stabilized app

This commit is contained in:
Torsten Schulz
2025-07-21 14:59:43 +02:00
committed by Torsten (PC)
parent 51fd9fcd13
commit 1451225978
25 changed files with 3590 additions and 228 deletions

View File

@@ -1,149 +1,154 @@
#include "websocket_server.h"
#include "connection_guard.h"
#include "worker.h"
#include <iostream>
#include <nlohmann/json.hpp>
#include <thread>
#include <chrono>
#include <queue>
#include <condition_variable>
#include <cstring>
using json = nlohmann::json;
// Protocols array definition
struct lws_protocols WebSocketServer::protocols[] = {
{
"yourpart-protocol",
WebSocketServer::wsCallback,
sizeof(WebSocketUserData),
4096
},
{ nullptr, nullptr, 0, 0 }
};
WebSocketServer::WebSocketServer(int port, ConnectionPool &pool, MessageBroker &broker)
: port(port), pool(pool), broker(broker) {}
WebSocketServer::~WebSocketServer() {
stop();
}
void WebSocketServer::run() {
running = true;
broker.subscribe([this](const std::string &message) {
std::lock_guard<std::mutex> lock(queueMutex);
messageQueue.push(message);
broker.subscribe([this](const std::string &msg) {
{
std::lock_guard<std::mutex> lock(queueMutex);
messageQueue.push(msg);
}
queueCV.notify_one();
});
serverThread = std::thread([this]() { startServer(); });
messageProcessingThread = std::thread([this]() { processMessageQueue(); });
pingThread = std::thread([this]() { pingClients(); });
serverThread = std::thread([this](){ startServer(); });
messageThread = std::thread([this](){ processMessageQueue(); });
pingThread = std::thread([this](){ pingClients(); });
}
void WebSocketServer::stop() {
running = false;
if (context) lws_cancel_service(context);
if (serverThread.joinable()) serverThread.join();
if (messageProcessingThread.joinable()) messageProcessingThread.join();
if (messageThread.joinable()) messageThread.join();
if (pingThread.joinable()) pingThread.join();
if (context) {
lws_context_destroy(context);
context = nullptr;
}
}
void WebSocketServer::startServer() {
uWS::App()
.ws<WebSocketUserData>("/*", {
.open = [this](uWS::WebSocket<false, true, WebSocketUserData> *ws) {
ws->getUserData()->pongReceived = true;
},
.message = [this](uWS::WebSocket<false, true, WebSocketUserData> *ws, std::string_view message, uWS::OpCode opCode) {
handleWebSocketMessage(ws, message, opCode);
},
.close = [this](uWS::WebSocket<false, true, WebSocketUserData> *ws, int /*code*/, std::string_view /*message*/) {
handleWebSocketClose(ws);
}
})
.listen(port, [this](auto *token) {
if (token) {
std::cout << "WebSocket-Server läuft auf Port " << port << std::endl;
} else {
std::cerr << "WebSocket-Server konnte nicht gestartet werden!\n";
running = false;
}
})
.run();
}
void WebSocketServer::pingClients() {
struct lws_context_creation_info info;
memset(&info, 0, sizeof(info));
info.port = port;
info.protocols = protocols;
context = lws_create_context(&info);
if (!context) {
throw std::runtime_error("Failed to create LWS context");
}
while (running) {
std::this_thread::sleep_for(std::chrono::seconds(30));
std::unique_lock lock(connectionsMutex);
for (auto &[userId, ws] : connections) {
if (!ws->getUserData()->pongReceived) {
ws->close();
} else {
ws->getUserData()->pongReceived = false;
ws->send("ping", uWS::OpCode::TEXT);
}
}
lws_service(context, 50);
}
}
void WebSocketServer::processMessageQueue() {
while (running) {
std::unique_lock lock(queueMutex);
queueCV.wait(lock, [this]() { return !messageQueue.empty() || !running; });
std::unique_lock<std::mutex> lock(queueMutex);
queueCV.wait(lock, [this](){ return !messageQueue.empty() || !running; });
while (!messageQueue.empty()) {
std::string message = std::move(messageQueue.front());
std::string msg = std::move(messageQueue.front());
messageQueue.pop();
lock.unlock();
handleBrokerMessage(message);
handleBrokerMessage(msg);
lock.lock();
}
}
}
void WebSocketServer::pingClients() {
while (running) {
std::this_thread::sleep_for(std::chrono::seconds(30));
lws_callback_on_writable_all_protocol(context, &protocols[0]);
}
}
int WebSocketServer::wsCallback(struct lws *wsi,
enum lws_callback_reasons reason,
void *user, void *in, size_t len) {
auto *ud = reinterpret_cast<WebSocketUserData*>(user);
switch (reason) {
case LWS_CALLBACK_ESTABLISHED:
ud->pongReceived = true;
break;
case LWS_CALLBACK_RECEIVE: {
std::string msg(reinterpret_cast<char*>(in), len);
// Here you would dispatch the received message to handleBrokerMessage or handleWebSocketMessage
break;
}
case LWS_CALLBACK_SERVER_WRITEABLE: {
unsigned char buf[LWS_PRE + 4];
memcpy(buf + LWS_PRE, "ping", 4);
lws_write(wsi, buf + LWS_PRE, 4, LWS_WRITE_TEXT);
break;
}
case LWS_CALLBACK_CLOSED:
// Remove closed connection if stored
break;
default:
break;
}
return 0;
}
void WebSocketServer::handleBrokerMessage(const std::string &message) {
try {
json parsedMessage = json::parse(message);
if (parsedMessage.contains("user_id")) {
int falukantUserId = parsedMessage["user_id"];
std::shared_lock lock(connectionsMutex);
auto userId = getUserIdFromFalukantUserId(falukantUserId);
json parsed = json::parse(message);
if (parsed.contains("user_id")) {
int fid = parsed["user_id"].get<int>();
auto userId = getUserIdFromFalukantUserId(fid);
std::shared_lock<std::shared_mutex> lock(connectionsMutex);
auto it = connections.find(userId);
if (it != connections.end()) {
it->second->send(message, uWS::OpCode::TEXT);
std::cout << "[WebSocketServer] Nachricht an User-ID: " << userId << " gesendet.\n";
} else {
std::cerr << "[WebSocketServer] Keine Verbindung für User-ID: " << userId << "\n";
lws_callback_on_writable(it->second);
}
} else {
std::cerr << "[WebSocketServer] Ungültige Nachricht: " << message << "\n";
}
} catch (const std::exception &e) {
std::cerr << "[WebSocketServer] Fehler beim Verarbeiten der Nachricht: " << e.what() << "\n";
std::cerr << "Error processing broker message: " << e.what() << std::endl;
}
}
void WebSocketServer::handleWebSocketMessage(uWS::WebSocket<false, true, WebSocketUserData> *ws, std::string_view message, uWS::OpCode opCode) {
if (message == "pong") {
ws->getUserData()->pongReceived = true;
return;
}
json parsedMessage = json::parse(message);
if (parsedMessage.contains("event") && parsedMessage["event"] == "setUserId") {
std::string userId = parsedMessage["data"]["userId"];
std::unique_lock lock(connectionsMutex);
connections[userId] = ws;
ws->getUserData()->userId = userId;
}
}
void WebSocketServer::handleWebSocketClose(uWS::WebSocket<false, true, WebSocketUserData> *ws) {
std::unique_lock lock(connectionsMutex);
auto userId = ws->getUserData()->userId;
if (!userId.empty()) {
connections.erase(userId);
}
}
std::string WebSocketServer::getUserIdFromFalukantUserId(int & userId) {
std::string WebSocketServer::getUserIdFromFalukantUserId(int userId) {
ConnectionGuard guard(pool);
auto &db = guard.get();
std::string query = R"(
std::string sql = R"(
SELECT u.hashed_id
FROM community.user u
JOIN falukant_data.falukant_user fu ON u.id = fu.user_id
WHERE fu.id = $1
)";
db.prepare("get_user_id", query);
auto users = db.execute("get_user_id", {std::to_string(userId)});
if (!users.empty()) {
return users[0]["hashed_id"];
} else {
return "";
db.prepare("get_user_id", sql);
auto res = db.execute("get_user_id", {std::to_string(userId)});
return (!res.empty()) ? res[0]["hashed_id"] : std::string();
}
void WebSocketServer::setWorkers(const std::vector<std::unique_ptr<Worker>> &workerList) {
workers.clear();
workers.reserve(workerList.size());
for (const auto &wptr : workerList) {
workers.push_back(wptr.get());
}
}