feat(i18n): update Cebuano localization for minigames and enhance UI text
- Added new localized strings for minigames in Cebuano, including loading hints, objectives, and play focus descriptions to improve user experience. - Updated existing translations for clarity and consistency across various game elements. - Enhanced the Match3Game component to utilize localized strings, ensuring dynamic text rendering based on user language preferences. - Included a new entry in .gitignore for the locale audit report to maintain a clean repository.
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@@ -38,7 +38,20 @@
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"objectivesShow": "Show objectives",
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"objectives": "Objectives",
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"loadingBoard": "Preparing game board...",
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"loadingHint": "Level data, objectives and board layout are being synchronized."
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"loadingHint": "Level data, objectives and board layout are being synchronized.",
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"badgeMinigames": "Mini games",
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"objectivesProgress": "{completed}/{total} objectives",
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"movesLeftBadge": "{count} moves left",
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"playFocus": {
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"pausedTitle": "Game is paused",
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"pausedDescription": "Resume the level or restart in a controlled way without losing context.",
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"preparingTitle": "Level is loading",
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"preparingDescription": "Once the level loads, the next goal and main action will appear here.",
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"defaultObjectiveTitle": "Complete the current objective",
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"finishLevelTitle": "Finish the level cleanly",
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"focusDescription": "Focus on this goal first. Already completed: {completed} of {total}.",
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"allObjectivesDoneDescription": "All visible objectives are done. Now finish the level cleanly."
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}
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},
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"taxi": {
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"title": "Taxi Simulator",
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