- Moved the enrichNotificationsWithCharacterNames function back into the FalukantService class, ensuring character names are correctly parsed and attached to notifications.
- Implemented a comprehensive ID collection and resolution mechanism for character references, enhancing the accuracy of character name assignments.
- Improved error handling during JSON parsing and ID resolution to maintain robustness in notification processing.
- Moved church career checks to a more logical position in the transaction flow.
- Improved error handling by ensuring character existence is validated before checking for church office.
- Cleaned up commented code for better readability and maintainability.
- Added endpoints for church career functionalities including overview, available positions, application submission, and application decision-making.
- Enhanced the FalukantController to handle church-related requests.
- Updated associations and models to support church office types and requirements.
- Integrated new routes in the falukantRouter for church career operations.
- Implemented service methods for managing church applications and checking church career status.
- Updated frontend components to display current positions, available positions, and manage applications with appropriate UI elements and loading states.
- Localized new church-related strings in both English and German.
- Refactored proposal handling in falukantService to load existing proposals before cleaning expired ones, reducing unnecessary database queries.
- Enhanced fetchProposals method with explicit joins for better performance and added a limit to avoid excessive data retrieval.
- Updated DirectorInfo component to reload data after hiring a director, ensuring the UI reflects the latest information.
- Changed the join in falukantService from 'title_of_nobility' to 'title' for better clarity in data relationships.
- Enhanced MessagesDialog.vue to directly extract parameters from parsed data when no value object is present, improving the handling of character-related parameters and ensuring backend names take precedence.
- Added a job hierarchy mapping to determine positions based on their rank.
- Introduced asynchronous region depth calculations to determine the hierarchy of regions.
- Updated the mapping of office data to include job hierarchy levels and region depths.
- Enhanced the PoliticsView to highlight the user's own positions with a distinct style.
- Implemented a method to load the user's character ID for position comparison.
- Introduced sets for collecting first name and last name IDs to improve character name enrichment.
- Implemented batch loading of first names and last names, optimizing database queries.
- Added a helper function to resolve names from character first and last name IDs, enhancing notification data with resolved character names.
- Improved logic for attaching resolved names to notifications, prioritizing name resolution from IDs over fallback methods.
- Simplified the logic for processing notification effects by consolidating the JSON parsing into a single conditional check, enhancing code readability and maintainability.
- Ensured consistent handling of effects regardless of their initial format, improving robustness in notification enrichment.
- Convert notification rows to plain objects before enriching with character names, ensuring compatibility with subsequent processing.
- Update return structure to include plain notification objects, enhancing data consistency in the response.
- Modified mood assignment in FalukantService to conditionally wrap mood data in an object based on moodId presence, improving data structure consistency.
- Refactored Socket.io initialization in the store to dynamically set the secure option based on the URL scheme, enhancing connection security in production environments.
- Introduced a new 'sleep' boolean field in the Production model to indicate if production is suspended.
- Updated FalukantService to include 'sleep' in the production attributes.
- Enhanced MessagesDialog and ProductionSection components to display the production status and handle branch names.
- Added corresponding translations for 'status', 'sleep', and 'active' in both German and English locale files.
- Updated the proposal mapping logic to filter out proposals with null proposed characters, enhancing data integrity.
- Ensured that noble title is safely accessed with a fallback to null, improving robustness in character data handling.
- Updated trait loading in FalukantService to include trait types, enhancing the mapping of traits to characters.
- Adjusted FamilyView to utilize the new trait structure, ensuring accurate retrieval of traits associated with characters.
- Improved null checks for relationships to prevent potential errors during data access.
- Changed getGiftCost from an asynchronous to a synchronous method, eliminating unnecessary await for better efficiency.
- Updated comments for clarity regarding the synchronous nature of gift cost calculation.
- Adjusted related code to reflect the synchronous execution, enhancing overall performance in gift cost retrieval.
- Optimized the process of finding relationships by using two separate queries for better index utilization, reducing data overhead.
- Enhanced loading of related characters and traits by implementing parallel data fetching, improving efficiency in data retrieval.
- Updated timing metrics to reflect changes in the relationship loading process, ensuring accurate performance tracking.
- Implemented timing metrics to track performance across various steps of the getGifts method, improving traceability.
- Refactored data loading to optimize user, character, and relationship queries, ensuring only necessary fields are fetched.
- Enhanced error handling and logging for better debugging and performance insights during execution.
- Changed the character retrieval method to directly access the user's character property instead of querying the database, enhancing code readability and performance.
- Changed mood attribute from 'labelTr' to 'tr' in the mood query to align with updated data structure.
- Adjusted mood mapping to reflect the new attribute, ensuring consistency in data handling.
- Added import for FalukantCharacterTrait to enhance data retrieval for character relationships.
- Refactored the relationship character query to use FalukantCharacterTrait instead of CharacterTrait, improving data accuracy and consistency.
- Implemented detailed timing metrics to track performance across various steps of the getFamily method.
- Refactored data retrieval to load relationships and children in parallel, improving efficiency.
- Enhanced mapping of relationship and child data, including additional attributes for characters.
- Introduced batch loading for related data to minimize database queries and optimize performance.
- Improved error handling and logging for better traceability during execution.
- Implemented a new endpoint to fetch prices for multiple products in a specified region in a single request, improving efficiency.
- Added validation for input parameters to ensure proper data handling.
- Updated the FalukantService to calculate prices based on knowledge factors and worth percentages for each product.
- Modified the frontend to utilize the new batch endpoint, optimizing the loading of product prices.
- Replaced multiple SQL queries with a single query utilizing Common Table Expressions (CTEs) for improved performance.
- Streamlined the exclusion of existing proposals and active directors directly within the SQL query.
- Enhanced logging for SQL queries and results, providing better traceability during proposal generation.
- Simplified the process of calculating average knowledge for character proposals, ensuring more efficient data handling.
- Implemented exclusion of existing proposals and active directors to avoid duplicate character selections.
- Added detailed logging for SQL queries and fallback mechanisms when insufficient older characters are found.
- Improved character selection process by combining excluded character IDs and ensuring a diverse set of proposals.
- Streamlined the batch creation of director proposals with average knowledge calculations for better income predictions.
- Added detailed logging for partner search criteria and results, improving traceability.
- Refactored partner search logic to include a fallback mechanism for searching across all regions if no partners are found in the specified region.
- Introduced a new method for creating NPCs when no suitable partners are available, ensuring a continuous flow in the partner matching process.
- Improved the handling of character attributes such as age and title of nobility during partner searches and NPC creation.
- Added detailed logging for partner search and creation processes in FalukantService to improve traceability and debugging.
- Refactored the partner search logic to use a dynamic where clause for better readability and maintainability.
- Implemented error handling in FamilyView's loadGifts method to ensure an empty array is returned on API errors, enhancing user experience.
- Implemented createNPCs method in AdminController to handle NPC creation with specified parameters including region, age, title, and count.
- Added getTitlesOfNobility method in AdminController to retrieve available titles for users.
- Updated adminRouter to include new routes for creating NPCs and fetching titles.
- Enhanced navigationController and frontend localization files to support new NPC creation feature.
- Introduced corresponding UI components and routes for NPC management in the admin interface.
- Updated character creation process to utilize transactions for improved data integrity during heir generation.
- Enhanced heir fetching logic in OverviewView to check for both mainBranchRegion.id and mainBranchRegionId, adding error handling for missing regions.
- Added warnings for empty heir responses from the API to improve debugging and user feedback.
- Introduced new regional events ('regional_storm', 'regional_epidemic', 'earthquake') with specific health impact mechanics to enhance gameplay dynamics.
- Updated health modification logic to ensure regional events cause moderate health loss rather than fatal outcomes.
- Implemented character creation logic to generate potential heirs when none are found, including random gender, names, and age attributes.
- Enhanced heir retrieval process to include newly created characters, ensuring a seamless user experience.
- Implemented getPotentialHeirs and selectHeir methods in FalukantService to allow users to retrieve and select potential heirs based on specific criteria.
- Updated FalukantController to wrap new methods with user authentication and added corresponding routes in FalukantRouter.
- Enhanced OverviewView component to display heir selection UI when no character is present, including loading states and error handling.
- Added translations for heir selection messages in both German and English locales to improve user experience.