{ "falukant": { "weather": { "sunny": "Sunny", "cloudy": "Cloudy", "rainy": "Rainy", "stormy": "Stormy", "snowy": "Snowy", "foggy": "Foggy", "windy": "Windy", "clear": "Clear" }, "conditionBand": { "excellent": "Excellent", "veryGood": "Very good", "good": "Good", "moderate": "Fair", "bad": "Poor", "veryBad": "Very poor", "catastrophic": "Critical", "unknown": "Unknown" }, "debtorsPrison": { "actionBlocked": "This action is blocked while you are in debtors' prison.", "globalWarning": "Your credit delinquency is already restricting your actions. Forced measures may follow soon.", "globalLocked": "You are in debtors' prison. Almost all active Falukant actions are currently blocked." }, "messages": { "title": "Messages", "tooltip": "Messages", "empty": "No messages.", "markAllRead": "Mark all as read" }, "notifications": { "notify_election_created": "A new election has been scheduled.", "notify_office_filled": "A political office has been filled.", "director_death": "{characterName} died at the age of {ageYears}. As employer you need to appoint a new director.{regionLabel}{spouses}{children}{lovers}", "relationship_death": "{characterName} died at the age of {ageYears}.{regionLabel}{spouses}{children}{lovers}", "child_death": "Your child {characterName} died at the age of {ageYears}.{regionLabel}", "production": { "overproduction": "Overproduction: your production is {value}% above demand." }, "transport": { "waiting": "Transport waiting" , "modes": { "land": "Land", "water": "Water", "unknown": "Unknown" }, "speed": { "1": "Slow", "2": "Medium", "3": "Fast", "4": "Very fast", "unknown": "Unknown" } }, "random_event": { "windfall": { "title": "Unexpected Windfall", "description": "You find a forgotten wallet on the street. You receive {amount}." }, "theft": { "title": "Theft", "description": "A thief has stolen part of your money. Loss: {amount}." }, "warehouse_fire": { "title": "Warehouse Fire", "description": "A fire has damaged parts of your warehouse.{damagePercent}{destructionPercent}" }, "character_illness": { "title": "Illness", "description": "{characterName} has fallen ill and lost {healthChange} health." }, "character_recovery": { "title": "Recovery", "description": "{characterName} has recovered from an illness and regained {healthChange} health." }, "character_accident": { "title": "Accident", "description": "A serious accident has severely injured {characterName}. Health: {healthChange}." }, "sudden_infant_death": { "title": "Sudden Infant Death", "description": "{characterName} has suddenly passed away." }, "regional_storm": { "title": "Storm in the Region", "description": "A severe storm has hit the region {regionName}." }, "regional_festival": { "title": "Regional Festival", "description": "A large festival is taking place in the region {regionName}." }, "regional_epidemic": { "title": "Epidemic", "description": "A plague has struck the region {regionName}." }, "earthquake": { "title": "Earthquake", "description": "An earthquake has shaken the region {regionName}." } } }, "statusbar": { "age": "Age", "wealth": "Wealth", "health": "Health", "events": "Events", "relationship": "Relationship", "children": "Children", "children_unbaptised": "Unbaptised children" }, "overview": { "title": "Falukant - Overview", "heroIntro": "Your status in economy, family and property in a condensed overview.", "heirSelection": { "title": "Heir Selection", "description": "Your previous character is no longer available. Choose an heir from the list to continue playing.", "loading": "Loading potential heirs…", "noHeirs": "No heirs available.", "select": "Select as play character", "error": "Error selecting heir.", "success": "You are now playing as the selected heir." }, "metadata": { "title": "Personal", "name": "Name", "money": "Wealth", "age": "Age", "years": "Years", "days": "Days", "mainbranch": "Home city", "nobleTitle": "Title", "certificate": "Certificate" }, "certificate": { "title": "Certificate progress", "description": "Shows your current level and the requirements for the next promotion.", "current": "Current", "next": "Next level", "levelMatrix": "Products by certificate level", "levelLabel": "Level {level}", "score": "Score", "scoreGate": "Score threshold for the next level", "ready": "Ready for the next promotion", "notReady": "Requirements not met yet", "state": { "ready": "Promotion possible from the daemon's perspective", "minimumsMetScoreBlocked": "Minimum requirements met, but score still blocks promotion", "scoreMetMinimumsMissing": "Score is sufficient, minimum requirements still missing", "notReady": "Not ready for promotion yet" }, "hint": { "ready": "For level {next}, both the minimum requirements and the score threshold of {threshold} are met.", "minimumsMetScoreBlocked": "The visible minimum requirements for level {next} are met, but the daemon will only allow promotion once the weighted score reaches the threshold {threshold}. Right now the score only reaches level {target}.", "scoreMetMinimumsMissing": "The weighted score is generally high enough for level {next}, but at least one minimum requirement is still missing.", "notReady": "For level {next}, both the minimum requirements and the score threshold of {threshold} must be met." }, "factors": "Current values", "requirements": "Requirements for the next level", "productionsSince": "Only productions on or after {date} count (since last promotion, bankruptcy, or succession).", "factor": { "avgKnowledge": "Average knowledge", "completedProductions": "Completed productions", "reputation": "Reputation", "housePosition": "House level", "highestPoliticalOfficeRank": "Highest political office", "highestChurchOfficeRank": "Highest church office", "nobilityLevel": "Nobility level", "officePoints": "Office status", "nobilityPoints": "Nobility status", "reputationPoints": "Reputation status", "housePoints": "House status" }, "statusMode": { "one_of": "At least one status condition", "two_of": "At least two status conditions" } }, "summary": { "certificateHint": "Determines which product categories you may currently produce.", "branches": "Branches", "branchesHint": "Direct access to your most important business locations.", "productions": "Active productions", "productionsHint": "Ongoing productions that will soon need completion or review.", "stock": "Storage positions", "stockHint": "Condensed view of goods across all regions.", "open": "Open" }, "routine": { "branch": { "kicker": "Routine", "title": "Open a branch", "description": "The fastest route to production, storage, sales and transport.", "cta": "Go to operations" }, "finance": { "kicker": "Overview", "title": "Review finances", "description": "Account balance, history and economic development without a long search.", "cta": "Money history" }, "family": { "kicker": "Character", "title": "Family and succession", "description": "Important personal decisions and household status in one place.", "cta": "Open family" }, "house": { "kicker": "Property", "title": "House and surroundings", "description": "Residence and everyday status as its own work area.", "cta": "Go to house" } } }, "health": { "amazing": "Amazing", "good": "Good", "normal": "Normal", "bad": "Bad", "very_bad": "Very bad" }, "moneyHistory": { "title": "Money history", "filter": "Filter", "search": "Apply filter", "activity": "Activity", "moneyBefore": "Money before transaction", "moneyAfter": "Money after transaction", "changeValue": "Change in value", "time": "Time", "prev": "Previous", "next": "Next", "graph": { "open": "Show graph", "title": "Money over time", "close": "Close", "loading": "Loading history...", "noData": "No entries for the selected period.", "yesterday": "Yesterday", "range": { "label": "Range", "today": "Today", "24h": "Last 24 hours", "week": "Last week", "month": "Last month", "year": "Last year", "all": "All history" } }, "activities": { "Product sale": "Product sale", "Production cost": "Production cost", "Sell all products": "Sell all products", "sell products": "Sell products", "director starts production": "Director starts production", "director payed out": "Director salary paid out", "Buy storage (type: field)": "Bought storage (type: field)", "Buy storage (type: iron)": "Bought storage (type: iron)", "Buy storage (type: stone)": "Bought storage (type: stone)", "Buy storage (type: wood)": "Bought storage (type: wood)", "create_branch": "Branch created", "buy_vehicles": "Transport vehicles bought", "build_vehicles": "Transport vehicles built", "transport": "Transport", "Marriage cost": "Marriage cost", "marriage_gift": "Gift for spouse", "Gift cost": "Gift cost", "lover maintenance": "Lover maintenance", "servants_monthly": "Servants paid", "servants_hired": "Servants hired", "household_order": "Household ordered", "housebuy": "House purchase", "Baptism": "Baptism", "credit taken": "Credit taken", "new nobility title": "New title of nobility", "partyOrder": "Party ordered", "renovation_all": "House fully renovated", "health": { "pill": "Health measure: pill", "doctor": "Health measure: doctor", "witch": "Health measure: witch", "drunkOfLife": "Health measure: elixir of life", "barber": "Health measure: barber" } } }, "house": { "title": "House", "debtorsPrison": { "houseWarning": "As delinquency grows, the risk of seizure and forced loss of the house increases.", "houseRisk": "Your house is now part of the possible forced liquidation." }, "statusreport": "House condition", "element": "Element", "state": "Condition", "buyablehouses": "Buy a house", "buy": "Buy", "price": "Purchase price", "worth": "Residual value", "sell": "Sell", "sellConfirm": "Do you really want to sell your house?", "sellSuccess": "The house has been sold.", "sellError": "The house could not be sold.", "buySuccess": "The house has been bought.", "buyError": "The house could not be bought.", "renovate": "Renovate", "renovateAll": "Renovate completely", "servants": { "title": "Servants", "description": "Manage household staff, order and recurring costs in your home.", "count": "Servant count", "expectedRange": "Expected range", "monthlyCost": "Monthly cost", "quality": "Quality", "householdOrder": "Household order", "payLevel": "Pay level", "payLevels": { "low": "Low", "normal": "Normal", "high": "Generous" }, "staffingState": { "label": "Staffing", "understaffed": "Understaffed", "fitting": "Fitting", "overstaffed": "Overstaffed" }, "orderState": { "label": "Order state", "chaotic": "Chaotic", "strained": "Strained", "stable": "Stable", "excellent": "Excellent" }, "actions": { "hire": "Hire 1 servant", "dismiss": "Dismiss 1 servant", "tidy": "Tidy household", "hireSuccess": "The household staff has been expanded.", "hireError": "The staff could not be expanded.", "dismissSuccess": "A servant has been dismissed.", "dismissError": "The servant could not be dismissed.", "payLevelSuccess": "Servant pay has been updated.", "payLevelError": "Servant pay could not be updated.", "tidySuccess": "The household has been put in order.", "tidyError": "The household could not be put in order." } }, "status": { "roofCondition": "Roof", "wallCondition": "Walls", "floorCondition": "Floors", "windowCondition": "Windows" }, "type": { "backyard_room": "Backyard room", "wooden_house": "Wooden house", "straw_hut": "Straw hut", "family_house": "Family house", "townhouse": "Townhouse" } }, "newdirector": { "title": "New Director", "age": "Age", "salary": "Salary", "skills": "Skills", "product": "Product", "knowledge": "Knowledge", "hire": "Hire", "noProposals": "No director candidates available." }, "branch": { "title": "Branch", "heroEyebrow": "Branch", "heroIntro": "Production, storage, sales and transport in one world-related control area.", "debtorsPrison": { "branchLocked": "While in debtors' prison, new economic steps are blocked. Closed or seized branches will also become visible here.", "branchRisk": "Your delinquency puts branches, vehicles and stored goods at risk.", "selectionBlocked": "New expansions are blocked while imprisoned for debt." }, "currentCertificate": "Current certificate", "certificate": { "title": "Product unlocks", "description": "Shows which products your current certificate unlocks and what the next level adds.", "currentUnlocks": "Currently unlocked", "nextUnlocks": "New with level {level}" }, "selection": { "title": "Branch Selection", "selected": "Selected Branch", "placeholder": "No branch selected yet", "selectedcity": "Selected City", "weather": "Current Weather" }, "director": { "income": "Income", "incomeUpdated": "Salary has been successfully updated.", "starttransport": "May start transports", "emptyTransport": { "title": "Transport without products", "description": "Move vehicles from this branch to another to use them better.", "vehicleType": "Vehicle type", "selectVehicle": "Select vehicle type", "targetBranch": "Target branch", "selectTarget": "Select target branch", "cost": "Cost: {cost}", "duration": "Duration: {duration}", "arrival": "Arrival: {datetime}", "route": "Route", "create": "Start transport", "success": "Transport started successfully.", "error": "Error starting the transport." } }, "sale": { "runningGuards": "Guards" }, "storage": { "buyPartialError": "Error while buying part of the storage capacity.", "sellError": "Error while selling storage capacity." }, "production": { "title": "Production", "info": "Details about production in the branch.", "selectProduct": "Select product", "quantity": "Quantity", "storageAvailable": "Free storage", "cost": "Cost", "duration": "Duration", "revenue": "Revenue", "start": "Start production", "success": "Production started successfully!", "error": "Error starting production.", "minutes": "Minutes", "ending": "Ending:", "time": "Time", "current": "Running productions", "product": "Product", "remainingTime": "Remaining time (seconds)", "status": "Status", "sleep": "Paused", "active": "Active", "noProductions": "No running productions." }, "columns": { "city": "City", "type": "Type" }, "types": { "production": "Production", "store": "Sales", "fullstack": "Production with sales" }, "revenue": { "title": "Product revenue", "product": "Product", "absolute": "Revenue (absolute)", "perMinute": "Revenue per minute", "expand": "Show revenue", "collapse": "Hide revenue", "knowledge": "Product knowledge", "profitAbsolute": "Total profit", "profitPerMinute": "Profit per minute", "betterPrices": "Better prices elsewhere" }, "vehicles": { "cargo_cart": "Cargo cart", "ox_cart": "Ox cart", "small_carriage": "Small horse carriage", "large_carriage": "Large horse carriage", "four_horse_carriage": "Four-horse carriage", "raft": "Raft", "sailing_ship": "Sailing ship" }, "transport": { "guardCount": "Guards", "guardHint": "Additional cost for guards: {cost}" }, "tabs": { "director": "Director", "inventory": "Inventory", "production": "Production", "storage": "Storage", "transport": "Transport", "taxes": "Taxes" } ,"taxes": { "title": "Taxes", "loading": "Loading tax data...", "loadingError": "Failed to load tax data: {error}", "retry": "Retry", "noData": "No tax data available", "total": "Total tax", "table": { "region": "Region", "taxPercent": "Tax %" } } }, "nobility": { "title": "Noble status", "tabs": { "overview": "Overview", "advance": "Advance" }, "highestPoliticalOffice": "Highest political office", "highestOfficeAny": "Highest office overall", "none": "none", "nextTitle": "Next possible title", "advanceNoNext": "Error: No information on the next title is available. Please reload the page.", "requirement": { "money": "Wealth at least {amount}", "cost": "Cost: {amount}", "branches": "At least {amount} branches", "reputation": "Popularity at least {amount}", "house_position": "Household at least: {label}", "house_condition": "House condition at least {quality}", "office_rank_any": "Highest political or church office at least rank {amount}", "office_rank_political": "Highest political office at least rank {amount}", "lover_count_min": "At least {amount} lovers or favorites", "lover_count_max": "At most {amount} lovers or favorites", "unknown": "{type}: {amount}" }, "housePosition": { "1": "Living under a bridge", "2": "A straw hut", "3": "A wooden house", "4": "A backyard room", "5": "A small family house", "6": "A townhouse", "7": "A villa", "8": "A manor house", "9": "A castle", "fallback": "House tier {level}" }, "houseConditionQuality": { "nearPerfect": "near-flawless", "veryGood": "very good", "good": "good", "decent": "decent", "usable": "adequate" }, "houseConditionPercent": "{pct}%", "officeWithRank": "{label} (rank {rank})", "advance": { "confirm": "Request advancement", "processing": "Processing…" }, "errors": { "tooSoon": "You cannot advance yet.", "unmet": "Requirements not yet met:", "generic": "Something went wrong." }, "cooldown": "You can only advance again on {date}." }, "mood": { "happy": "Happy", "sad": "Sad", "angry": "Angry", "calm": "Calm", "nervous": "Nervous", "excited": "Excited", "bored": "Bored", "fearful": "Fearful", "confident": "Confident", "curious": "Curious", "hopeful": "Hopeful", "frustrated": "Frustrated", "lonely": "Lonely", "grateful": "Grateful", "jealous": "Jealous", "guilty": "Guilty", "apathetic": "Apathetic", "relieved": "Relieved", "proud": "Proud", "ashamed": "Ashamed" }, "character": { "brave": "Brave", "kind": "Kind", "greedy": "Greedy", "wise": "Wise", "loyal": "Loyal", "cunning": "Cunning", "generous": "Generous", "arrogant": "Arrogant", "honest": "Honest", "ambitious": "Ambitious", "patient": "Patient", "impatient": "Impatient", "selfish": "Selfish", "charismatic": "Charismatic", "empathetic": "Empathetic", "timid": "Timid", "stubborn": "Stubborn", "resourceful": "Resourceful", "reckless": "Reckless", "disciplined": "Disciplined", "optimistic": "Optimistic", "pessimistic": "Pessimistic", "manipulative": "Manipulative", "independent": "Independent", "dependent": "Dependent", "adventurous": "Adventurous", "humble": "Humble", "vengeful": "Vengeful", "pragmatic": "Pragmatic", "idealistic": "Idealistic" }, "healthview": { "title": "Health", "age": "Age", "status": "Health Status", "measuresTaken": "Measures Taken", "measure": "Measure", "date": "Date", "cost": "Cost", "success": "Success", "selectMeasure": "Select Measure", "perform": "Perform", "measures": { "pill": "Pill", "doctor": "Doctor Visit", "witch": "Witch", "drunkOfLife": "Elixir of Life", "barber": "Barber" }, "choose": "Please select", "errors": { "tooClose": "You cannot perform measures so often.", "generic": "An error occurred." }, "nextMeasureAt": "Next measure from" }, "branchProduction": { "storageAvailable": "Free storage" }, "politics": { "title": "Politics", "tabs": { "current": "Current Position", "powers": "Office powers", "upcoming": "Upcoming Positions", "elections": "Elections" }, "bookmarkCandidate": "Bookmark this candidacy", "voteSuccess": "Vote submitted successfully.", "voteAllSuccess": "All votes submitted successfully.", "applyBookmarkSuccess": "Candidacies saved successfully.", "voteError": "Error while submitting the vote", "voteAllError": "Error while submitting the votes", "applyError": "Application could not be submitted.", "benefits": { "daily_salary": "Daily office stipend (once per day): {amount}", "tax_exemption": "Tax exemption: {regions}", "tax_exemption_all": "Tax exemption: all regional levels", "reputation_periodic": "+{gain} reputation every {days} days (office bonus)", "appoint_politicians": "Power to appoint: {offices}", "set_regional_tax": "May set tax rates ({scope})", "tax_scope": { "local": "locally in jurisdiction", "shire": "shire level", "duchy": "duchy level", "national": "nationwide" }, "free_lover_slots": "{count} additional affair(s) with no monthly upkeep", "guard_protection": "Official guard / escort", "court_immunity": "Limited judicial immunity in office matters", "generic": "Benefit ({code})" }, "powers": { "none": "Your current offices grant no extra powers (taxes, appointments, free slots).", "loadError": "Could not load office powers.", "freeLoversTitle": "Affairs (office)", "freeLoversHint": "You have {count} politically granted affair slot(s) with no monthly upkeep (see Family → Affairs).", "reputationTitle": "Reputation (automatic)", "reputationLine": "{office}: next bonus in about {days} day(s) (+{gain} reputation).", "taxTitle": "Regional tax rates", "taxRange": "Allowed range: {min}% to {max}%.", "taxSave": "Save", "taxSaved": "Tax rate saved.", "taxError": "Could not save tax rate.", "appointTitle": "Appointments", "appointSlot": "Vacant office", "appointPick": "— choose office —", "appointSearch": "Search players (name or username)", "appointSelected": "Selected: {name}", "appointSubmit": "Appoint", "appointSuccess": "Appointment completed.", "appointError": "Appointment failed." }, "regionLevels": { "city": "City", "county": "County", "shire": "Shire", "markgrave": "Margravate", "duchy": "Duchy", "country": "Country" }, "current": { "office": "Office", "region": "Region", "termEnds": "Term Ends", "benefit": "Benefit", "benefit_all": "All regions", "income": "Income", "none": "No current position available.", "holder": "Holder" }, "open": { "office": "Office", "region": "Region", "date": "Date", "candidacy": "Candidacy", "candidacyWithAge": "Candidacy (from age 16)", "none": "No open positions.", "apply": "Apply for selected positions", "minAgeHint": "Candidacy is only possible from age 16.", "ageRequirement": "All political offices require candidates to be at least 16 years old." }, "too_young": "Your character is too young. Applications are only possible from age 16.", "upcoming": { "office": "Office", "region": "Region", "postDate": "Date", "none": "No upcoming positions." }, "elections": { "office": "Office", "region": "Region", "date": "Date", "posts": "Posts to Fill", "none": "No elections available.", "choose": "Candidates", "vote": "Vote", "voteAll": "Vote All", "candidates": "Candidates", "action": "Action" }, "offices": { "chancellor": "Chancellor", "minister": "Minister", "ministry-helper": "Ministry Helper", "governor": "Governor", "super-state-administrator": "Super State Administrator", "state-administrator": "State Administrator", "consultant": "Consultant", "ruler-consultant": "Ruler's Consultant", "territorial-council-speaker": "Territorial Council Speaker", "territorial-council": "Territorial Council", "hangman": "Hangman", "treasurer": "Treasurer", "sheriff": "Sheriff", "taxman": "Tax Collector", "bailif": "Bailiff", "judge": "Judge", "village-major": "Village Major", "master-builder": "Master Builder", "mayor": "Mayor", "town-clerk": "Town Clerk", "beadle": "Beadle", "council": "Council Member", "councillor": "Councillor", "assessor": "Assessor" } }, "family": { "title": "Family", "heroIntro": "Relationships, children and development — organized by section below.", "summary": { "partnerChip": "Partner", "childrenChip": "Children", "loversChip": "Affairs", "proposalsAvailable": "Betrothal available", "noPartner": "No partner" }, "tabs": { "partner": "Partner & marriage", "children": "Children", "lovers": "Affairs" }, "tabsAria": "Family sections", "debtorsPrison": { "familyWarning": "Ongoing debt delinquency puts strain on marriage, household and affairs.", "familyImpact": "Debtors' prison damages marriage, household peace and the stability of affairs." }, "pregnancy": { "banner": "You are expecting a child.", "dueHint": "Expected due date" }, "children": { "title": "Children", "name": "Name", "age": "Age", "gender": "Gender", "heir": "Heir", "isHeir": "Heir", "notHeir": "Not Heir", "setAsHeir": "Set as Heir", "heirSetSuccess": "The child has been successfully set as heir.", "heirSetError": "Error setting heir.", "actions": "Actions", "none": "No children available.", "detailButton": "Show Details", "addChild": "Add Child", "baptism": "Baptize", "notBaptized": "Not yet baptized", "baptismNotice": "This child has not been baptized yet and therefore has no name.", "legitimacy": { "legitimate": "Legitimate", "acknowledged_bastard": "Acknowledged illegitimate", "hidden_bastard": "Illegitimate" }, "otherParent": "Other parent", "otherParentUnknown": "Unknown", "birthContextLabel": "Origin", "birthContextShort": { "marriage": "Marriage", "lover": "Affair" }, "birthContextLong": { "marriage": "From marriage", "lover": "From an affair" }, "details": { "title": "Child Details" } }, "taxes": { "title": "Taxes", "loading": "Loading tax data...", "total": "Total tax", "table": { "region": "Region", "taxPercent": "Tax %" } }, "spouse": { "traitsToggle": "Character traits", "marriageSatisfaction": "Marriage Satisfaction", "marriageState": "Marriage State", "wooing": { "cancel": "Cancel wooing", "cancelConfirm": "Do you really want to cancel wooing? Progress will be lost.", "cancelSuccess": "Wooing has been cancelled.", "cancelError": "Wooing could not be cancelled.", "cancelTooSoon": "You can only cancel wooing after 24 hours." } }, "marriageState": { "stable": "Stable", "strained": "Strained", "crisis": "Crisis" }, "householdTension": { "label": "Household Tension", "score": "Tension score", "reasonsLabel": "Current causes", "low": "Calm", "medium": "Uneasy", "high": "Strained", "reasons": { "visibleLover": "Visible affair", "noticeableLover": "Noticeable affair", "underfundedLover": "Underfunded affair", "acknowledgedAffair": "Acknowledged affair", "statusMismatch": "Status mismatch", "loverChild": "Child from an affair", "disorder": "Disorder in the house", "tooFewServants": "Too few servants", "marriageCrisis": "Marriage crisis" } }, "marriageActions": { "title": "Support the marriage", "spendTime": "Spend time together", "giftSmall": "Small gift", "giftDecent": "Decent gift", "giftLavish": "Lavish gift", "reconcile": "Reconcile dispute", "spendTimeSuccess": "The time together has stabilized the marriage.", "giftSuccess": "The gift has improved the marriage.", "reconcileSuccess": "The dispute has been eased for now.", "actionError": "The action could not be completed." }, "lovers": { "title": "Lovers and Mistresses", "none": "No lovers present.", "age": "Age", "affection": "Affection", "visibility": "Visibility", "discretion": "Discretion", "maintenance": "Maintenance", "monthlyCost": "Monthly Cost", "politicalFreeSlotsHint": "Political offices grant you {count} affair slot(s) with no monthly upkeep (cheapest relationships count first).", "politicalFreeMaintenance": "Office (free)", "statusFit": "Status Fit", "acknowledged": "Acknowledged", "underfunded": "{count} months underfunded", "role": { "secret_affair": "Secret affair", "lover": "Lover", "mistress_or_favorite": "Mistress or favorite" }, "risk": { "low": "Low risk", "medium": "Medium risk", "high": "High risk" }, "actions": { "start": "Start affair", "startSuccess": "The new affair has begun.", "startError": "The affair could not be started.", "maintenanceLow": "Maintenance 25", "maintenanceMedium": "Maintenance 50", "maintenanceHigh": "Maintenance 75", "maintenanceSuccess": "Maintenance has been updated.", "maintenanceError": "Maintenance could not be updated.", "acknowledge": "Acknowledge", "acknowledgeSuccess": "The relationship has been officially acknowledged.", "acknowledgeError": "The relationship could not be acknowledged.", "end": "End", "endConfirm": "Do you really want to end this relationship?", "endSuccess": "The relationship has been ended.", "endError": "The relationship could not be ended." }, "candidates": { "title": "Possible affairs", "roleLabel": "Relationship form", "none": "There are currently no suitable new affairs." } }, "notifications": { "scandal": "A family scandal is shaking your house.", "loverBirth": "A child has been born from an affair." }, "sendgift": { "error": { "nogiftselected": "Please select a gift.", "generic": "An unknown error occurred.", "tooOften": "You can't send gifts that often.", "insufficientFunds": "You do not have enough money." }, "success": "The gift has been given.", "nextGiftAt": "Next gift from" } }, "church": { "title": "Church", "tabs": { "baptism": "Baptism", "current": "Current Positions", "available": "Available Positions", "applications": "Applications" }, "summary": { "highestCurrentOffice": "Highest current office", "availableApplications": "Possible applications", "supervisedApplications": "Applications to decide", "guidance": "Church offices usually progress step by step. Applications are normally decided by the next higher office; if no player holds it, an NPC may later decide.", "none": "No church office yet" }, "current": { "office": "Office", "region": "Region", "holder": "Holder", "supervisor": "Supervisor", "none": "No current positions available." }, "available": { "office": "Office", "region": "Region", "supervisor": "Supervisor", "decision": "Decision by", "decisionType": { "entry": "Direct entry", "player": "Player", "npc": "NPC", "interim": "Interim" }, "seats": "Available Seats", "action": "Action", "apply": "Apply", "applySuccess": "Application submitted successfully.", "applyError": "Error submitting application.", "errors": { "characterNotFound": "Your character could not be found.", "officeTypeNotFound": "The church office could not be found.", "churchCareerTooLow": "Your previous church career is not yet sufficient for this office.", "noAvailableSeats": "There are currently no free seats for this church office.", "applicationAlreadyExists": "There is already an open application for this church office in this region." }, "none": "No available positions." }, "applications": { "office": "Office", "region": "Region", "applicant": "Applicant", "date": "Date", "action": "Action", "approve": "Approve", "reject": "Reject", "approveSuccess": "Application approved.", "rejectSuccess": "Application rejected.", "decideError": "Error making decision.", "none": "No applications available." }, "offices": { "lay-preacher": "Lay Preacher", "village-priest": "Village Priest", "parish-priest": "Parish Priest", "dean": "Dean", "archdeacon": "Archdeacon", "bishop": "Bishop", "archbishop": "Archbishop", "cardinal": "Cardinal", "pope": "Pope" }, "baptism": { "title": "Baptism", "table": { "name": "First Name", "gender": "Gender", "age": "Age", "baptise": "Baptize (50)", "newName": "Suggest Name" }, "gender": { "male": "Boy", "female": "Girl" }, "success": "The child has been baptized.", "error": "The child could not be baptized." } }, "bank": { "title": "Bank", "account": { "title": "Account", "balance": "Balance", "totalDebt": "Total debt", "maxCredit": "Maximum credit", "availableCredit": "Available credit" }, "debtorsPrison": { "titleWarning": "Credit delinquency", "titlePrison": "Debtors' prison", "descriptionWarning": "Your credits are overdue. If you continue to default, forced measures will follow.", "descriptionPrison": "You are in debtors' prison. New credits are blocked and your assets will be liquidated step by step.", "daysOverdue": "Days overdue", "creditworthiness": "Creditworthiness", "nextForcedAction": "Next forced action", "creditBlocked": "You cannot take new credits while imprisoned for debt.", "creditError": "The credit could not be taken.", "actions": { "reminder": "First reminder", "final_warning": "Final warning", "debtors_prison": "Commitment to debtors' prison", "asset_seizure": "Asset seizure" } }, "credits": { "title": "Credits", "none": "You currently do not have any credits.", "amount": "Amount", "remaining": "Remaining", "interestRate": "Interest rate", "table": { "name": "Name", "amount": "Amount", "reason": "Reason", "date": "Date" }, "payoff": { "title": "Take a new credit", "height": "Credit amount", "remaining": "Remaining possible credit amount", "fee": "Credit interest", "feeHeight": "Installment (10 payments)", "total": "Total", "confirm": "Take credit" } } }, "reputation": { "title": "Reputation", "overview": { "title": "Overview", "current": "Current Reputation" }, "actions": { "title": "Reputation Actions", "description": "You can perform various actions to improve your reputation.", "none": "No reputation actions available.", "action": "Action", "cost": "Cost", "gain": "Gain", "timesUsed": "Used", "execute": "Execute", "running": "Running...", "dailyLimit": "Daily limit: {remaining} of {cap} actions remaining", "cooldown": "Cooldown: {minutes} minutes remaining", "type": { "soup_kitchen": "Soup Kitchen", "library_donation": "Library Donation", "scholarships": "Scholarships", "church_hospice": "Church Hospice", "school_funding": "School Funding", "orphanage_build": "Build Orphanage", "bridge_build": "Build Bridge", "hospital_donation": "Hospital Donation", "patronage": "Patronage", "statue_build": "Build Statue", "well_build": "Build Well" } }, "party": { "title": "Parties", "totalCost": "Total Cost", "order": "Order Party", "inProgress": "Parties in Preparation", "completed": "Completed Parties", "newpartyview": { "open": "Create New Party", "close": "Hide New Party", "type": "Party Type" }, "music": { "label": "Music", "none": "No Music", "bard": "A Bard", "villageBand": "A Village Band", "chamberOrchestra": "A Chamber Orchestra", "symphonyOrchestra": "A Symphony Orchestra", "symphonyOrchestraWithChorusAndSolists": "A Symphony Orchestra with Chorus and Soloists" }, "banquette": { "label": "Food", "bread": "Bread", "roastWithBeer": "Roast with Beer", "poultryWithVegetablesAndWine": "Poultry with Vegetables and Wine", "extensiveBuffet": "Festive Meal" }, "servants": { "label": "One servant per ", "perPersons": " persons" }, "esteemedInvites": { "label": "Invited Estates" }, "type": "Party Type", "cost": "Cost", "date": "Date" } }, "underground": { "title": "Underground", "tabs": { "activities": "Activities", "attacks": "Attacks" }, "activities": { "none": "No activities available.", "create": "Create new activity", "type": "Activity type", "victim": "Target person", "cost": "Cost", "status": "Status", "additionalInfo": "Additional information", "blackmailAmount": "Blackmail amount", "discoveries": "Discoveries", "visibilityDelta": "Visibility", "reputationDelta": "Reputation", "victimPlaceholder": "Enter username", "sabotageTarget": "Sabotage target", "corruptGoal": "Corruption goal", "affairGoal": "Investigation goal", "raidRegion": "Raid region", "raidRegionPlaceholder": "Select region", "bandSize": "Band size", "raidSummary": "Gang ({bandSize}) in {region}", "attempts": "Attempts", "successes": "Successes", "lastOutcome": "Last outcome", "raidResultTitle": "Latest raid", "lastTargetTransport": "Latest target transport", "loot": "Loot" }, "attacks": { "source": "Other party", "target": "Attacker", "date": "Date", "success": "Success", "none": "No attacks recorded." }, "types": { "spyin": "Espionage", "assassin": "Assassination", "sabotage": "Sabotage", "corrupt_politician": "Corruption", "rob": "Robbery", "investigate_affair": "Investigate affair", "raid_transport": "Raid transports" }, "targets": { "house": "House", "storage": "Storage" }, "goals": { "elect": "Appointment", "taxIncrease": "Raise taxes", "taxDecrease": "Lower taxes", "expose": "Expose", "blackmail": "Blackmail" }, "status": { "pending": "Pending", "resolved": "Resolved", "failed": "Failed" }, "raidOutcomes": { "repelled": "Repelled", "partial_success": "Partial success", "major_success": "Major success" } } } }