Enhance getGifts method in FalukantService with detailed performance metrics and optimized data retrieval
- Implemented timing metrics to track performance across various steps of the getGifts method, improving traceability. - Refactored data loading to optimize user, character, and relationship queries, ensuring only necessary fields are fetched. - Enhanced error handling and logging for better debugging and performance insights during execution.
This commit is contained in:
@@ -3566,115 +3566,140 @@ class FalukantService extends BaseService {
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}
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async getGifts(hashedUserId) {
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// 1) User & Character optimiert laden (nur benötigte Felder)
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const user = await FalukantUser.findOne({
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include: [
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{ model: User, as: 'user', attributes: ['hashedId'], where: { hashedId: hashedUserId } },
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{
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model: FalukantCharacter,
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as: 'character',
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attributes: ['id', 'titleOfNobility'],
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required: true
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}
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]
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});
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if (!user) throw new Error('User not found');
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const myChar = user.character;
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if (!myChar) throw new Error('Character not found');
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// 2) Beziehung finden und „anderen" Character bestimmen (optimiert: nur benötigte Felder)
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const rel = await Relationship.findOne({
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where: {
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[Op.or]: [
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{ character1Id: myChar.id },
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{ character2Id: myChar.id }
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const startTime = Date.now();
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const timings = {};
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try {
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// 1) User & Character optimiert laden (nur benötigte Felder)
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const step1Start = Date.now();
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const user = await FalukantUser.findOne({
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include: [
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{ model: User, as: 'user', attributes: ['hashedId'], where: { hashedId: hashedUserId } },
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{
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model: FalukantCharacter,
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as: 'character',
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attributes: ['id', 'titleOfNobility'],
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required: true
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}
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]
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},
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include: [
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{
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model: FalukantCharacter,
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as: 'character1',
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attributes: ['id', 'moodId'],
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include: [{
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model: CharacterTrait,
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as: 'traits',
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attributes: ['id'],
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through: { attributes: [] },
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});
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if (!user) throw new Error('User not found');
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const myChar = user.character;
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if (!myChar) throw new Error('Character not found');
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timings.step1_user_character = Date.now() - step1Start;
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// 2) Beziehung finden und „anderen" Character bestimmen (optimiert: nur benötigte Felder)
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const step2Start = Date.now();
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const rel = await Relationship.findOne({
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where: {
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[Op.or]: [
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{ character1Id: myChar.id },
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{ character2Id: myChar.id }
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]
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},
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include: [
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{
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model: FalukantCharacter,
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as: 'character1',
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attributes: ['id', 'moodId'],
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include: [{
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model: CharacterTrait,
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as: 'traits',
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attributes: ['id'],
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through: { attributes: [] },
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required: false
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}],
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required: false
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}],
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},
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{
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model: FalukantCharacter,
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as: 'character2',
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attributes: ['id', 'moodId'],
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include: [{
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model: CharacterTrait,
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as: 'traits',
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attributes: ['id'],
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through: { attributes: [] },
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required: false
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}],
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required: false
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}
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]
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});
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timings.step2_relationship = Date.now() - step2Start;
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// 3) Wenn keine Beziehung gefunden, alle Gifts ohne Filter zurückgeben
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const step3Start = Date.now();
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let relatedTraitIds = [];
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let relatedMoodId = null;
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if (rel) {
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const relatedChar = rel.character1.id === myChar.id ? rel.character2 : rel.character1;
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// Trait-IDs und Mood des relatedChar
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relatedTraitIds = relatedChar.traits ? relatedChar.traits.map(t => t.id) : [];
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relatedMoodId = relatedChar.moodId;
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}
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timings.step3_process_relationship = Date.now() - step3Start;
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// 4) Gifts laden – mit Mood/Trait-Filter nur wenn Beziehung existiert
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const step4Start = Date.now();
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const giftIncludes = [
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{
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model: PromotionalGiftMood,
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as: 'promotionalgiftmoods',
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attributes: ['mood_id', 'suitability'],
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required: false
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},
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{
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model: FalukantCharacter,
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as: 'character2',
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attributes: ['id', 'moodId'],
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include: [{
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model: CharacterTrait,
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as: 'traits',
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attributes: ['id'],
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through: { attributes: [] },
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required: false
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}],
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model: PromotionalGiftCharacterTrait,
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as: 'characterTraits',
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attributes: ['trait_id', 'suitability'],
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required: false
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}
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]
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});
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];
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// 3) Wenn keine Beziehung gefunden, alle Gifts ohne Filter zurückgeben
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let relatedTraitIds = [];
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let relatedMoodId = null;
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if (rel) {
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const relatedChar = rel.character1.id === myChar.id ? rel.character2 : rel.character1;
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// Trait-IDs und Mood des relatedChar
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relatedTraitIds = relatedChar.traits ? relatedChar.traits.map(t => t.id) : [];
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relatedMoodId = relatedChar.moodId;
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}
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// 4) Gifts laden – mit Mood/Trait-Filter nur wenn Beziehung existiert
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const giftIncludes = [
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{
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model: PromotionalGiftMood,
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as: 'promotionalgiftmoods',
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attributes: ['mood_id', 'suitability'],
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required: false
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},
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{
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model: PromotionalGiftCharacterTrait,
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as: 'characterTraits',
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attributes: ['trait_id', 'suitability'],
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required: false
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// Wenn Beziehung existiert, Filter anwenden
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if (rel && relatedMoodId) {
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giftIncludes[0].where = { mood_id: relatedMoodId };
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}
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];
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if (rel && relatedTraitIds.length > 0) {
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giftIncludes[1].where = { trait_id: { [Op.in]: relatedTraitIds } };
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}
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timings.step4_prepare_gift_includes = Date.now() - step4Start;
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// Wenn Beziehung existiert, Filter anwenden
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if (rel && relatedMoodId) {
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giftIncludes[0].where = { mood_id: relatedMoodId };
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// 5) Parallel: Gifts und lowestTitleOfNobility laden
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const step5Start = Date.now();
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const [gifts, lowestTitleOfNobility] = await Promise.all([
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PromotionalGift.findAll({
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include: giftIncludes
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}),
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TitleOfNobility.findOne({ order: [['id', 'ASC']] })
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]);
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timings.step5_load_gifts_and_title = Date.now() - step5Start;
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// 6) Kosten berechnen (getGiftCost ist synchron, kein await nötig)
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const step6Start = Date.now();
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const result = gifts.map(gift => ({
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id: gift.id,
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name: gift.name,
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cost: this.getGiftCost(
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gift.value,
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myChar.titleOfNobility,
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lowestTitleOfNobility.id
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),
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moodsAffects: gift.promotionalgiftmoods, // nur Einträge mit relatedMoodId
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charactersAffects: gift.characterTraits // nur Einträge mit relatedTraitIds
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}));
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timings.step6_calculate_costs = Date.now() - step6Start;
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const totalTime = Date.now() - startTime;
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console.log(`[getGifts] Performance: ${totalTime}ms total`, timings);
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return result;
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} catch (error) {
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console.error('[getGifts] Error:', error);
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throw error;
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}
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if (rel && relatedTraitIds.length > 0) {
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giftIncludes[1].where = { trait_id: { [Op.in]: relatedTraitIds } };
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}
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// 5) Parallel: Gifts und lowestTitleOfNobility laden
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const [gifts, lowestTitleOfNobility] = await Promise.all([
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PromotionalGift.findAll({
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include: giftIncludes
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}),
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TitleOfNobility.findOne({ order: [['id', 'ASC']] })
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]);
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// 6) Kosten berechnen (getGiftCost ist synchron, kein await nötig)
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return gifts.map(gift => ({
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id: gift.id,
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name: gift.name,
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cost: this.getGiftCost(
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gift.value,
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myChar.titleOfNobility,
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lowestTitleOfNobility.id
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),
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moodsAffects: gift.promotionalgiftmoods, // nur Einträge mit relatedMoodId
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charactersAffects: gift.characterTraits // nur Einträge mit relatedTraitIds
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}));
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}
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async getChildren(hashedUserId) {
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