#!/usr/bin/env node /** * Optimiert Falukant-Charakter- und Haus-GLBs mit Draco + Textur-Optimierung. * Ausgabe: *_opt.glb im selben Verzeichnis. * Voraussetzung: npm install (@gltf-transform/cli als Dev-Dep) * * Aufruf: npm run optimize-models * Optional können MODEL_SOURCE_DIR und MODEL_OUTPUT_DIR gesetzt werden, um * genau einen Modellordner aus dem separaten YourPart3Assets-Repository zu * verarbeiten. */ import fs from 'fs'; import { spawnSync } from 'child_process'; import { fileURLToPath } from 'url'; import path from 'path'; const __dirname = path.dirname(fileURLToPath(import.meta.url)); const modelsRoot = path.join(__dirname, '..', 'models-src', '3d', 'falukant'); const publicModelsRoot = path.join(__dirname, '..', 'public', 'models', '3d', 'falukant'); const cli = path.join(__dirname, '..', 'node_modules', '.bin', 'gltf-transform'); function listSourceModels(sourceDir) { return fs.readdirSync(sourceDir) .filter((file) => file.endsWith('.glb')) .filter((file) => !file.endsWith('_opt.glb')) .sort((a, b) => a.localeCompare(b)); } function ensureOutputDir(outputDir) { fs.mkdirSync(outputDir, { recursive: true }); } function removeStaleOptimizedModels(outputDir) { if (!fs.existsSync(outputDir)) { return; } for (const file of fs.readdirSync(outputDir)) { if (file.endsWith('_opt.glb')) { fs.unlinkSync(path.join(outputDir, file)); } } } function optimizeModelDirectory({ name, sourceDir, outputDir, required = false }) { if (!fs.existsSync(sourceDir)) { if (required) { console.error(`Source directory not found: ${sourceDir}`); process.exitCode = 1; } return; } ensureOutputDir(outputDir); removeStaleOptimizedModels(outputDir); const models = listSourceModels(sourceDir); if (models.length === 0) { console.log(`No ${name} GLBs found.`); return; } console.log(`Optimize Falukant ${name} GLBs (Draco + texture 1024)\n`); for (const f of models) { const input = path.join(sourceDir, f); const out = f.replace(/\.glb$/, '_opt.glb'); const output = path.join(outputDir, out); try { const result = spawnSync( 'node', [cli, 'optimize', input, output, '--compress', 'draco', '--texture-size', '1024'], { stdio: 'inherit', cwd: path.join(__dirname, '..'), } ); if (result.status !== 0) { throw new Error(`gltf-transform exited with ${result.status}`); } } catch (e) { console.error(`Failed: ${f}`); process.exitCode = 1; } } } const customSourceDir = process.env.MODEL_SOURCE_DIR; const customOutputDir = process.env.MODEL_OUTPUT_DIR; if (Boolean(customSourceDir) !== Boolean(customOutputDir)) { console.error('MODEL_SOURCE_DIR and MODEL_OUTPUT_DIR must be set together.'); process.exit(1); } if (customSourceDir) { optimizeModelDirectory({ name: 'custom', sourceDir: path.resolve(customSourceDir), outputDir: path.resolve(customOutputDir), required: true, }); } else { optimizeModelDirectory({ name: 'character', sourceDir: path.join(modelsRoot, 'characters'), outputDir: path.join(publicModelsRoot, 'characters'), required: true, }); optimizeModelDirectory({ name: 'house', sourceDir: path.join(modelsRoot, 'houses'), outputDir: path.join(publicModelsRoot, 'houses'), }); }