Enhance NPC creation functionality and validation in Admin module
- Updated AdminController to validate the count parameter, ensuring it is between 1 and 500. - Refactored NPC creation logic in AdminService to create NPCs for each city-title combination, improving efficiency. - Enhanced frontend localization files to reflect changes in count descriptions and validation messages. - Updated CreateNPCView to provide user guidance on count input and display detailed creation results.
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@@ -389,13 +389,17 @@ class AdminController {
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try {
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const { userid: userId } = req.headers;
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const { regionIds, minAge, maxAge, minTitleId, maxTitleId, count } = req.body;
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const countValue = parseInt(count) || 1;
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if (countValue < 1 || countValue > 500) {
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return res.status(400).json({ error: 'Count must be between 1 and 500' });
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}
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const result = await AdminService.createNPCs(userId, {
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regionIds: regionIds && regionIds.length > 0 ? regionIds : null,
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minAge: parseInt(minAge) || 0,
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maxAge: parseInt(maxAge) || 100,
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minTitleId: parseInt(minTitleId) || 1,
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maxTitleId: parseInt(maxTitleId) || 19,
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count: parseInt(count) || 1
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count: countValue
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});
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res.status(200).json(result);
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} catch (error) {
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@@ -1156,13 +1156,15 @@ class AdminService {
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const genders = ['male', 'female'];
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const createdNPCs = [];
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const totalNPCs = targetRegions.length * titles.length * count;
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// Erstelle NPCs in einer Transaktion
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// Für jede Stadt-Titel-Kombination wird die angegebene Anzahl erstellt
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await sequelize.transaction(async (t) => {
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for (const region of targetRegions) {
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for (const title of titles) {
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// Erstelle 'count' NPCs für diese Stadt-Titel-Kombination
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for (let i = 0; i < count; i++) {
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// Zufällige Region
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const region = targetRegions[Math.floor(Math.random() * targetRegions.length)];
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// Zufälliges Geschlecht
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const gender = genders[Math.floor(Math.random() * genders.length)];
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@@ -1194,9 +1196,6 @@ class AdminService {
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const birthdate = new Date();
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birthdate.setDate(birthdate.getDate() - randomAge); // 5 Tage = 5 Jahre alt
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// Zufälliger Title
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const title = titles[Math.floor(Math.random() * titles.length)];
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// Erstelle den NPC-Charakter (ohne userId = NPC)
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const npc = await FalukantCharacter.create({
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userId: null, // Wichtig: null = NPC
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@@ -1220,11 +1219,15 @@ class AdminService {
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title: title.labelTr
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});
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}
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}
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}
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});
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return {
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success: true,
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count: createdNPCs.length,
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countPerCombination: count,
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totalCombinations: targetRegions.length * titles.length,
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npcs: createdNPCs
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};
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}
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@@ -122,18 +122,20 @@
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"to": "bis",
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"years": "Jahre",
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"titleRange": "Titel-Bereich",
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"count": "Anzahl",
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"count": "Anzahl pro Stadt-Titel-Kombination",
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"countHelp": "Diese Anzahl wird für jede Kombination aus gewählter Stadt und Titel erstellt.",
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"create": "NPCs erstellen",
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"creating": "Erstelle...",
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"result": "Ergebnis",
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"createdCount": "{count} NPCs wurden erstellt.",
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"combinationInfo": "{perCombination} NPCs pro Kombination × {combinations} Kombinationen = {count} NPCs insgesamt",
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"age": "Alter",
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"errorLoadingRegions": "Fehler beim Laden der Städte.",
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"errorLoadingTitles": "Fehler beim Laden der Titel.",
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"errorCreating": "Fehler beim Erstellen der NPCs.",
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"invalidAgeRange": "Ungültiger Altersbereich.",
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"invalidTitleRange": "Ungültiger Titel-Bereich.",
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"invalidCount": "Ungültige Anzahl (1-100)."
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"invalidCount": "Ungültige Anzahl (1-500)."
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}
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},
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"chatrooms": {
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@@ -149,18 +149,20 @@
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"to": "to",
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"years": "years",
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"titleRange": "Title Range",
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"count": "Count",
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"count": "Count per City-Title Combination",
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"countHelp": "This count will be created for each combination of selected city and title.",
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"create": "Create NPCs",
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"creating": "Creating...",
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"result": "Result",
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"createdCount": "{count} NPCs have been created.",
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"combinationInfo": "{perCombination} NPCs per combination × {combinations} combinations = {count} NPCs total",
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"age": "Age",
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"errorLoadingRegions": "Error loading cities.",
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"errorLoadingTitles": "Error loading titles.",
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"errorCreating": "Error creating NPCs.",
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"invalidAgeRange": "Invalid age range.",
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"invalidTitleRange": "Invalid title range.",
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"invalidCount": "Invalid count (1-100)."
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"invalidCount": "Invalid count (1-500)."
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}
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},
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"chatrooms": {
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@@ -47,7 +47,8 @@
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<div class="form-group">
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<label>{{ $t('admin.falukant.createNPC.count') }}:</label>
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<input type="number" v-model.number="count" min="1" max="100" class="form-input" />
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<input type="number" v-model.number="count" min="1" max="500" class="form-input" />
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<div class="help-text">{{ $t('admin.falukant.createNPC.countHelp') }}</div>
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</div>
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<div class="action-buttons">
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@@ -61,6 +62,13 @@
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<div v-if="result" class="result-section">
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<h2>{{ $t('admin.falukant.createNPC.result') }}</h2>
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<p>{{ $t('admin.falukant.createNPC.createdCount', { count: result.count }) }}</p>
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<p v-if="result.totalCombinations" class="info-text">
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{{ $t('admin.falukant.createNPC.combinationInfo', {
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perCombination: result.countPerCombination,
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combinations: result.totalCombinations,
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total: result.count
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}) }}
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</p>
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<div v-if="result.npcs && result.npcs.length > 0" class="npcs-list">
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<div v-for="npc in result.npcs" :key="npc.id" class="npc-item">
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{{ $t(`falukant.titles.${npc.gender}.${npc.title}`) }} {{ npc.firstName }} {{ npc.lastName }}
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@@ -142,7 +150,7 @@ export default {
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return;
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}
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if (this.count < 1 || this.count > 100) {
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if (this.count < 1 || this.count > 500) {
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this.error = this.$t('admin.falukant.createNPC.invalidCount');
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return;
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}
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@@ -286,4 +294,17 @@ export default {
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border-radius: 4px;
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margin-top: 20px;
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}
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.help-text {
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font-size: 0.9em;
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color: #666;
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margin-top: 5px;
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font-style: italic;
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}
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.info-text {
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font-size: 0.9em;
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color: #155724;
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margin-top: 5px;
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}
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</style>
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