Files
yourpart3/frontend/src/store/index.js
Torsten Schulz (local) 6bb4cd3478 Refactor: Entfernen des Daemon WebSocket und Umstellung auf Socket.io für Event-Verarbeitung
Änderungen:
- Der Daemon WebSocket wurde aus der Anwendung entfernt, um die Komplexität zu reduzieren und die Stabilität zu erhöhen.
- Die Event-Verarbeitung in StatusBar.vue und BranchView.vue wurde aktualisiert, um Socket.io für die Registrierung und Verarbeitung von Live-Events zu verwenden.
- Protokollausgaben wurden hinzugefügt, um den Empfang und die Verarbeitung von Events zu dokumentieren.

Diese Anpassungen verbessern die Nachvollziehbarkeit der Event-Verarbeitung und vereinfachen die Codebasis.
2025-09-08 17:02:14 +02:00

244 lines
7.9 KiB
JavaScript

import { createStore } from 'vuex';
import dialogs from './modules/dialogs';
import loadMenu from '../utils/menuLoader.js';
import router from '../router';
import apiClient from '../utils/axios.js';
import { io } from 'socket.io-client';
const store = createStore({
state: {
isLoggedIn: localStorage.getItem('isLoggedIn') === 'true',
user: JSON.parse(localStorage.getItem('user')) || null,
language: navigator.language.startsWith('de') ? 'de' : 'en',
menu: JSON.parse(localStorage.getItem('menu')) || [],
socket: null,
daemonSocket: null,
menuNeedsUpdate: false,
},
mutations: {
async dologin(state, user) {
state.isLoggedIn = true;
state.user = user;
localStorage.setItem('isLoggedIn', 'true');
localStorage.setItem('user', JSON.stringify(user));
state.menuNeedsUpdate = true;
if (user.param.filter(param => ['birthdate', 'gender'].includes(param.name)).length < 2) {
router.push({ path: '/settings/personal' });
}
},
async dologout(state) {
state.isLoggedIn = false;
state.user = null;
localStorage.removeItem('isLoggedIn');
localStorage.removeItem('user');
localStorage.removeItem('menu');
state.menuNeedsUpdate = false;
},
setLanguage(state, language) {
state.language = language;
},
setMenu(state, menu) {
state.menu = menu;
localStorage.setItem('menu', JSON.stringify(menu));
state.menuNeedsUpdate = false;
},
setSocket(state, socket) {
state.socket = socket;
},
clearSocket(state) {
if (state.socket) {
state.socket.disconnect();
}
state.socket = null;
},
setDaemonSocket(state, daemonSocket) {
state.daemonSocket = daemonSocket;
},
clearDaemonSocket(state) {
if (state.daemonSocket) {
state.daemonSocket.close();
}
state.daemonSocket = null;
},
},
actions: {
async login({ commit, dispatch }, user) {
await commit('dologin', user);
await dispatch('initializeSocket');
await dispatch('initializeDaemonSocket');
const socket = this.getters.socket;
if (socket) {
socket.emit('setUserId', user.id);
}
await dispatch('loadMenu');
},
logout({ commit }) {
commit('clearSocket');
commit('clearDaemonSocket');
commit('dologout');
router.push('/');
},
initializeSocket({ commit, state }) {
if (state.isLoggedIn && state.user) {
let currentSocket = state.socket;
const connectSocket = () => {
if (currentSocket) {
currentSocket.disconnect();
}
console.log('🔌 Initializing Socket.io connection to:', import.meta.env.VITE_API_BASE_URL);
const socket = io(import.meta.env.VITE_API_BASE_URL, {
secure: true,
transports: ['websocket', 'polling']
});
socket.on('connect', () => {
console.log('✅ Socket.io connected successfully');
socket.emit('setUserId', state.user.id); // Sende user.id, wenn user vorhanden ist
});
socket.on('disconnect', (reason) => {
console.warn('❌ Socket.io disconnected:', reason);
retryConnection(connectSocket);
});
socket.on('connect_error', (error) => {
console.error('❌ Socket.io connection error:', error);
console.error('❌ URL attempted:', import.meta.env.VITE_API_BASE_URL);
});
commit('setSocket', socket);
};
const retryConnection = (reconnectFn) => {
setTimeout(() => {
console.log('Retrying Socket.io connection...');
reconnectFn();
}, 1000); // Retry every second
};
connectSocket();
} else {
console.log("User is not logged in or user data is not available.");
}
},
initializeDaemonSocket({ commit, state }) {
if (!state.isLoggedIn || !state.user) {
console.log("User is not logged in or user data is not available for Daemon WebSocket.");
return;
}
const daemonUrl = import.meta.env.VITE_DAEMON_SOCKET || 'wss://www.your-part.de:4551';
console.log('🔌 Initializing Daemon WebSocket connection to:', daemonUrl);
const connectDaemonSocket = () => {
try {
const daemonSocket = new WebSocket(daemonUrl, 'yourpart-protocol');
console.log('🔌 Protocol: yourpart-protocol');
daemonSocket.onopen = () => {
console.log('✅ Daemon WebSocket connected successfully');
retryCount = 0; // Reset retry counter on successful connection
const payload = JSON.stringify({
user_id: state.user.id,
event: 'setUserId',
data: { userId: state.user.id }
});
daemonSocket.send(payload);
};
daemonSocket.onclose = (event) => {
console.warn('❌ Daemon WebSocket disconnected:', event.reason);
console.warn('❌ Close details:', {
code: event.code,
reason: event.reason,
wasClean: event.wasClean,
readyState: daemonSocket.readyState
});
retryConnection(connectDaemonSocket);
};
daemonSocket.onerror = (error) => {
console.error('❌ Daemon WebSocket error:', error);
console.error('❌ Error details:', {
type: error.type,
target: error.target,
readyState: daemonSocket.readyState,
url: daemonSocket.url,
protocol: daemonSocket.protocol
});
retryConnection(connectDaemonSocket);
};
daemonSocket.addEventListener('message', (event) => {
const message = event.data;
if (message === "ping") {
daemonSocket.send("pong");
} else {
try {
const data = JSON.parse(message);
// Handle daemon messages here
console.log('📨 Daemon message received:', data);
} catch (error) {
console.error("Error parsing daemon message:", error);
}
}
});
commit('setDaemonSocket', daemonSocket);
} catch (error) {
console.error('❌ Failed to create Daemon WebSocket:', error);
console.error('❌ URL attempted:', import.meta.env.VITE_DAEMON_SOCKET);
retryConnection(connectDaemonSocket);
}
};
let retryCount = 0;
const maxRetries = 5;
const retryConnection = (reconnectFn) => {
if (retryCount >= maxRetries) {
console.error('❌ Max retry attempts reached for Daemon WebSocket');
return;
}
retryCount++;
const delay = Math.min(1000 * Math.pow(2, retryCount - 1), 10000); // Exponential backoff, max 10s
console.log(`🔄 Retrying Daemon WebSocket connection in ${delay}ms (attempt ${retryCount}/${maxRetries})`);
setTimeout(() => {
reconnectFn();
}, delay);
};
connectDaemonSocket();
},
setLanguage({ commit }, language) {
commit('setLanguage', language);
},
async loadMenu({ commit }) {
try {
const menu = await loadMenu();
commit('setMenu', menu);
} catch (err) {
console.error(err);
commit('setMenu', []);
}
},
},
getters: {
isLoggedIn: state => state.isLoggedIn,
user: state => state.user,
language: state => state.language,
menu: state => state.menu,
socket: state => state.socket,
daemonSocket: state => state.daemonSocket,
menuNeedsUpdate: state => state.menuNeedsUpdate,
},
modules: {
dialogs,
},
});
if (store.state.isLoggedIn && store.state.user) {
store.dispatch('initializeSocket');
store.dispatch('initializeDaemonSocket');
}
export default store;