- Added a unique key to the member selection dropdown to enhance reactivity.
- Updated the sorting logic in availableMembers to trim whitespace and use locale-sensitive comparison, ensuring accurate alphabetical ordering of members.
- Modified the sorting logic in AccidentFormDialog to create a new array from the filtered members, addressing potential reactivity problems during sorting.
- Changed the accident field type from STRING to TEXT in the Accident model to accommodate larger input.
- Increased the minimum height of the textarea in AccidentFormDialog and added font styling for improved readability.
- Updated package-lock.json and .package-lock.json to reflect new dependency versions, including body-parser and express.
- Removed deprecated SECURITY.md files from body-parser and raw-body.
- Cleaned up unused files from call-bind and define-data-property modules.
- Enhanced the qs package with fixes and improvements in parsing and stringifying functionality.
- Updated nodemailer to improve handling of SMTP connections and added support for new TLS extensions.
- Updated the member selection dropdown to use v-model for better data binding and added a change handler for memberId updates.
- Improved the availableMembers computed property with additional logging for debugging and ensured it returns sorted members.
- Enhanced watchers for localAccident to emit updates only on relevant changes, optimizing performance and preventing unnecessary emissions.
- Added logging to various methods for better traceability during form interactions.
- Enhanced the availableMembers computed property to sort filtered members alphabetically by last name and then by first name, improving the organization of participant lists.
- Improved availableMembers computed property to handle participant IDs more robustly, ensuring correct filtering of members.
- Enhanced watch on accident to prevent unnecessary updates to localAccident, avoiding potential infinite loops.
- Refined localAccident watchers to emit updates only on relevant changes to memberId and accident text, improving performance and reducing redundant emissions.
- Added mergeClassesIntoPool and resetPool functions in tournamentService to handle merging classes into a common pool and resetting pool assignments.
- Introduced new API routes for merging and resetting pools in tournamentRoutes.
- Enhanced TournamentGroupsTab component with UI for merging classes, including selection for source and target classes, strategy options, and out-of-competition settings.
- Updated localization files to include new strings related to class merging functionality.
- Modified TournamentTab to handle merge pool events and manage API interactions for merging classes.
- Refactored match highlighting logic in TournamentGroupsTab to use a dedicated handleMatchClick method for better readability and functionality.
- Added a new event emission for navigating to match results in TournamentResultsTab, allowing users to seamlessly transition to the results view.
- Implemented styling for match states in TournamentResultsTab to visually distinguish between finished, live, and active matches, improving user experience.
- Implemented clickable player names in the TournamentPlacementsTab for improved user experience.
- Added a PlayerDetailsDialog component to display detailed player information when names are clicked.
- Updated localization files to include new strings for player details.
- Enhanced data handling for internal and external participants in player dialog logic.
- Implemented createGroupMatches function to generate matches for existing groups without altering group assignments.
- Updated resetMatches function to support optional class filtering when resetting group matches.
- Enhanced frontend components to filter and display group matches based on selected class, improving user experience.
- Adjusted tournament results display to reflect accurate match statistics, including wins and losses.
- Updated logic to replace null player1 and player2 with external participants, ensuring that the assigned objects do not include the member field.
- Created clean player objects for external participants, maintaining essential attributes while omitting sensitive information.
- Implemented logic to load and validate TournamentMember and ExternalTournamentParticipant IDs for matches.
- Updated checks to set player1 and player2 to null if they belong to external participants or do not match valid tournament members.
- Added logic to check if loaded TournamentMembers belong to the current tournament, setting them to null if not.
- Updated filtering for external participant IDs to ensure only valid IDs are processed for matches with null players.
- Updated TournamentConfigTab.vue to conditionally disable target type selection based on final stage type.
- Improved logic for determining target type and group count based on stage configuration.
- Refactored TournamentPlacementsTab.vue to streamline class and group placements display, including better handling of class visibility and player names.
- Enhanced TournamentResultsTab.vue to handle 'BYE' results and limit displayed entries to top three.
- Modified TournamentTab.vue to robustly determine match winners and losers, including handling 'BYE' scenarios and ensuring accurate knockout progression.
- Added logic to reset knockout matches with optional class filtering.
- Added backend controller for tournament stages with endpoints to get, upsert, and advance stages.
- Created database migration for new tables: tournament_stage and tournament_stage_advancement.
- Updated models for TournamentStage and TournamentStageAdvancement.
- Enhanced frontend components to manage tournament stages, including configuration for intermediate and final rounds.
- Implemented logic for saving and advancing tournament stages, including handling of pool rules and third place matches.
- Added error handling and loading states in the frontend for better user experience.
- Added detailed logging for SSL certificate loading and server status checks.
- Implemented error handling for port conflicts, providing guidance on resolving issues.
- Introduced a verification step to confirm server activation after startup.
- Improved fallback behavior for Socket.IO when SSL certificates are not found.
- Enhanced logging during WebSocket upgrade attempts by including specific headers for better debugging.
- Updated frontend socket service to allow forced upgrade attempts after successful polling connections, improving connection reliability.
- Updated CORS configuration for Socket.IO to allow all origins and added specific allowed headers.
- Improved error handling for Socket.IO connections, including detailed logging for connection errors and upgrade attempts.
- Implemented cleanup logic for socket connections during page reloads to prevent stale connections.
- Enhanced reconnection logic with unlimited attempts and improved logging for connection status.
- Updated frontend socket service to manage club room joining and leaving more effectively, with better state handling.
- Configured Vite for improved hot module replacement (HMR) settings to support local development.
- Updated the final placements logic to utilize groupedRankingList for better performance and accuracy.
- Enhanced the display of class placements, including handling cases for entries without a class.
- Improved the no placements message condition to reflect the new data structure.
- Added a new computed method to retrieve player names from entry objects, enhancing clarity in the UI.
- Introduced a new tab for displaying tournament placements in the TournamentTab component.
- Added localization entries for placements in the German language JSON file, enhancing the user interface for German-speaking users.
- Updated the component structure to include the new TournamentPlacementsTab and ensure proper rendering based on the active tab.
- Introduced new endpoints for managing tournament pairings, including creating, updating, and deleting pairings.
- Updated the tournament service to handle pairing logic, ensuring validation for participants and preventing duplicate pairings.
- Enhanced participant management by adding class-based checks for gender and age restrictions when adding participants.
- Updated the tournament controller and routes to support the new pairing features and improved participant handling.
- Added localization support for new UI elements related to pairings in the frontend, enhancing user experience.
Implement a new endpoint to assign participants to specific groups within tournaments. This includes the addition of the `assignParticipantToGroup` function in the tournament controller, which handles the assignment logic and emits relevant events. Update the tournament routes to include this new functionality. Enhance the tournament service to manage group assignments and ensure proper statistics are calculated for participants. Additionally, update the frontend to support adding participants, including external ones, and reflect changes in the UI for group assignments.
This commit updates the 'vite' package version to 7.2.4 and upgrades various esbuild dependencies to version 0.25.12. Additionally, it improves the German localization for the member transfer template placeholder in the MemberTransferSettingsView, ensuring proper rendering of escaped curly braces in the translation text.