feat(falukant): enhance marriage actions with production delay handling and UI updates
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Deploy to production / deploy (push) Successful in 2m58s
- Implemented logic in FalukantService to delay running productions when spending time with a spouse, updating the start timestamp accordingly. - Enhanced the response from the spend time API to include details about delayed productions and household order changes. - Updated FamilyView component to display the cost of marriage actions and added a help section detailing the effects of actions, including production delays. - Added new translations for action effects in multiple languages to improve user understanding of the marriage actions.
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@@ -882,7 +882,14 @@
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"giftDecent": "Decent gift",
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"giftLavish": "Lavish gift",
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"reconcile": "Reconcile dispute",
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"costFree": "free",
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"effectHintTitle": "Costs and effects of these actions",
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"effectSpendTime": "Conversation/time together: no money cost, +2 marriage satisfaction, +1 public stability, -2 household order, and +{minutes} minutes on running productions.",
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"effectGifts": "Gifts cost money and have stronger effects: small {small} (+2/+1), decent {decent} (+4/+2), lavish {lavish} (+7/+3).",
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"effectReconcile": "Reconcile dispute: no money cost, +1 marriage satisfaction, +1 public stability.",
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"effectProduction": "Production impact is daemon-based: running productions get +{minutes} minutes via their start timestamp and therefore finish later.",
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"spendTimeSuccess": "The time together has stabilized the marriage.",
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"spendTimeSuccessWithDelay": "The time together has stabilized the marriage. {count} running production(s) were delayed by {minutes} minutes.",
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"giftSuccess": "The gift has improved the marriage.",
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"reconcileSuccess": "The dispute has been eased for now.",
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"actionError": "The action could not be completed."
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