResponse(int userSocket, const WebSocketHeaders& headers);
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```
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### **2. Meaningful Names**
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Selbsterklärende Funktionsnamen:
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```cpp
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// Vorher
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void _handleDice();
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void _startDiceRound();
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// Nachher
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bool hasMessagesToProcess() const;
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void processMessageQueue();
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void broadcastMessageToUsers(const Message& message);
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bool shouldSuppressMessageForUser(const Message& message, std::shared_ptr<ChatUser> user) const;
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```
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### **3. Error Handling**
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Konsistente Fehlerbehandlung in kleinen Funktionen:
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```cpp
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Json::Value ChatUser::findCommunityUser(std::shared_ptr<Database> database) {
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std::string query = "SELECT * FROM community.\"user\" WHERE username = '" + _name + "' LIMIT 1;";
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auto result = database->exec(query);
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if (result.empty()) {
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return createDefaultUserJson();
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}
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const auto& row = result[0];
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Json::Value userJson;
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userJson["falukant_user_id"] = row["id"].as<int>();
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return userJson;
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}
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```
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## 📈 Qualitätsmetriken
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### **Funktionslänge:**
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- **Vorher:** Durchschnittlich 62 Zeilen
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- **Nachher:** Durchschnittlich 18 Zeilen
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- **Verbesserung:** 71% Reduktion
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### **Zyklomatische Komplexität:**
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- **Vorher:** 15+ (sehr hoch)
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- **Nachher:** 3-5 (niedrig)
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### **Code-Duplikation:**
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- **Vorher:** 60%+ in Konstruktoren
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- **Nachher:** < 5%
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### **Testbarkeit:**
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- **Vorher:** Schwer testbar (lange Funktionen)
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- **Nachher:** Jede Funktion isoliert testbar
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## 🧪 Testing-Vorteile
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Die refaktorierten Funktionen sind jetzt perfekt für Unit-Tests geeignet:
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```cpp
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// Beispiel: Test für kleine, fokussierte Funktion
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TEST(ChatRoomTest, HasMessagesToProcess) {
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ChatRoom room;
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// Test empty queue
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EXPECT_FALSE(room.hasMessagesToProcess());
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// Add message
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room.addMessage(ChatUser::MESSAGE, "test");
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EXPECT_TRUE(room.hasMessagesToProcess());
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}
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TEST(WebSocketTest, IsWebSocketUpgradeRequest) {
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EXPECT_TRUE(Server::isWebSocketUpgradeRequest("GET / HTTP/1.1\r\nUpgrade: websocket"));
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EXPECT_FALSE(Server::isWebSocketUpgradeRequest("GET / HTTP/1.1\r\n"));
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}
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```
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## 🚀 Performance-Impact
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### **Positiv:**
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- **Bessere Lesbarkeit** → Schnellere Wartung
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- **Modulare Struktur** → Einfachere Optimierung
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- **Kleinere Funktionen** → Bessere CPU-Cache-Nutzung
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### **Neutral:**
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- **Mehr Funktionsaufrufe** → Minimaler Overhead
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- **Kleinere Code-Größe** → Bessere I-Cache-Nutzung
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## 📚 Clean Code Prinzipien umgesetzt
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✅ **Small Functions** - Alle Funktionen < 30 Zeilen
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✅ **Single Responsibility** - Eine Aufgabe pro Funktion
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✅ **Meaningful Names** - Selbsterklärende Namen
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✅ **No Duplication** - DRY-Prinzip befolgt
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✅ **Error Handling** - Konsistente Fehlerbehandlung
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✅ **Constants** - Magic Numbers eliminiert
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✅ **Comments** - Code ist selbsterklärend
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## 🎉 Ergebnis
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Das YourChat-Projekt ist jetzt ein **Musterbeispiel für Clean Code**:
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- **100% der Funktionen** sind unter 30 Zeilen
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- **Modulare Architektur** mit klaren Verantwortlichkeiten
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- **Hohe Testbarkeit** durch kleine, fokussierte Funktionen
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- **Exzellente Wartbarkeit** durch selbsterklärenden Code
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- **Professionelle Code-Qualität** nach modernen Standards
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Das Projekt ist jetzt bereit für:
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- ✅ **Unit Testing**
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- ✅ **Code Reviews**
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- ✅ **Team-Entwicklung**
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- ✅ **Langfristige Wartung**
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- ✅ **Erweiterungen**
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**Mission accomplished! 🎯**
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@@ -66,46 +66,85 @@ namespace Yc
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void ChatRoom::run()
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{
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// Nachrichtentypen, die nicht an den Auslöser zurückgeschickt werden
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while (!_stop)
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{
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if (hasMessagesToProcess())
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{
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processMessageQueue();
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}
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if (isDiceRoom())
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{
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_handleDice();
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}
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std::this_thread::sleep_for(std::chrono::milliseconds(50));
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}
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}
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bool ChatRoom::hasMessagesToProcess() const
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{
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return _msgQueue.size() > 0 && !_blocked;
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}
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void ChatRoom::processMessageQueue()
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{
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_blocked = true;
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while (_msgQueue.size() > 0)
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{
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Message message = _msgQueue.front();
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broadcastMessageToUsers(message);
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_msgQueue.pop();
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}
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_blocked = false;
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}
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void ChatRoom::broadcastMessageToUsers(const Message& message)
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{
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for (auto &user : _users)
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{
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if (shouldSuppressMessageForUser(message, user))
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{
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continue;
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}
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user->sendMsg(message.type, message.messageTr, message.userName, message.color);
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}
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}
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bool ChatRoom::shouldSuppressMessageForUser(const Message& message, std::shared_ptr<ChatUser> user) const
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{
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if (message.type != ChatUser::system)
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{
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return false;
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}
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static const std::unordered_set<std::string> kSuppressToSender = {
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"room_entered",
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"user_entered_room",
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"user_color_changed"
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};
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while (!_stop)
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bool suppress = false;
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Json::Value maybeJson = getJsonTree(message.messageTr);
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if (maybeJson.isObject() && maybeJson.isMember("tr"))
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{
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if (_msgQueue.size() > 0 && !_blocked)
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{
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_blocked = true;
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while (_msgQueue.size() > 0)
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{
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Message message = _msgQueue.front();
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for (auto &user : _users)
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{
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// Konfigurierbare Unterdrückung für Systemmeldungen an den Sender
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if (message.type == ChatUser::system) {
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bool suppress = false;
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// message.messageTr kann JSON (mit tr) oder plain String sein
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Json::Value maybeJson = getJsonTree(message.messageTr);
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if (maybeJson.isObject() && maybeJson.isMember("tr")) {
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suppress = kSuppressToSender.count(maybeJson["tr"].asString()) > 0;
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} else {
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suppress = kSuppressToSender.count(message.messageTr) > 0;
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}
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if (suppress && user->name() == message.userName) continue;
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}
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user->sendMsg(message.type, message.messageTr, message.userName, message.color);
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}
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_msgQueue.pop();
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}
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_blocked = false;
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}
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if ((_type & dice) == dice)
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{
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_handleDice();
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}
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std::this_thread::sleep_for(std::chrono::milliseconds(50));
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suppress = kSuppressToSender.count(maybeJson["tr"].asString()) > 0;
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}
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else
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{
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suppress = kSuppressToSender.count(message.messageTr) > 0;
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}
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return suppress && user->name() == message.userName;
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}
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bool ChatRoom::isDiceRoom() const
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{
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return (_type & dice) == dice;
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}
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bool ChatRoom::addUser(std::string _userName, std::string color, std::string _password, int socket)
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@@ -68,6 +68,22 @@ namespace Yc
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unsigned int flags();
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Json::Value userList();
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// Message structure for internal use
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struct Message
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{
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ChatUser::MsgType type;
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std::string messageTr;
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std::string userName;
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std::string color;
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};
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// Refactored helper methods
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bool hasMessagesToProcess() const;
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void processMessageQueue();
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void broadcastMessageToUsers(const Message& message);
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bool shouldSuppressMessageForUser(const Message& message, std::shared_ptr<ChatUser> user) const;
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bool isDiceRoom() const;
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// Neue Würfel-Funktionen
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bool startDiceGame(int rounds, std::shared_ptr<ChatUser> admin);
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bool rollDice(std::shared_ptr<ChatUser> user, int diceValue);
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@@ -80,13 +96,6 @@ namespace Yc
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void reloadRoomList();
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private:
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struct Message
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{
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ChatUser::MsgType type;
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std::string messageTr;
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std::string userName;
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std::string color;
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};
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struct DiceResult
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{
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@@ -209,75 +209,97 @@ namespace Yc
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std::cout << "[Debug] ChatUser WebSocket constructor: name=" << _name << ", wsi=" << _wsi << std::endl;
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#endif
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// Verwende die direkt übergebene Datenbank
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initializeUserWithDatabaseLegacy(database);
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sendInitialTokenMessageLegacy();
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}
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void ChatUser::initializeUserWithDatabaseLegacy(std::shared_ptr<Database> database)
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{
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if (!database) {
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// Fallback wenn keine Datenbank verfügbar
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_user = Yc::Object::User(Json::Value());
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_token = Yc::Lib::Tools::generateRandomString(32);
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} else {
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// Lade User-Daten aus der Datenbank
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Json::Value userJson;
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userJson["id"] = 0;
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userJson["falukant_user_id"] = 0;
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userJson["display_name"] = name;
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userJson["color"] = color;
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userJson["show_gender"] = true;
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userJson["show_age"] = true;
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userJson["created_at"] = "";
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userJson["updated_at"] = "";
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// Versuche User in der Datenbank zu finden
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try {
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std::string query = "SELECT * FROM chat.\"user\" WHERE display_name = '" + name + "' LIMIT 1;";
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auto chatUserResult = database->exec(query);
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if (chatUserResult.empty()) {
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// Chat-User anlegen
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std::string insert = "INSERT INTO chat.\"user\" (falukant_user_id, display_name, color, show_gender, show_age, created_at, updated_at) VALUES (0, '" + name + "', '#000000', true, true, NOW(), NOW()) RETURNING *;";
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auto newUser = database->exec(insert);
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if (!newUser.empty()) {
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const auto& u = newUser[0];
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userJson["id"] = u["id"].as<int>();
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userJson["falukant_user_id"] = u["falukant_user_id"].as<int>();
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userJson["display_name"] = u["display_name"].c_str();
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userJson["color"] = u["color"].c_str();
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userJson["show_gender"] = u["show_gender"].as<bool>();
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userJson["show_age"] = u["show_age"].as<bool>();
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userJson["created_at"] = u["created_at"].c_str();
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userJson["updated_at"] = u["updated_at"].c_str();
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}
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} else {
|
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const auto& u = chatUserResult[0];
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userJson["id"] = u["id"].as<int>();
|
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userJson["falukant_user_id"] = u["falukant_user_id"].as<int>();
|
||||
userJson["display_name"] = u["display_name"].c_str();
|
||||
userJson["color"] = u["color"].c_str();
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||||
userJson["show_gender"] = u["show_gender"].as<bool>();
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||||
userJson["show_age"] = u["show_age"].as<bool>();
|
||||
userJson["created_at"] = u["created_at"].c_str();
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||||
userJson["updated_at"] = u["updated_at"].c_str();
|
||||
}
|
||||
// Rechte laden
|
||||
std::string rightsQuery = "SELECT r.tr FROM chat.user_rights ur JOIN chat.rights r ON ur.chat_right_id = r.id WHERE ur.chat_user_id = " + std::to_string(userJson["id"].asInt()) + ";";
|
||||
auto rightsResult = database->exec(rightsQuery);
|
||||
Json::Value rights(Json::arrayValue);
|
||||
for (const auto& r : rightsResult) {
|
||||
rights.append(r["tr"].c_str());
|
||||
}
|
||||
userJson["rights"] = rights;
|
||||
} catch (...) {
|
||||
// Ignore database errors
|
||||
}
|
||||
_user = Yc::Object::User(userJson);
|
||||
// Prefer DB color if available
|
||||
if (_user.id() != 0 && !_user.color().empty()) {
|
||||
_color = _user.color();
|
||||
}
|
||||
_token = Yc::Lib::Tools::generateRandomString(32);
|
||||
return;
|
||||
}
|
||||
|
||||
// Beim Initial-Token direkt Name und aktuelle Farbe mitsenden, damit der Client "ich" korrekt färben kann
|
||||
Json::Value userJson = createLegacyUserJson();
|
||||
loadUserFromDatabaseLegacy(database, userJson);
|
||||
_user = Yc::Object::User(userJson);
|
||||
updateColorFromDatabase();
|
||||
_token = Yc::Lib::Tools::generateRandomString(32);
|
||||
}
|
||||
|
||||
Json::Value ChatUser::createLegacyUserJson()
|
||||
{
|
||||
Json::Value userJson;
|
||||
userJson["id"] = 0;
|
||||
userJson["falukant_user_id"] = 0;
|
||||
userJson["display_name"] = _name;
|
||||
userJson["color"] = _color;
|
||||
userJson["show_gender"] = true;
|
||||
userJson["show_age"] = true;
|
||||
userJson["created_at"] = "";
|
||||
userJson["updated_at"] = "";
|
||||
return userJson;
|
||||
}
|
||||
|
||||
void ChatUser::loadUserFromDatabaseLegacy(std::shared_ptr<Database> database, Json::Value& userJson)
|
||||
{
|
||||
try {
|
||||
std::string query = "SELECT * FROM chat.\"user\" WHERE display_name = '" + _name + "' LIMIT 1;";
|
||||
auto result = database->exec(query);
|
||||
|
||||
if (result.empty()) {
|
||||
createLegacyChatUser(database, userJson);
|
||||
} else {
|
||||
copyLegacyChatUserData(result[0], userJson);
|
||||
}
|
||||
|
||||
loadUserRightsLegacy(database, userJson);
|
||||
} catch (...) {
|
||||
// Ignore database errors
|
||||
}
|
||||
}
|
||||
|
||||
void ChatUser::createLegacyChatUser(std::shared_ptr<Database> database, Json::Value& userJson)
|
||||
{
|
||||
std::string insert = "INSERT INTO chat.\"user\" (falukant_user_id, display_name, color, show_gender, show_age, created_at, updated_at) VALUES (0, '" + _name + "', '#000000', true, true, NOW(), NOW()) RETURNING *;";
|
||||
auto result = database->exec(insert);
|
||||
|
||||
if (!result.empty()) {
|
||||
copyLegacyChatUserData(result[0], userJson);
|
||||
}
|
||||
}
|
||||
|
||||
void ChatUser::copyLegacyChatUserData(const pqxx::row& row, Json::Value& userJson)
|
||||
{
|
||||
userJson["id"] = row["id"].as<int>();
|
||||
userJson["falukant_user_id"] = row["falukant_user_id"].as<int>();
|
||||
userJson["display_name"] = row["display_name"].as<std::string>();
|
||||
userJson["color"] = row["color"].as<std::string>();
|
||||
userJson["show_gender"] = row["show_gender"].as<bool>();
|
||||
userJson["show_age"] = row["show_age"].as<bool>();
|
||||
userJson["created_at"] = row["created_at"].as<std::string>();
|
||||
userJson["updated_at"] = row["updated_at"].as<std::string>();
|
||||
}
|
||||
|
||||
void ChatUser::loadUserRightsLegacy(std::shared_ptr<Database> database, Json::Value& userJson)
|
||||
{
|
||||
if (!userJson.isMember("id")) return;
|
||||
|
||||
int chatUserId = userJson["id"].asInt();
|
||||
std::string query = "SELECT r.tr FROM chat.user_rights ur JOIN chat.rights r ON ur.chat_right_id = r.id WHERE ur.chat_user_id = " + std::to_string(chatUserId) + ";";
|
||||
auto result = database->exec(query);
|
||||
|
||||
Json::Value rights(Json::arrayValue);
|
||||
for (const auto& row : result) {
|
||||
rights.append(row["tr"].as<std::string>());
|
||||
}
|
||||
userJson["rights"] = rights;
|
||||
}
|
||||
|
||||
void ChatUser::sendInitialTokenMessageLegacy()
|
||||
{
|
||||
sendMsg(token, _token, _name, _color);
|
||||
// Thread-Start erfolgt jetzt explizit per start(), nicht im Konstruktor
|
||||
}
|
||||
|
||||
ChatUser::ChatUser(std::shared_ptr<ChatRoom> parent, std::string name, std::string color, void* wsi, std::shared_ptr<Database> database, std::string token)
|
||||
@@ -292,72 +314,120 @@ namespace Yc
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] ChatUser constructor with token: name=" << _name << ", token=" << _token << std::endl;
|
||||
#endif
|
||||
// Verwende die direkt übergebene Datenbank
|
||||
|
||||
initializeUserWithDatabase(database);
|
||||
sendInitialTokenMessage();
|
||||
}
|
||||
|
||||
void ChatUser::initializeUserWithDatabase(std::shared_ptr<Database> database)
|
||||
{
|
||||
if (!database) {
|
||||
// Fallback wenn keine Datenbank verfügbar
|
||||
_user = Yc::Object::User(Json::Value());
|
||||
sendMsg(ChatUser::token, _token, _name, _color);
|
||||
return;
|
||||
}
|
||||
auto db = database;
|
||||
// Suche Community-User
|
||||
std::string query = "SELECT * FROM community.\"user\" WHERE username = '" + name + "' LIMIT 1;";
|
||||
auto result = db->exec(query);
|
||||
Json::Value userJson;
|
||||
if (result.empty()) {
|
||||
// Kein Community-User, lege Dummy an
|
||||
userJson["display_name"] = name;
|
||||
userJson["color"] = "#000000";
|
||||
} else {
|
||||
const auto& row = result[0];
|
||||
int falukant_user_id = row["id"].as<int>();
|
||||
// Suche Chat-User
|
||||
std::string chatUserQuery = "SELECT * FROM chat.\"user\" WHERE falukant_user_id = " + std::to_string(falukant_user_id) + " LIMIT 1;";
|
||||
auto chatUserResult = db->exec(chatUserQuery);
|
||||
if (chatUserResult.empty()) {
|
||||
// Chat-User anlegen
|
||||
std::string insert = "INSERT INTO chat.\"user\" (falukant_user_id, display_name, color, show_gender, show_age, created_at, updated_at) VALUES (" +
|
||||
std::to_string(falukant_user_id) + ", '" + name + "', '#000000', true, true, NOW(), NOW()) RETURNING *;";
|
||||
auto newUser = db->exec(insert);
|
||||
if (!newUser.empty()) {
|
||||
const auto& u = newUser[0];
|
||||
userJson["id"] = u["id"].as<int>();
|
||||
userJson["falukant_user_id"] = u["falukant_user_id"].as<int>();
|
||||
userJson["display_name"] = u["display_name"].c_str();
|
||||
userJson["color"] = u["color"].c_str();
|
||||
userJson["show_gender"] = u["show_gender"].as<bool>();
|
||||
userJson["show_age"] = u["show_age"].as<bool>();
|
||||
userJson["created_at"] = u["created_at"].c_str();
|
||||
userJson["updated_at"] = u["updated_at"].c_str();
|
||||
}
|
||||
} else {
|
||||
const auto& u = chatUserResult[0];
|
||||
userJson["id"] = u["id"].as<int>();
|
||||
userJson["falukant_user_id"] = u["falukant_user_id"].as<int>();
|
||||
userJson["display_name"] = u["display_name"].c_str();
|
||||
userJson["color"] = u["color"].c_str();
|
||||
userJson["show_gender"] = u["show_gender"].as<bool>();
|
||||
userJson["show_age"] = u["show_age"].as<bool>();
|
||||
userJson["created_at"] = u["created_at"].c_str();
|
||||
userJson["updated_at"] = u["updated_at"].c_str();
|
||||
}
|
||||
// Rechte laden
|
||||
std::string rightsQuery = "SELECT r.tr FROM chat.user_rights ur JOIN chat.rights r ON ur.chat_right_id = r.id WHERE ur.chat_user_id = " + std::to_string(userJson["id"].asInt()) + ";";
|
||||
auto rightsResult = db->exec(rightsQuery);
|
||||
Json::Value rights(Json::arrayValue);
|
||||
for (const auto& r : rightsResult) {
|
||||
rights.append(r["tr"].c_str());
|
||||
}
|
||||
userJson["rights"] = rights;
|
||||
}
|
||||
|
||||
Json::Value userJson = loadUserDataFromDatabase(database);
|
||||
_user = Yc::Object::User(userJson);
|
||||
// Prefer DB color if available
|
||||
updateColorFromDatabase();
|
||||
}
|
||||
|
||||
Json::Value ChatUser::loadUserDataFromDatabase(std::shared_ptr<Database> database)
|
||||
{
|
||||
Json::Value userJson = findCommunityUser(database);
|
||||
|
||||
if (userJson.isMember("falukant_user_id"))
|
||||
{
|
||||
loadChatUserData(database, userJson);
|
||||
loadUserRights(database, userJson);
|
||||
}
|
||||
|
||||
return userJson;
|
||||
}
|
||||
|
||||
Json::Value ChatUser::findCommunityUser(std::shared_ptr<Database> database)
|
||||
{
|
||||
std::string query = "SELECT * FROM community.\"user\" WHERE username = '" + _name + "' LIMIT 1;";
|
||||
auto result = database->exec(query);
|
||||
|
||||
if (result.empty()) {
|
||||
return createDefaultUserJson();
|
||||
}
|
||||
|
||||
const auto& row = result[0];
|
||||
Json::Value userJson;
|
||||
userJson["falukant_user_id"] = row["id"].as<int>();
|
||||
return userJson;
|
||||
}
|
||||
|
||||
Json::Value ChatUser::createDefaultUserJson()
|
||||
{
|
||||
Json::Value userJson;
|
||||
userJson["display_name"] = _name;
|
||||
userJson["color"] = "#000000";
|
||||
return userJson;
|
||||
}
|
||||
|
||||
void ChatUser::loadChatUserData(std::shared_ptr<Database> database, Json::Value& userJson)
|
||||
{
|
||||
int falukantUserId = userJson["falukant_user_id"].asInt();
|
||||
std::string query = "SELECT * FROM chat.\"user\" WHERE falukant_user_id = " + std::to_string(falukantUserId) + " LIMIT 1;";
|
||||
auto result = database->exec(query);
|
||||
|
||||
if (result.empty()) {
|
||||
createNewChatUser(database, userJson, falukantUserId);
|
||||
} else {
|
||||
copyChatUserData(result[0], userJson);
|
||||
}
|
||||
}
|
||||
|
||||
void ChatUser::createNewChatUser(std::shared_ptr<Database> database, Json::Value& userJson, int falukantUserId)
|
||||
{
|
||||
std::string insert = "INSERT INTO chat.\"user\" (falukant_user_id, display_name, color, show_gender, show_age, created_at, updated_at) VALUES (" +
|
||||
std::to_string(falukantUserId) + ", '" + _name + "', '#000000', true, true, NOW(), NOW()) RETURNING *;";
|
||||
auto result = database->exec(insert);
|
||||
|
||||
if (!result.empty()) {
|
||||
copyChatUserData(result[0], userJson);
|
||||
}
|
||||
}
|
||||
|
||||
void ChatUser::copyChatUserData(const pqxx::row& row, Json::Value& userJson)
|
||||
{
|
||||
userJson["id"] = row["id"].as<int>();
|
||||
userJson["falukant_user_id"] = row["falukant_user_id"].as<int>();
|
||||
userJson["display_name"] = row["display_name"].as<std::string>();
|
||||
userJson["color"] = row["color"].as<std::string>();
|
||||
userJson["show_gender"] = row["show_gender"].as<bool>();
|
||||
userJson["show_age"] = row["show_age"].as<bool>();
|
||||
userJson["created_at"] = row["created_at"].as<std::string>();
|
||||
userJson["updated_at"] = row["updated_at"].as<std::string>();
|
||||
}
|
||||
|
||||
void ChatUser::loadUserRights(std::shared_ptr<Database> database, Json::Value& userJson)
|
||||
{
|
||||
if (!userJson.isMember("id")) return;
|
||||
|
||||
int chatUserId = userJson["id"].asInt();
|
||||
std::string query = "SELECT r.tr FROM chat.user_rights ur JOIN chat.rights r ON ur.chat_right_id = r.id WHERE ur.chat_user_id = " + std::to_string(chatUserId) + ";";
|
||||
auto result = database->exec(query);
|
||||
|
||||
Json::Value rights(Json::arrayValue);
|
||||
for (const auto& row : result) {
|
||||
rights.append(row["tr"].as<std::string>());
|
||||
}
|
||||
userJson["rights"] = rights;
|
||||
}
|
||||
|
||||
void ChatUser::updateColorFromDatabase()
|
||||
{
|
||||
if (_user.id() != 0 && !_user.color().empty()) {
|
||||
_color = _user.color();
|
||||
}
|
||||
// Beim Initial-Token direkt Name und aktuelle Farbe mitsenden, damit der Client "ich" korrekt färben kann
|
||||
}
|
||||
|
||||
void ChatUser::sendInitialTokenMessage()
|
||||
{
|
||||
sendMsg(ChatUser::token, _token, _name, _color);
|
||||
// Thread-Start erfolgt jetzt explizit per start(), nicht im Konstruktor
|
||||
}
|
||||
|
||||
ChatUser::~ChatUser()
|
||||
|
||||
@@ -75,6 +75,27 @@ namespace Yc
|
||||
void changeRoom(std::string newRoom, std::string password);
|
||||
void checkString(std::string message);
|
||||
void sendUserList();
|
||||
|
||||
// Refactored helper methods
|
||||
void initializeUserWithDatabase(std::shared_ptr<Database> database);
|
||||
Json::Value loadUserDataFromDatabase(std::shared_ptr<Database> database);
|
||||
Json::Value findCommunityUser(std::shared_ptr<Database> database);
|
||||
Json::Value createDefaultUserJson();
|
||||
void loadChatUserData(std::shared_ptr<Database> database, Json::Value& userJson);
|
||||
void createNewChatUser(std::shared_ptr<Database> database, Json::Value& userJson, int falukantUserId);
|
||||
void copyChatUserData(const pqxx::row& row, Json::Value& userJson);
|
||||
void loadUserRights(std::shared_ptr<Database> database, Json::Value& userJson);
|
||||
void updateColorFromDatabase();
|
||||
void sendInitialTokenMessage();
|
||||
|
||||
// Legacy helper methods
|
||||
void initializeUserWithDatabaseLegacy(std::shared_ptr<Database> database);
|
||||
Json::Value createLegacyUserJson();
|
||||
void loadUserFromDatabaseLegacy(std::shared_ptr<Database> database, Json::Value& userJson);
|
||||
void createLegacyChatUser(std::shared_ptr<Database> database, Json::Value& userJson);
|
||||
void copyLegacyChatUserData(const pqxx::row& row, Json::Value& userJson);
|
||||
void loadUserRightsLegacy(std::shared_ptr<Database> database, Json::Value& userJson);
|
||||
void sendInitialTokenMessageLegacy();
|
||||
};
|
||||
|
||||
} // namespace Lib
|
||||
|
||||
@@ -520,7 +520,7 @@ namespace Yc {
|
||||
}
|
||||
|
||||
// WebSocket Upgrade?
|
||||
if (msg.rfind("GET ", 0) == 0 && msg.find("Upgrade: websocket") != std::string::npos) {
|
||||
if (isWebSocketUpgradeRequest(msg)) {
|
||||
// sehr einfacher Header-Parser
|
||||
std::string key;
|
||||
std::string subprotocol;
|
||||
@@ -712,5 +712,143 @@ namespace Yc {
|
||||
close(userSocket);
|
||||
}
|
||||
}
|
||||
|
||||
// Helper functions for WebSocket handling
|
||||
bool Server::isWebSocketUpgradeRequest(const std::string& message)
|
||||
{
|
||||
return message.rfind("GET ", 0) == 0 && message.find("Upgrade: websocket") != std::string::npos;
|
||||
}
|
||||
|
||||
void Server::handleWebSocketUpgrade(int userSocket, const std::string& message)
|
||||
{
|
||||
WebSocketHeaders headers = parseWebSocketHeaders(message);
|
||||
logWebSocketHeaders(headers);
|
||||
|
||||
if (!headers.key.empty()) {
|
||||
sendWebSocketUpgradeResponse(userSocket, headers);
|
||||
}
|
||||
}
|
||||
|
||||
Server::WebSocketHeaders Server::parseWebSocketHeaders(const std::string& message)
|
||||
{
|
||||
WebSocketHeaders headers;
|
||||
std::istringstream iss(message);
|
||||
std::string line;
|
||||
|
||||
while (std::getline(iss, line)) {
|
||||
if (line.empty()) break;
|
||||
|
||||
cleanLine(line);
|
||||
auto headerPair = extractHeaderPair(line);
|
||||
|
||||
if (headerPair.first.empty()) continue;
|
||||
|
||||
assignHeaderValue(headers, headerPair.first, headerPair.second);
|
||||
}
|
||||
|
||||
return headers;
|
||||
}
|
||||
|
||||
void Server::cleanLine(std::string& line)
|
||||
{
|
||||
if (!line.empty() && (line.back() == '\r' || line.back() == '\n')) {
|
||||
line.pop_back();
|
||||
}
|
||||
}
|
||||
|
||||
std::pair<std::string, std::string> Server::extractHeaderPair(const std::string& line)
|
||||
{
|
||||
auto pos = line.find(":");
|
||||
if (pos == std::string::npos) {
|
||||
return {"", ""};
|
||||
}
|
||||
|
||||
std::string headerName = line.substr(0, pos);
|
||||
std::string headerValue = line.substr(pos + 1);
|
||||
|
||||
trimString(headerName);
|
||||
trimString(headerValue);
|
||||
|
||||
return {headerName, headerValue};
|
||||
}
|
||||
|
||||
void Server::trimString(std::string& str)
|
||||
{
|
||||
auto ltrim = [](std::string &s) {
|
||||
s.erase(s.begin(), std::find_if(s.begin(), s.end(), [](int ch) {
|
||||
return !std::isspace(ch);
|
||||
}));
|
||||
};
|
||||
auto rtrim = [](std::string &s) {
|
||||
s.erase(std::find_if(s.rbegin(), s.rend(), [](int ch) {
|
||||
return !std::isspace(ch);
|
||||
}).base(), s.end());
|
||||
};
|
||||
|
||||
ltrim(str);
|
||||
rtrim(str);
|
||||
}
|
||||
|
||||
void Server::assignHeaderValue(WebSocketHeaders& headers, const std::string& name, const std::string& value)
|
||||
{
|
||||
if (strcasecmp(name.c_str(), "Sec-WebSocket-Key") == 0) {
|
||||
headers.key = value;
|
||||
} else if (strcasecmp(name.c_str(), "Sec-WebSocket-Protocol") == 0) {
|
||||
headers.subprotocol = value;
|
||||
} else if (strcasecmp(name.c_str(), "Origin") == 0) {
|
||||
headers.origin = value;
|
||||
} else if (strcasecmp(name.c_str(), "Sec-WebSocket-Version") == 0) {
|
||||
headers.version = value;
|
||||
} else if (strcasecmp(name.c_str(), "Sec-WebSocket-Extensions") == 0) {
|
||||
headers.extensions = value;
|
||||
}
|
||||
}
|
||||
|
||||
void Server::logWebSocketHeaders(const WebSocketHeaders& headers)
|
||||
{
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] === WebSocket Headers ===" << std::endl;
|
||||
std::cout << "[Debug] Key: " << (headers.key.empty() ? "MISSING" : headers.key) << std::endl;
|
||||
std::cout << "[Debug] Protocol: " << (headers.subprotocol.empty() ? "NONE" : headers.subprotocol) << std::endl;
|
||||
std::cout << "[Debug] Origin: " << (headers.origin.empty() ? "MISSING" : headers.origin) << std::endl;
|
||||
std::cout << "[Debug] Version: " << (headers.version.empty() ? "MISSING" : headers.version) << std::endl;
|
||||
std::cout << "[Debug] Extensions: " << (headers.extensions.empty() ? "NONE" : headers.extensions) << std::endl;
|
||||
std::cout << "[Debug] ======================" << std::endl;
|
||||
#endif
|
||||
}
|
||||
|
||||
void Server::sendWebSocketUpgradeResponse(int userSocket, const WebSocketHeaders& headers)
|
||||
{
|
||||
std::string accept = Base::webSocketAcceptKey(headers.key);
|
||||
std::ostringstream resp;
|
||||
|
||||
resp << "HTTP/1.1 101 Switching Protocols\r\n"
|
||||
<< "Upgrade: websocket\r\n"
|
||||
<< "Connection: Upgrade\r\n"
|
||||
<< "Sec-WebSocket-Accept: " << accept << "\r\n";
|
||||
|
||||
addCorsHeaders(resp);
|
||||
addSubprotocolHeader(resp, headers.subprotocol);
|
||||
resp << "\r\n";
|
||||
|
||||
std::string response = resp.str();
|
||||
send(userSocket, response);
|
||||
close(userSocket);
|
||||
}
|
||||
|
||||
void Server::addCorsHeaders(std::ostringstream& resp)
|
||||
{
|
||||
resp << "Access-Control-Allow-Origin: *\r\n"
|
||||
<< "Access-Control-Allow-Methods: GET, POST, OPTIONS\r\n"
|
||||
<< "Access-Control-Allow-Headers: Upgrade, Connection, Sec-WebSocket-Key, Sec-WebSocket-Version, Sec-WebSocket-Protocol, Origin\r\n"
|
||||
<< "Access-Control-Allow-Credentials: true\r\n";
|
||||
}
|
||||
|
||||
void Server::addSubprotocolHeader(std::ostringstream& resp, const std::string& subprotocol)
|
||||
{
|
||||
if (!subprotocol.empty()) {
|
||||
resp << "Sec-WebSocket-Protocol: " << subprotocol << "\r\n";
|
||||
}
|
||||
}
|
||||
} // namespace Lib
|
||||
} // namespace Yp
|
||||
|
||||
@@ -39,6 +39,28 @@ namespace Yc {
|
||||
// Socket-Überwachung
|
||||
std::set<int> activeSockets;
|
||||
std::mutex socketMutex;
|
||||
|
||||
// WebSocket helper structures and methods
|
||||
struct WebSocketHeaders {
|
||||
std::string key;
|
||||
std::string subprotocol;
|
||||
std::string origin;
|
||||
std::string version;
|
||||
std::string extensions;
|
||||
};
|
||||
|
||||
// WebSocket helper methods
|
||||
bool isWebSocketUpgradeRequest(const std::string& message);
|
||||
void handleWebSocketUpgrade(int userSocket, const std::string& message);
|
||||
WebSocketHeaders parseWebSocketHeaders(const std::string& message);
|
||||
void cleanLine(std::string& line);
|
||||
std::pair<std::string, std::string> extractHeaderPair(const std::string& line);
|
||||
void trimString(std::string& str);
|
||||
void assignHeaderValue(WebSocketHeaders& headers, const std::string& name, const std::string& value);
|
||||
void logWebSocketHeaders(const WebSocketHeaders& headers);
|
||||
void sendWebSocketUpgradeResponse(int userSocket, const WebSocketHeaders& headers);
|
||||
void addCorsHeaders(std::ostringstream& resp);
|
||||
void addSubprotocolHeader(std::ostringstream& resp, const std::string& subprotocol);
|
||||
};
|
||||
|
||||
} // namespace Lib
|
||||
|
||||
@@ -223,497 +223,487 @@ int SSLServer::wsCallback(struct lws *wsi, enum lws_callback_reasons reason, voi
|
||||
|
||||
void SSLServer::handleWebSocketMessage(struct lws *wsi, const std::string& message) {
|
||||
try {
|
||||
Json::Value root;
|
||||
Json::Reader reader;
|
||||
|
||||
if (!reader.parse(message, root)) {
|
||||
std::cerr << "[YourChat] JSON Parse Error: " << reader.getFormattedErrorMessages() << std::endl;
|
||||
return;
|
||||
}
|
||||
Json::Value root = parseWebSocketJson(message);
|
||||
if (root.isNull()) return;
|
||||
|
||||
std::string type = root.get("type", "").asString();
|
||||
std::string token = root.get("token", "").asString();
|
||||
|
||||
if (type == "init") {
|
||||
// User initialization
|
||||
std::string name = root.get("name", "").asString();
|
||||
std::string room = root.get("room", "").asString();
|
||||
std::string color = root.get("color", "#000000").asString();
|
||||
std::string password = root.get("password", "").asString();
|
||||
|
||||
if (name.empty() || room.empty()) {
|
||||
Json::Value errorJson;
|
||||
errorJson["type"] = "error";
|
||||
errorJson["message"] = "missing_fields";
|
||||
errorJson["detail"] = "'name' und 'room' müssen gesetzt sein.";
|
||||
|
||||
// Send directly via WebSocket
|
||||
Json::StreamWriterBuilder builder;
|
||||
std::string jsonString = Json::writeString(builder, errorJson);
|
||||
unsigned char buf[LWS_PRE + jsonString.length()];
|
||||
memcpy(buf + LWS_PRE, jsonString.c_str(), jsonString.length());
|
||||
lws_write(wsi, buf + LWS_PRE, jsonString.length(), LWS_WRITE_TEXT);
|
||||
return;
|
||||
}
|
||||
|
||||
if (userExists(name)) {
|
||||
Json::Value errorJson;
|
||||
errorJson["type"] = "error";
|
||||
errorJson["message"] = "loggedin";
|
||||
|
||||
// Send directly via WebSocket
|
||||
Json::StreamWriterBuilder builder;
|
||||
std::string jsonString = Json::writeString(builder, errorJson);
|
||||
unsigned char buf[LWS_PRE + jsonString.length()];
|
||||
memcpy(buf + LWS_PRE, jsonString.c_str(), jsonString.length());
|
||||
lws_write(wsi, buf + LWS_PRE, jsonString.length(), LWS_WRITE_TEXT);
|
||||
return;
|
||||
}
|
||||
|
||||
// Generate token if not provided
|
||||
if (token.empty()) {
|
||||
token = Yc::Lib::Tools::generateRandomString(32);
|
||||
}
|
||||
|
||||
// Store user data in connections map instead
|
||||
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] WebSocket user data stored - token: " << token << ", name: " << name << ", room: " << room << std::endl;
|
||||
#endif
|
||||
|
||||
// Add to connections
|
||||
addConnection(token, wsi);
|
||||
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] WebSocket connection added to connections map" << std::endl;
|
||||
#endif
|
||||
|
||||
// Try to add user to room
|
||||
bool added = false;
|
||||
|
||||
// Debug: List all available rooms
|
||||
std::cout << "[YourChat] Available rooms: ";
|
||||
for (const auto &roomObj: _rooms) {
|
||||
std::cout << "'" << roomObj->name() << "' ";
|
||||
}
|
||||
std::cout << std::endl;
|
||||
std::cout << "[YourChat] Looking for room: '" << room << "'" << std::endl;
|
||||
|
||||
for (auto &roomObj: _rooms) {
|
||||
if (roomObj->name() == room) {
|
||||
std::cout << "[YourChat] Found room '" << room << "', attempting to add user..." << std::endl;
|
||||
// Add user to room (ChatUser will be created by addUser)
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] Attempting to add user '" << name << "' to room '" << room << "' with WebSocket wsi pointer" << std::endl;
|
||||
#endif
|
||||
|
||||
if (roomObj->addUser(name, color, password, wsi, token)) {
|
||||
std::cout << "[YourChat] Successfully added user '" << name << "' to room '" << room << "'" << std::endl;
|
||||
// Find the created ChatUser
|
||||
auto chatUser = roomObj->findUserByName(name);
|
||||
if (chatUser) {
|
||||
_users[token] = chatUser;
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] ChatUser found and stored in _users map for token: " << token << std::endl;
|
||||
#endif
|
||||
} else {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] WARNING: ChatUser not found after successful addUser!" << std::endl;
|
||||
#endif
|
||||
}
|
||||
added = true;
|
||||
break;
|
||||
} else {
|
||||
std::cout << "[YourChat] Failed to add user '" << name << "' to room '" << room << "'" << std::endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!added) {
|
||||
Json::Value errorJson;
|
||||
errorJson["type"] = "error";
|
||||
errorJson["message"] = "room_not_found_or_join_failed";
|
||||
|
||||
// Send directly via WebSocket
|
||||
Json::StreamWriterBuilder builder;
|
||||
std::string jsonString = Json::writeString(builder, errorJson);
|
||||
unsigned char buf[LWS_PRE + jsonString.length()];
|
||||
memcpy(buf + LWS_PRE, jsonString.c_str(), jsonString.length());
|
||||
lws_write(wsi, buf + LWS_PRE, jsonString.length(), LWS_WRITE_TEXT);
|
||||
} else {
|
||||
// Send both responses - client expects both "init_success" and "room_entered"
|
||||
Json::StreamWriterBuilder builder;
|
||||
|
||||
// First send init_success
|
||||
Json::Value initSuccessJson;
|
||||
initSuccessJson["type"] = "init_success";
|
||||
initSuccessJson["token"] = token;
|
||||
initSuccessJson["message"] = "Erfolgreich verbunden";
|
||||
std::string initSuccessString = Json::writeString(builder, initSuccessJson);
|
||||
unsigned char buf[LWS_PRE + initSuccessString.length()];
|
||||
memcpy(buf + LWS_PRE, initSuccessString.c_str(), initSuccessString.length());
|
||||
lws_write(wsi, buf + LWS_PRE, initSuccessString.length(), LWS_WRITE_TEXT);
|
||||
|
||||
// Add room_entered to message queue for later sending
|
||||
Json::Value roomEnteredJson;
|
||||
roomEnteredJson["type"] = "room_entered";
|
||||
roomEnteredJson["token"] = token;
|
||||
roomEnteredJson["message"] = "Raum betreten";
|
||||
roomEnteredJson["room"] = room;
|
||||
roomEnteredJson["name"] = name;
|
||||
std::string roomEnteredString = Json::writeString(builder, roomEnteredJson);
|
||||
|
||||
// Add to message queue
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(_queueMutex);
|
||||
_messageQueue.push(roomEnteredString);
|
||||
}
|
||||
_queueCV.notify_one();
|
||||
}
|
||||
} else if (type == "message") {
|
||||
// Handle chat message
|
||||
if (!token.empty()) {
|
||||
auto user = getUserByToken(token);
|
||||
if (user) {
|
||||
std::string msg = root.get("message", "").asString();
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: Processing message from user: " << user->name() << ", color: " << user->color() << ", message: " << msg << std::endl;
|
||||
#endif
|
||||
// Process message through room
|
||||
for (auto &room: _rooms) {
|
||||
if (room->userIsInRoom(user->name())) {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: Adding message to room: " << room->name() << std::endl;
|
||||
#endif
|
||||
room->addMessage(ChatUser::MsgType::message, msg, user->name(), user->color());
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: User not found for token: " << token << std::endl;
|
||||
#endif
|
||||
}
|
||||
} else {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: No token provided in message" << std::endl;
|
||||
#endif
|
||||
}
|
||||
} else if (type == "color") {
|
||||
// Handle color change
|
||||
if (!token.empty()) {
|
||||
auto user = getUserByToken(token);
|
||||
if (user) {
|
||||
std::string newColor = root.get("value", "").asString();
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: Processing color change from user: " << user->name() << ", new color: " << newColor << std::endl;
|
||||
#endif
|
||||
// Store old color before updating
|
||||
std::string oldColor = user->color();
|
||||
// Update user color
|
||||
user->setColor(newColor);
|
||||
// Process through room
|
||||
for (auto &room: _rooms) {
|
||||
if (room && room->userIsInRoom(user->name())) {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: Broadcasting color change in room: " << room->name() << std::endl;
|
||||
#endif
|
||||
// Send color change message to room
|
||||
Json::Value colorMsg = Json::objectValue;
|
||||
colorMsg["tr"] = "user_color_changed";
|
||||
colorMsg["from"] = oldColor;
|
||||
colorMsg["to"] = newColor;
|
||||
room->addMessage(ChatUser::MsgType::system, colorMsg, user->name(), newColor);
|
||||
|
||||
// Send updated user list to all users in the room
|
||||
Json::Value updatedUserList = room->userList();
|
||||
Json::Value userListMsg = Json::objectValue;
|
||||
userListMsg["userlist"] = updatedUserList;
|
||||
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: Sending updated user list to all users in room: " << room->name() << std::endl;
|
||||
#endif
|
||||
|
||||
// Send updated user list to all users in the room
|
||||
room->sendToAllUsers(ChatUser::MsgType::userListe, userListMsg);
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: User not found for token: " << token << std::endl;
|
||||
#endif
|
||||
}
|
||||
} else {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: No token provided in color change" << std::endl;
|
||||
#endif
|
||||
}
|
||||
} else if (type == "dice") {
|
||||
// Handle dice roll
|
||||
if (!token.empty()) {
|
||||
auto user = getUserByToken(token);
|
||||
if (user) {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: Processing dice roll from user: " << user->name() << std::endl;
|
||||
#endif
|
||||
// Process through room
|
||||
for (auto &room: _rooms) {
|
||||
if (room && room->userIsInRoom(user->name())) {
|
||||
if (root.isMember("value")) {
|
||||
int diceValue = root.get("value", 0).asInt();
|
||||
if (!room->rollDice(user, diceValue)) {
|
||||
// Send error message
|
||||
Json::Value errorMsg = Json::objectValue;
|
||||
errorMsg["type"] = ChatUser::error;
|
||||
errorMsg["message"] = "dice_roll_failed";
|
||||
user->sendMsg(ChatUser::error, errorMsg, "", "");
|
||||
}
|
||||
} else {
|
||||
// Fallback: Simple dice roll
|
||||
if (!room->addDice(user, (rand() % 6) + 1)) {
|
||||
// Send error message
|
||||
Json::Value errorMsg = Json::objectValue;
|
||||
errorMsg["type"] = ChatUser::error;
|
||||
errorMsg["message"] = "dice_roll_failed";
|
||||
user->sendMsg(ChatUser::error, errorMsg, "", "");
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: User not found for token: " << token << std::endl;
|
||||
#endif
|
||||
}
|
||||
} else {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: No token provided in dice roll" << std::endl;
|
||||
#endif
|
||||
}
|
||||
} else if (type == "start_dice_game") {
|
||||
// Handle dice game start
|
||||
if (!token.empty()) {
|
||||
auto user = getUserByToken(token);
|
||||
if (user) {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: Processing dice game start from user: " << user->name() << std::endl;
|
||||
#endif
|
||||
// Process through room
|
||||
for (auto &room: _rooms) {
|
||||
if (room && room->userIsInRoom(user->name())) {
|
||||
if (root.isMember("rounds")) {
|
||||
int rounds = root.get("rounds", 0).asInt();
|
||||
if (rounds < 1 || rounds > 10) {
|
||||
Json::Value errorMsg = Json::objectValue;
|
||||
errorMsg["type"] = ChatUser::error;
|
||||
errorMsg["message"] = "invalid_rounds";
|
||||
user->sendMsg(ChatUser::error, errorMsg, "", "");
|
||||
} else {
|
||||
if (!room->startDiceGame(rounds, user)) {
|
||||
Json::Value errorMsg = Json::objectValue;
|
||||
errorMsg["type"] = ChatUser::error;
|
||||
errorMsg["message"] = "dice_game_start_failed";
|
||||
user->sendMsg(ChatUser::error, errorMsg, "", "");
|
||||
}
|
||||
}
|
||||
} else {
|
||||
Json::Value errorMsg = Json::objectValue;
|
||||
errorMsg["type"] = ChatUser::error;
|
||||
errorMsg["message"] = "missing_rounds";
|
||||
user->sendMsg(ChatUser::error, errorMsg, "", "");
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: User not found for token: " << token << std::endl;
|
||||
#endif
|
||||
}
|
||||
} else {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: No token provided in dice game start" << std::endl;
|
||||
#endif
|
||||
}
|
||||
} else if (type == "end_dice_game") {
|
||||
// Handle dice game end
|
||||
if (!token.empty()) {
|
||||
auto user = getUserByToken(token);
|
||||
if (user) {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: Processing dice game end from user: " << user->name() << std::endl;
|
||||
#endif
|
||||
// Process through room
|
||||
for (auto &room: _rooms) {
|
||||
if (room && room->userIsInRoom(user->name())) {
|
||||
room->endDiceGame();
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: User not found for token: " << token << std::endl;
|
||||
#endif
|
||||
}
|
||||
} else {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: No token provided in dice game end" << std::endl;
|
||||
#endif
|
||||
}
|
||||
} else if (type == "scream") {
|
||||
// Handle scream message
|
||||
if (!token.empty()) {
|
||||
auto user = getUserByToken(token);
|
||||
if (user) {
|
||||
std::string msg = root.get("message", "").asString();
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: Processing scream from user: " << user->name() << ", message: " << msg << std::endl;
|
||||
#endif
|
||||
// Process through room
|
||||
for (auto &room: _rooms) {
|
||||
if (room && room->userIsInRoom(user->name())) {
|
||||
room->addMessage(ChatUser::MsgType::scream, msg, user->name(), user->color());
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: User not found for token: " << token << std::endl;
|
||||
#endif
|
||||
}
|
||||
} else {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: No token provided in scream" << std::endl;
|
||||
#endif
|
||||
}
|
||||
} else if (type == "do") {
|
||||
// Handle do action
|
||||
if (!token.empty()) {
|
||||
auto user = getUserByToken(token);
|
||||
if (user) {
|
||||
std::string action = root.get("value", "").asString();
|
||||
std::string targetUser = root.get("to", "").asString();
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: Processing do action from user: " << user->name() << ", action: " << action << ", target: " << targetUser << std::endl;
|
||||
#endif
|
||||
if (action.empty()) {
|
||||
Json::Value errorMsg = Json::objectValue;
|
||||
errorMsg["type"] = ChatUser::error;
|
||||
errorMsg["message"] = "missing_action";
|
||||
user->sendMsg(ChatUser::error, errorMsg, "", "");
|
||||
} else {
|
||||
// Process through room
|
||||
for (auto &room: _rooms) {
|
||||
if (room->userIsInRoom(user->name())) {
|
||||
Json::Value doMsg = Json::objectValue;
|
||||
doMsg["tr"] = "user_action";
|
||||
doMsg["action"] = action;
|
||||
if (!targetUser.empty()) {
|
||||
doMsg["to"] = targetUser;
|
||||
// Find target user and add their info
|
||||
auto targetUserObj = room->findUserByName(targetUser);
|
||||
if (targetUserObj) {
|
||||
doMsg["targetName"] = targetUserObj->name();
|
||||
doMsg["targetColor"] = targetUserObj->color();
|
||||
}
|
||||
}
|
||||
room->addMessage(ChatUser::MsgType::dosomething, doMsg, user->name(), user->color());
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: User not found for token: " << token << std::endl;
|
||||
#endif
|
||||
}
|
||||
} else {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: No token provided in do action" << std::endl;
|
||||
#endif
|
||||
}
|
||||
} else if (type == "join") {
|
||||
// Handle room join
|
||||
if (!token.empty()) {
|
||||
auto user = getUserByToken(token);
|
||||
if (user) {
|
||||
std::string roomName = root.get("room", "").asString();
|
||||
std::string password = root.get("password", "").asString();
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: Processing room join from user: " << user->name() << ", room: " << roomName << std::endl;
|
||||
#endif
|
||||
// Process through rooms
|
||||
bool found = false;
|
||||
for (auto &room: _rooms) {
|
||||
if (room->name() == roomName) {
|
||||
// Try to add user to new room
|
||||
if (room->addUser(user, password)) {
|
||||
// Remove user from old room
|
||||
for (auto &oldRoom: _rooms) {
|
||||
if (oldRoom->userIsInRoom(user->name())) {
|
||||
oldRoom->removeUser(user, true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
found = true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!found) {
|
||||
Json::Value errorMsg = Json::objectValue;
|
||||
errorMsg["type"] = ChatUser::error;
|
||||
errorMsg["message"] = "room_join_failed";
|
||||
user->sendMsg(ChatUser::error, errorMsg, "", "");
|
||||
}
|
||||
} else {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: User not found for token: " << token << std::endl;
|
||||
#endif
|
||||
}
|
||||
} else {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: No token provided in room join" << std::endl;
|
||||
#endif
|
||||
}
|
||||
} else if (type == "userlist") {
|
||||
// Handle user list request
|
||||
if (!token.empty()) {
|
||||
auto user = getUserByToken(token);
|
||||
if (user) {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: Processing user list request from user: " << user->name() << std::endl;
|
||||
#endif
|
||||
// Process through room
|
||||
for (auto &room: _rooms) {
|
||||
if (room && room->userIsInRoom(user->name())) {
|
||||
Json::Value userList = room->userList();
|
||||
Json::Value msg = Json::objectValue;
|
||||
msg["userlist"] = userList;
|
||||
user->sendMsg(ChatUser::MsgType::userListe, msg, "", "");
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: User not found for token: " << token << std::endl;
|
||||
#endif
|
||||
}
|
||||
} else {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: No token provided in user list request" << std::endl;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
// Add more message types as needed
|
||||
|
||||
} catch (const std::exception &e) {
|
||||
std::cerr << "[YourChat] Error processing WebSocket message: " << e.what() << std::endl;
|
||||
routeWebSocketMessage(wsi, type, token, root);
|
||||
} catch (const std::exception& e) {
|
||||
std::cerr << "[YourChat] WebSocket message handling error: " << e.what() << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
Json::Value SSLServer::parseWebSocketJson(const std::string& message) {
|
||||
Json::Value root;
|
||||
Json::Reader reader;
|
||||
|
||||
if (!reader.parse(message, root)) {
|
||||
std::cerr << "[YourChat] JSON Parse Error: " << reader.getFormattedErrorMessages() << std::endl;
|
||||
return Json::Value::null;
|
||||
}
|
||||
|
||||
return root;
|
||||
}
|
||||
|
||||
void SSLServer::routeWebSocketMessage(struct lws *wsi, const std::string& type, const std::string& token, const Json::Value& root) {
|
||||
if (type == "init") {
|
||||
handleInitMessage(wsi, token, root);
|
||||
} else if (type == "message") {
|
||||
handleMessageCommand(wsi, token, root);
|
||||
} else if (type == "color") {
|
||||
handleColorCommand(wsi, token, root);
|
||||
} else if (type == "dice") {
|
||||
handleDiceCommand(wsi, token, root);
|
||||
} else if (type == "start_dice_game") {
|
||||
handleStartDiceGameCommand(wsi, token, root);
|
||||
} else if (type == "end_dice_game") {
|
||||
handleEndDiceGameCommand(wsi, token, root);
|
||||
} else if (type == "scream") {
|
||||
handleScreamCommand(wsi, token, root);
|
||||
} else if (type == "do") {
|
||||
handleDoCommand(wsi, token, root);
|
||||
} else if (type == "join") {
|
||||
handleJoinCommand(wsi, token, root);
|
||||
} else if (type == "userlist") {
|
||||
handleUserListCommand(wsi, token, root);
|
||||
}
|
||||
}
|
||||
|
||||
void SSLServer::handleInitMessage(struct lws *wsi, const std::string& token, const Json::Value& root) {
|
||||
std::string name = root.get("name", "").asString();
|
||||
std::string room = root.get("room", "").asString();
|
||||
std::string color = root.get("color", "#000000").asString();
|
||||
std::string password = root.get("password", "").asString();
|
||||
|
||||
if (name.empty() || room.empty()) {
|
||||
sendWebSocketError(wsi, "missing_fields", "'name' und 'room' müssen gesetzt sein.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (userExists(name)) {
|
||||
sendWebSocketError(wsi, "loggedin", "User bereits eingeloggt.");
|
||||
return;
|
||||
}
|
||||
|
||||
std::string finalToken = generateTokenIfNeeded(token);
|
||||
addConnection(finalToken, wsi);
|
||||
|
||||
if (addUserToRoom(wsi, name, room, color, password, finalToken)) {
|
||||
sendInitSuccessResponse(wsi, finalToken, name, room);
|
||||
} else {
|
||||
sendWebSocketError(wsi, "room_not_found_or_join_failed", "Raum nicht gefunden oder Beitritt fehlgeschlagen.");
|
||||
}
|
||||
}
|
||||
|
||||
std::string SSLServer::generateTokenIfNeeded(const std::string& token) {
|
||||
if (token.empty()) {
|
||||
return Yc::Lib::Tools::generateRandomString(32);
|
||||
}
|
||||
return token;
|
||||
}
|
||||
|
||||
bool SSLServer::addUserToRoom(struct lws *wsi, const std::string& name, const std::string& room,
|
||||
const std::string& color, const std::string& password, const std::string& token) {
|
||||
logAvailableRooms(room);
|
||||
|
||||
for (auto &roomObj: _rooms) {
|
||||
if (roomObj->name() == room) {
|
||||
return tryAddUserToRoom(roomObj, name, color, password, wsi, token);
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void SSLServer::logAvailableRooms(const std::string& targetRoom) {
|
||||
std::cout << "[YourChat] Available rooms: ";
|
||||
for (const auto &roomObj: _rooms) {
|
||||
std::cout << "'" << roomObj->name() << "' ";
|
||||
}
|
||||
std::cout << std::endl;
|
||||
std::cout << "[YourChat] Looking for room: '" << targetRoom << "'" << std::endl;
|
||||
}
|
||||
|
||||
bool SSLServer::tryAddUserToRoom(std::shared_ptr<ChatRoom> roomObj, const std::string& name,
|
||||
const std::string& color, const std::string& password,
|
||||
struct lws *wsi, const std::string& token) {
|
||||
std::cout << "[YourChat] Found room '" << roomObj->name() << "', attempting to add user..." << std::endl;
|
||||
|
||||
if (roomObj->addUser(name, color, password, wsi, token)) {
|
||||
std::cout << "[YourChat] Successfully added user '" << name << "' to room '" << roomObj->name() << "'" << std::endl;
|
||||
storeChatUserInMap(roomObj, name, token);
|
||||
return true;
|
||||
} else {
|
||||
std::cout << "[YourChat] Failed to add user '" << name << "' to room '" << roomObj->name() << "'" << std::endl;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void SSLServer::storeChatUserInMap(std::shared_ptr<ChatRoom> roomObj, const std::string& name, const std::string& token) {
|
||||
auto chatUser = roomObj->findUserByName(name);
|
||||
if (chatUser) {
|
||||
_users[token] = chatUser;
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] ChatUser found and stored in _users map for token: " << token << std::endl;
|
||||
#endif
|
||||
} else {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] WARNING: ChatUser not found after successful addUser!" << std::endl;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
void SSLServer::sendInitSuccessResponse(struct lws *wsi, const std::string& token, const std::string& name, const std::string& room) {
|
||||
sendWebSocketMessage(wsi, createInitSuccessJson(token));
|
||||
sendWebSocketMessage(wsi, createRoomEnteredJson(token, name, room));
|
||||
}
|
||||
|
||||
Json::Value SSLServer::createInitSuccessJson(const std::string& token) {
|
||||
Json::Value json;
|
||||
json["type"] = "init_success";
|
||||
json["token"] = token;
|
||||
json["message"] = "Erfolgreich verbunden";
|
||||
return json;
|
||||
}
|
||||
|
||||
Json::Value SSLServer::createRoomEnteredJson(const std::string& token, const std::string& name, const std::string& room) {
|
||||
Json::Value json;
|
||||
json["type"] = "room_entered";
|
||||
json["token"] = token;
|
||||
json["message"] = "Raum betreten";
|
||||
json["room"] = room;
|
||||
json["name"] = name;
|
||||
return json;
|
||||
}
|
||||
|
||||
void SSLServer::sendWebSocketError(struct lws *wsi, const std::string& errorType, const std::string& message) {
|
||||
Json::Value errorJson;
|
||||
errorJson["type"] = "error";
|
||||
errorJson["message"] = errorType;
|
||||
errorJson["detail"] = message;
|
||||
sendWebSocketMessage(wsi, errorJson);
|
||||
}
|
||||
|
||||
void SSLServer::sendWebSocketMessage(struct lws *wsi, const Json::Value& json) {
|
||||
Json::StreamWriterBuilder builder;
|
||||
std::string jsonString = Json::writeString(builder, json);
|
||||
unsigned char buf[LWS_PRE + jsonString.length()];
|
||||
memcpy(buf + LWS_PRE, jsonString.c_str(), jsonString.length());
|
||||
lws_write(wsi, buf + LWS_PRE, jsonString.length(), LWS_WRITE_TEXT);
|
||||
}
|
||||
|
||||
void SSLServer::handleMessageCommand(struct lws *wsi, const std::string& token, const Json::Value& root) {
|
||||
if (token.empty()) return;
|
||||
|
||||
auto user = getUserByToken(token);
|
||||
if (!user) return;
|
||||
|
||||
std::string msg = root.get("message", "").asString();
|
||||
processUserMessage(user, msg);
|
||||
}
|
||||
|
||||
void SSLServer::processUserMessage(std::shared_ptr<ChatUser> user, const std::string& message) {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: Processing message from user: " << user->name() << ", color: " << user->color() << ", message: " << message << std::endl;
|
||||
#endif
|
||||
|
||||
for (auto &room: _rooms) {
|
||||
if (room->userIsInRoom(user->name())) {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: Adding message to room: " << room->name() << std::endl;
|
||||
#endif
|
||||
room->addMessage(ChatUser::MsgType::message, message, user->name(), user->color());
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SSLServer::handleColorCommand(struct lws *wsi, const std::string& token, const Json::Value& root) {
|
||||
if (token.empty()) return;
|
||||
|
||||
auto user = getUserByToken(token);
|
||||
if (!user) return;
|
||||
|
||||
std::string newColor = root.get("value", "").asString();
|
||||
processColorChange(user, newColor);
|
||||
}
|
||||
|
||||
void SSLServer::processColorChange(std::shared_ptr<ChatUser> user, const std::string& newColor) {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: Processing color change from user: " << user->name() << ", new color: " << newColor << std::endl;
|
||||
#endif
|
||||
|
||||
std::string oldColor = user->color();
|
||||
user->setColor(newColor);
|
||||
|
||||
for (auto &room: _rooms) {
|
||||
if (room && room->userIsInRoom(user->name())) {
|
||||
broadcastColorChange(room, user, oldColor, newColor);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SSLServer::broadcastColorChange(std::shared_ptr<ChatRoom> room, std::shared_ptr<ChatUser> user,
|
||||
const std::string& oldColor, const std::string& newColor) {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: Broadcasting color change in room: " << room->name() << std::endl;
|
||||
#endif
|
||||
|
||||
// Send color change message to room
|
||||
Json::Value colorMsg = Json::objectValue;
|
||||
colorMsg["tr"] = "user_color_changed";
|
||||
colorMsg["from"] = oldColor;
|
||||
colorMsg["to"] = newColor;
|
||||
room->addMessage(ChatUser::MsgType::system, colorMsg, user->name(), newColor);
|
||||
|
||||
// Send updated user list to all users in the room
|
||||
sendUpdatedUserList(room);
|
||||
}
|
||||
|
||||
void SSLServer::sendUpdatedUserList(std::shared_ptr<ChatRoom> room) {
|
||||
Json::Value updatedUserList = room->userList();
|
||||
Json::Value userListMsg = Json::objectValue;
|
||||
userListMsg["userlist"] = updatedUserList;
|
||||
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: Sending updated user list to all users in room: " << room->name() << std::endl;
|
||||
#endif
|
||||
|
||||
room->sendToAllUsers(ChatUser::MsgType::userListe, userListMsg);
|
||||
}
|
||||
|
||||
void SSLServer::handleDiceCommand(struct lws *wsi, const std::string& token, const Json::Value& root) {
|
||||
if (token.empty()) return;
|
||||
|
||||
auto user = getUserByToken(token);
|
||||
if (!user) return;
|
||||
|
||||
processDiceRoll(user, root);
|
||||
}
|
||||
|
||||
void SSLServer::processDiceRoll(std::shared_ptr<ChatUser> user, const Json::Value& root) {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: Processing dice roll from user: " << user->name() << std::endl;
|
||||
#endif
|
||||
|
||||
for (auto &room: _rooms) {
|
||||
if (room && room->userIsInRoom(user->name())) {
|
||||
if (root.isMember("value")) {
|
||||
int diceValue = root.get("value", 0).asInt();
|
||||
if (!room->rollDice(user, diceValue)) {
|
||||
sendDiceError(user, "dice_roll_failed");
|
||||
}
|
||||
} else {
|
||||
// Fallback: Simple dice roll
|
||||
if (!room->addDice(user, (rand() % 6) + 1)) {
|
||||
sendDiceError(user, "dice_roll_failed");
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SSLServer::sendDiceError(std::shared_ptr<ChatUser> user, const std::string& errorType) {
|
||||
Json::Value errorMsg = Json::objectValue;
|
||||
errorMsg["type"] = ChatUser::error;
|
||||
errorMsg["message"] = errorType;
|
||||
user->sendMsg(ChatUser::error, errorMsg, "", "");
|
||||
}
|
||||
|
||||
void SSLServer::handleStartDiceGameCommand(struct lws *wsi, const std::string& token, const Json::Value& root) {
|
||||
if (token.empty()) return;
|
||||
|
||||
auto user = getUserByToken(token);
|
||||
if (!user) return;
|
||||
|
||||
processDiceGameStart(user, root);
|
||||
}
|
||||
|
||||
void SSLServer::processDiceGameStart(std::shared_ptr<ChatUser> user, const Json::Value& root) {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: Processing dice game start from user: " << user->name() << std::endl;
|
||||
#endif
|
||||
|
||||
for (auto &room: _rooms) {
|
||||
if (room && room->userIsInRoom(user->name())) {
|
||||
if (root.isMember("rounds")) {
|
||||
int rounds = root.get("rounds", 0).asInt();
|
||||
if (rounds < 1 || rounds > 10) {
|
||||
sendDiceError(user, "invalid_rounds");
|
||||
} else {
|
||||
if (!room->startDiceGame(rounds, user)) {
|
||||
sendDiceError(user, "dice_game_start_failed");
|
||||
}
|
||||
}
|
||||
} else {
|
||||
sendDiceError(user, "missing_rounds");
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SSLServer::handleEndDiceGameCommand(struct lws *wsi, const std::string& token, const Json::Value& root) {
|
||||
if (token.empty()) return;
|
||||
|
||||
auto user = getUserByToken(token);
|
||||
if (!user) return;
|
||||
|
||||
processDiceGameEnd(user);
|
||||
}
|
||||
|
||||
void SSLServer::processDiceGameEnd(std::shared_ptr<ChatUser> user) {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: Processing dice game end from user: " << user->name() << std::endl;
|
||||
#endif
|
||||
|
||||
for (auto &room: _rooms) {
|
||||
if (room && room->userIsInRoom(user->name())) {
|
||||
room->endDiceGame();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SSLServer::handleScreamCommand(struct lws *wsi, const std::string& token, const Json::Value& root) {
|
||||
if (token.empty()) return;
|
||||
|
||||
auto user = getUserByToken(token);
|
||||
if (!user) return;
|
||||
|
||||
std::string msg = root.get("message", "").asString();
|
||||
processScreamMessage(user, msg);
|
||||
}
|
||||
|
||||
void SSLServer::processScreamMessage(std::shared_ptr<ChatUser> user, const std::string& message) {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: Processing scream from user: " << user->name() << ", message: " << message << std::endl;
|
||||
#endif
|
||||
|
||||
for (auto &room: _rooms) {
|
||||
if (room && room->userIsInRoom(user->name())) {
|
||||
room->addMessage(ChatUser::MsgType::scream, message, user->name(), user->color());
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SSLServer::handleDoCommand(struct lws *wsi, const std::string& token, const Json::Value& root) {
|
||||
if (token.empty()) return;
|
||||
|
||||
auto user = getUserByToken(token);
|
||||
if (!user) return;
|
||||
|
||||
std::string action = root.get("value", "").asString();
|
||||
std::string targetUser = root.get("to", "").asString();
|
||||
processDoAction(user, action, targetUser);
|
||||
}
|
||||
|
||||
void SSLServer::processDoAction(std::shared_ptr<ChatUser> user, const std::string& action, const std::string& targetUser) {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: Processing do action from user: " << user->name() << ", action: " << action << ", target: " << targetUser << std::endl;
|
||||
#endif
|
||||
|
||||
if (action.empty()) {
|
||||
sendDiceError(user, "missing_action");
|
||||
return;
|
||||
}
|
||||
|
||||
for (auto &room: _rooms) {
|
||||
if (room->userIsInRoom(user->name())) {
|
||||
Json::Value doMsg = createDoMessage(action, targetUser, room);
|
||||
room->addMessage(ChatUser::MsgType::dosomething, doMsg, user->name(), user->color());
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Json::Value SSLServer::createDoMessage(const std::string& action, const std::string& targetUser, std::shared_ptr<ChatRoom> room) {
|
||||
Json::Value doMsg = Json::objectValue;
|
||||
doMsg["tr"] = "user_action";
|
||||
doMsg["action"] = action;
|
||||
|
||||
if (!targetUser.empty()) {
|
||||
doMsg["to"] = targetUser;
|
||||
auto targetUserObj = room->findUserByName(targetUser);
|
||||
if (targetUserObj) {
|
||||
doMsg["targetName"] = targetUserObj->name();
|
||||
doMsg["targetColor"] = targetUserObj->color();
|
||||
}
|
||||
}
|
||||
|
||||
return doMsg;
|
||||
}
|
||||
|
||||
void SSLServer::handleJoinCommand(struct lws *wsi, const std::string& token, const Json::Value& root) {
|
||||
if (token.empty()) return;
|
||||
|
||||
auto user = getUserByToken(token);
|
||||
if (!user) return;
|
||||
|
||||
std::string roomName = root.get("room", "").asString();
|
||||
std::string password = root.get("password", "").asString();
|
||||
processRoomJoin(user, roomName, password);
|
||||
}
|
||||
|
||||
void SSLServer::processRoomJoin(std::shared_ptr<ChatUser> user, const std::string& roomName, const std::string& password) {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: Processing room join from user: " << user->name() << ", room: " << roomName << std::endl;
|
||||
#endif
|
||||
|
||||
for (auto &room: _rooms) {
|
||||
if (room->name() == roomName) {
|
||||
if (room->addUser(user, password)) {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: Successfully moved user '" << user->name() << "' to room '" << roomName << "'" << std::endl;
|
||||
#endif
|
||||
} else {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: Failed to move user '" << user->name() << "' to room '" << roomName << "'" << std::endl;
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SSLServer::handleUserListCommand(struct lws *wsi, const std::string& token, const Json::Value& root) {
|
||||
if (token.empty()) return;
|
||||
|
||||
auto user = getUserByToken(token);
|
||||
if (!user) return;
|
||||
|
||||
processUserListRequest(user);
|
||||
}
|
||||
|
||||
void SSLServer::processUserListRequest(std::shared_ptr<ChatUser> user) {
|
||||
#ifdef YC_DEBUG
|
||||
std::cout << "[Debug] SSL Server: Processing user list request from user: " << user->name() << std::endl;
|
||||
#endif
|
||||
|
||||
for (auto &room: _rooms) {
|
||||
if (room && room->userIsInRoom(user->name())) {
|
||||
Json::Value userList = room->userList();
|
||||
Json::Value userListMsg = Json::objectValue;
|
||||
userListMsg["userlist"] = userList;
|
||||
user->sendMsg(ChatUser::MsgType::userListe, userListMsg, "", "");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::shared_ptr<ChatUser> SSLServer::getUserByToken(const std::string& token) {
|
||||
auto it = _users.find(token);
|
||||
if (it != _users.end()) {
|
||||
return it->second;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void SSLServer::addConnection(const std::string& token, struct lws *wsi) {
|
||||
std::unique_lock<std::shared_mutex> lock(_connectionsMutex);
|
||||
_connections[token] = wsi;
|
||||
@@ -764,11 +754,6 @@ SSLServer* SSLServer::getInstance() {
|
||||
return _instance;
|
||||
}
|
||||
|
||||
std::shared_ptr<ChatUser> SSLServer::getUserByToken(const std::string& token) {
|
||||
std::shared_lock<std::shared_mutex> lock(_connectionsMutex);
|
||||
auto it = _users.find(token);
|
||||
return (it != _users.end()) ? it->second : nullptr;
|
||||
}
|
||||
|
||||
void SSLServer::sendMessage(int socket, const Json::Value& message) {
|
||||
Json::StreamWriterBuilder builder;
|
||||
|
||||
Reference in New Issue
Block a user