- Integrated Club model to retrieve association member number during player registration, ensuring necessary data is available.
- Added methods to select club context and ensure application entry visibility, improving navigation within the Click-TT interface.
- Enhanced error handling for missing association member numbers, providing clearer feedback to users during the registration process.
- Updated consent overlay handling to streamline user interactions and improve automation in the registration flow.
- Added ClickTtAccount model and integrated it into the server and database synchronization processes.
- Updated ClickTtPlayerRegistrationService to utilize ClickTtAccount for user account management, enhancing the registration flow.
- Modified frontend components to include navigation to Click-TT account settings and updated routing to support the new account view.
- Improved error handling and user feedback in the registration process, ensuring clarity in account-related operations.
- Added a new constant for the Click-TT login URL to streamline navigation during the login process.
- Improved the login flow by directly navigating to the login URL if no direct login fields are found, enhancing user experience.
- Introduced a method to dismiss consent overlays, improving the automation of the registration process by handling consent banners effectively.
- Replaced the abort confirmation flow with a new function to open the application after a search, improving user experience by directly navigating to the application.
- Updated error handling to provide clearer messages when a confirm dialog is encountered, enhancing traceability.
- Modified the MembersView to track application submission status and display detailed success/error messages, improving user feedback during the registration process.
- Introduced a new method to format and display trace details, aiding in debugging and user communication.
- Added a new endpoint for Click-TT player registration in memberController, allowing submission of existing player applications.
- Integrated the new endpoint into memberRoutes for handling requests.
- Updated MembersView to include a button for initiating Click-TT registration, with user confirmation and loading state management.
- Enhanced UI feedback for registration status, improving user experience during the application process.
- Introduced a new variable, effectivePageUrl, to ensure the correct URL is used for rewriting links and form actions in both GET and POST proxy requests.
- Updated the logic to derive the page origin from effectivePageUrl, enhancing the accuracy of base tag handling for relative URLs.
- Enhanced logging in the fetchWithLogging function to include the response URL, improving traceability in HTTP requests.
- Introduced new fields in the HttpPageFetchLog model to capture request and response headers, bodies, and method for improved logging granularity.
- Updated the logging service to serialize and store these new details during HTTP fetch operations, enhancing traceability and debugging capabilities.
- Modified the clickTtHttpPageRoutes to include the new logging features, allowing for optional payload inclusion in log queries.
- Implemented a new function to rewrite meta-refresh URLs in HTML, ensuring redirects after login are routed through the proxy while maintaining session integrity.
- Updated the proxy GET and POST endpoints to include the new meta-refresh handling, enhancing the overall functionality of the proxy interactions.
- Improved error handling in the new function to ensure robustness in processing HTML content.
- Added a new function to rewrite form actions in HTML to route submissions through the proxy, enhancing logging for login actions.
- Implemented a POST endpoint for the proxy to handle form submissions, including validation for target URLs and forwarding requests with appropriate headers.
- Enhanced error handling and response management for the new proxy functionality, ensuring robust interaction with external services.
- Implemented an API endpoint to update the title of official tournaments, including error handling for non-existent tournaments.
- Enhanced the frontend to allow users to edit tournament titles directly, with input validation and feedback for successful updates or errors.
- Updated the German localization file to include new strings for editing titles and error messages.
- Updated UI components for managing predefined activities to enhance user experience and accessibility.
- Improved socket event integration for real-time updates related to predefined activities, ensuring seamless interaction with the diary service.
- Refactored related mappers to support new UI changes and maintain data consistency across the application.
- Added new API endpoints for managing predefined activities, including retrieval, creation, updating, merging, and deduplication.
- Updated socket event handling to improve the mapping of socket events to domain events, ensuring better integration with the diary service.
- Enhanced repository mappers to support detailed mapping of predefined activities and training statistics, including images and member participation data.
- Introduced new UI strings for managing predefined activities, improving user experience in the diary section.
- Updated AutoFetchMatchResultsService to utilize verifyLogin for session re-establishment, improving reliability and handling of CAPTCHA challenges.
- Refactored MyTischtennisService to save Playwright storage state separately, ensuring robustness in session persistence and preventing failures due to missing DB columns.
- Minor adjustments in TeamManagementView to enhance async data fetching logic.
- Enhanced the loginWithBrowserAutomation method to accept an options parameter for restoring a saved Playwright session, allowing users to bypass CAPTCHA if the session is still valid.
- Added a new playwrightStorageState field in the MyTischtennis model to store the encrypted browser storage state, facilitating session persistence.
- Updated myTischtennisService to utilize the saved storage state during login attempts, improving user experience by reducing unnecessary CAPTCHA challenges.
- Added visual state tracking for CAPTCHA elements in MyTischtennisClient to improve interaction reliability.
- Increased timeout for CAPTCHA field population to ensure proper handling during login.
- Refactored MyTischtennisController to utilize myTischtennisProxyService for content rewriting and session management, streamlining the login process.
- Removed deprecated content rewriting logic, enhancing code maintainability and clarity.
- Enhanced error handling in MyTischtennisClient and MyTischtennisService to provide clearer feedback when browser executables are missing.
- Updated responses to include specific error messages and status codes, improving user guidance for setup requirements.
- Refactored MyTischtennisDialog and MyTischtennisAccount components to handle API response errors more effectively, ensuring robust login and account management processes.
- Added Playwright as a dependency to handle CAPTCHA challenges during login attempts.
- Implemented a new endpoint to retrieve the login form from myTischtennis, parsing necessary fields for user input.
- Enhanced the login process to utilize Playwright for browser automation when CAPTCHA is required.
- Updated the MyTischtennisDialog component to support local login form submission instead of using an iframe.
- Refactored the MyTischtennisController to include proxy functionality for serving resources and handling login submissions.
- Improved error handling and user feedback during login attempts, ensuring a smoother user experience.
- Added error handling in MatchService to throw an HttpError if a match is not found after an update, improving robustness.
- Enhanced sorting logic in DiaryView to ensure case-insensitive comparison for first and last names, with a stable fallback using IDs.
- Refactored currentClub watcher in ScheduleView to use an object syntax for better clarity and immediate execution on initialization.
- Added WebSocket events for match report submission and schedule updates, enhancing real-time communication between clients and the server.
- Updated matchController to emit schedule updates when match players are modified.
- Enhanced nuscoreApiRoutes to emit match report submissions with relevant data for other clients.
- Implemented socket service methods for handling incoming match report submissions and schedule updates in the frontend.
- Updated MatchReportApiDialog and ScheduleView components to handle new WebSocket events, ensuring data synchronization across clients.
- Added new endpoints for requesting and resetting passwords in the authController.
- Updated User model to include resetToken and resetTokenExpires fields for managing password reset requests.
- Enhanced emailService to send password reset emails with secure links.
- Updated frontend routes and views to support password reset flow, including new ForgotPassword and ResetPassword components.
- Improved internationalization files with new translation keys for password reset messages across multiple languages.
- Introduced a new field `numberOfTables` in the Tournament model to track the number of tables for tournaments.
- Updated the tournament update logic to include `numberOfTables` when modifying tournament details.
- Added a new endpoint to set the table number for matches, enhancing match management.
- Updated frontend components to support the new `numberOfTables` feature, including input fields and table distribution logic.
- Enhanced internationalization with new translation keys for table-related features.
- Added a `normalizeList` function to filter out duplicates and invalid entries from player arrays.
- Updated the match update logic to use normalized player lists for `playersReady`, `playersPlanned`, and `playersPlayed`.
- Enhanced error handling in the ScheduleView to throw an error for failed match updates based on response status.
- Introduced console logging to track the registration flow, including the generated activation code and confirmation of user creation and email sending.
- This enhancement aids in debugging and monitoring the registration process without altering the existing functionality.
- Eliminated the rollback logic for user creation in the registration process, streamlining the function and reducing complexity.
- Maintained error handling for existing email addresses while ensuring activation emails are sent without exposing user details.
- Updated lodash from version 4.17.21 to 4.17.23 in package-lock.json for improved performance and security.
- Downgraded sqlite3 from version 5.1.7 to 5.0.2 in both package.json and package-lock.json to maintain compatibility.
- Upgraded @babel/runtime from version 7.28.4 to 7.28.6 in package-lock.json to incorporate the latest features and fixes.
- Added new esbuild dependencies for various architectures (aix, android, darwin, freebsd, linux) to enhance cross-platform support.
- Updated TypeScript definitions for ms and node modules to align with the latest API changes and improve type safety.
- Modified the registerUser and activate functions to return a success status instead of user data, enhancing security by not exposing sensitive information.
- Improved error handling in the registration process, including user cleanup on failure and clearer error messages for email-related issues.
- Ensured that activation emails are sent without returning user details, maintaining user privacy.
- Added email and address fields to the external participant model, allowing for more comprehensive participant information.
- Updated the tournament service and controller to handle the new fields when adding external participants.
- Modified frontend components to include input fields for email and address, improving user experience and data collection.
- Updated localization strings to support the new fields, ensuring clarity in the user interface.
- Implemented a new method to clean up orphaned matches where at least one player no longer exists, enhancing data integrity in tournament management.
- Added a corresponding route and frontend functionality to trigger the cleanup process, allowing users to easily remove invalid match records.
- Updated localization strings to support the new feature, ensuring clarity in the user interface.
- Implemented a new method to generate missing group matches when a new participant is added to a group that already has matches, specifically for singles classes.
- Enhanced the participant assignment process to ensure all necessary matches are created, improving tournament flow and participant engagement.
- Added logic to delete all matches associated with a participant before their removal from the tournament, ensuring data integrity and preventing orphaned match records.
- Revised comments and localization strings to accurately reflect the age eligibility criteria for mini championships, ensuring clarity in the age classifications for participants.
- Adjusted birth year calculations in the tournamentService to align with the updated descriptions.
- Updated tournamentService to allow external participants by setting allowsExternal to true.
- Adjusted frontend TournamentTab component to reflect the change, enabling external participation for mini championships.
- Removed duplicate tournament existence checks from the addTournament method, streamlining the tournament creation process.
- Enhanced error handling to provide clearer messages related to database migration requirements for mini championships.
- Updated the tournamentService to set default values for tournament type, number of groups, and advancing participants for group tournaments.
- Adjusted the frontend logic to dynamically determine the number of winning sets based on the mini championship year, ensuring proper configuration for tournaments.
- Updated the addMiniChampionship method to default winning sets to 1 and added transaction handling for improved reliability.
- Enhanced frontend components to include a new property for mini championship identification, ensuring proper configuration in the UI.
- Adjusted the display logic in TournamentConfigTab to conditionally render stage configuration based on the mini championship type.
- Modified addMiniChampionship method to accept location (ort) instead of tournament name.
- Updated frontend components to reflect the change, including new input for location and localization updates for German language support.
- Enhanced validation to ensure location is provided during mini championship creation.
- Introduced addMiniChampionship method in tournamentService to create tournaments with predefined classes for mini championships.
- Updated getTournaments method to filter tournaments based on type, including support for mini championships.
- Enhanced TournamentClass model to include maxBirthYear for age class restrictions.
- Modified tournamentController and tournamentRoutes to support new mini championship endpoint.
- Updated frontend components to manage mini championship creation and display, including localization for new terms.
- Updated TournamentService to manage participant class IDs more effectively in pooled groups, ensuring accurate statistics and match handling.
- Refactored TournamentGroupsTab and TournamentPlacementsTab components to utilize a new method for retrieving group rankings based on class ID, improving data organization.
- Adjusted getLivePosition method to accommodate group objects, enhancing flexibility in live match updates.
- Improved group ranking logic to support multiple entries per group and class, ensuring accurate display of tournament standings.
- Implemented setParticipantGaveUp and setExternalParticipantGaveUp methods in tournamentController to handle participant resignation.
- Updated ExternalTournamentParticipant and TournamentMember models to include a gaveUp field for tracking resignation status.
- Enhanced tournamentRoutes to include new endpoints for updating gave-up status.
- Modified TournamentGroupsTab and TournamentParticipantsTab components to display and manage gave-up status visually.
- Added localization strings for "gave up" and related hints in German.
- Updated TournamentResultsTab to reflect gave-up status in match results.
- Added mergeClassesIntoPool and resetPool functions in tournamentService to handle merging classes into a common pool and resetting pool assignments.
- Introduced new API routes for merging and resetting pools in tournamentRoutes.
- Enhanced TournamentGroupsTab component with UI for merging classes, including selection for source and target classes, strategy options, and out-of-competition settings.
- Updated localization files to include new strings related to class merging functionality.
- Modified TournamentTab to handle merge pool events and manage API interactions for merging classes.
- Implemented createGroupMatches function to generate matches for existing groups without altering group assignments.
- Updated resetMatches function to support optional class filtering when resetting group matches.
- Enhanced frontend components to filter and display group matches based on selected class, improving user experience.
- Adjusted tournament results display to reflect accurate match statistics, including wins and losses.
- Updated logic to replace null player1 and player2 with external participants, ensuring that the assigned objects do not include the member field.
- Created clean player objects for external participants, maintaining essential attributes while omitting sensitive information.
- Implemented logic to load and validate TournamentMember and ExternalTournamentParticipant IDs for matches.
- Updated checks to set player1 and player2 to null if they belong to external participants or do not match valid tournament members.
- Added logic to check if loaded TournamentMembers belong to the current tournament, setting them to null if not.
- Updated filtering for external participant IDs to ensure only valid IDs are processed for matches with null players.
- Updated TournamentConfigTab.vue to conditionally disable target type selection based on final stage type.
- Improved logic for determining target type and group count based on stage configuration.
- Refactored TournamentPlacementsTab.vue to streamline class and group placements display, including better handling of class visibility and player names.
- Enhanced TournamentResultsTab.vue to handle 'BYE' results and limit displayed entries to top three.
- Modified TournamentTab.vue to robustly determine match winners and losers, including handling 'BYE' scenarios and ensuring accurate knockout progression.
- Added logic to reset knockout matches with optional class filtering.
- Added backend controller for tournament stages with endpoints to get, upsert, and advance stages.
- Created database migration for new tables: tournament_stage and tournament_stage_advancement.
- Updated models for TournamentStage and TournamentStageAdvancement.
- Enhanced frontend components to manage tournament stages, including configuration for intermediate and final rounds.
- Implemented logic for saving and advancing tournament stages, including handling of pool rules and third place matches.
- Added error handling and loading states in the frontend for better user experience.
- Enhanced logging during WebSocket upgrade attempts by including specific headers for better debugging.
- Updated frontend socket service to allow forced upgrade attempts after successful polling connections, improving connection reliability.