- Update the return type of getActiveConnections() in both websocket_server.cpp and websocket_server.h to nlohmann::json for consistency and clarity.
- Ensure proper usage of the nlohmann::json library in the WebSocket server implementation.
- Introduce connection time tracking for WebSocket users to monitor connection duration.
- Implement user ID management to allow dynamic updates and removal of connections based on user ID changes.
- Add functionality to retrieve active connections, including unauthenticated ones, for administrative purposes.
- Improve error handling during connection closure and ensure proper cleanup of connection entries.
- Introduce handling for LWS_CALLBACK_RECEIVE_PONG to manage Pong frames received from clients.
- Update the WebSocketUserData structure to increase MAX_PING_TIMEOUTS from 3 to 5, allowing more attempts before disconnection.
- Extend PONG_TIMEOUT_SECONDS from 10 to 60 to accommodate longer response times from browsers.
- Modify ping handling to send a WebSocket Ping frame instead of a text message for better protocol compliance.
- Add support for setting SO_REUSEADDR in the WebSocket server to allow port reuse, improving server flexibility.
- Implement callbacks for socket adoption to ensure SO_REUSEADDR is set when applicable.
- Refine server options to streamline connection management and enhance overall performance.
- Introduce a brief wait time to ensure the port is released before starting the server.
- Update server options to allow port reuse, enhancing server flexibility.
- Enhance error handling during context creation to provide more informative error messages regarding port usage and permissions.
- Update server options to support multiple simultaneous connections and improve security practices.
- Allow multiple connections per IP with configurable keep-alive settings.
- Improve error handling during WebSocket service operations, ensuring critical errors lead to server shutdown.
- Refine connection closure logic to handle user IDs more robustly and log connection states accurately.
- Enable WebSocket upgrade requests while rejecting other HTTP requests for better protocol management.
- Update WebSocketUserData to use a message queue for handling outgoing messages, improving concurrency and message delivery.
- Modify pingClients method to handle multiple connections per user and implement timeout logic for ping responses.
- Enhance addConnection and removeConnection methods to manage multiple connections for each user, including detailed logging of connection states.
- Update handleBrokerMessage to send messages to all active connections for a user, ensuring proper queue management and callback invocation.
- Ändere die Pfade für SSL-Zertifikate in der Konfigurationsdatei.
- Verbessere die Fehlerbehandlung beim Entfernen alter vorbereiteter Anweisungen in HouseWorker.
- Füge Debug-Ausgaben zur Nachverfolgung von Verbindungen und Nachrichten im WebSocket-Server hinzu.
- Implementiere Timeout-Logik für das Stoppen von Worker- und Watchdog-Threads.
- Optimiere die Signalverarbeitung und Shutdown-Logik in main.cpp für bessere Responsivität.
- User-ID wird bei setUserId Event gespeichert
- Verbindungen werden in connections Map verwaltet
- Nachrichten werden über pendingMessage gesendet
- Statische Instanz-Referenz für Callback-Zugriff
- Explizite JSON-Konvertierung für Kompatibilität