Files
yourchat/src/core/chat_user.h
Torsten Schulz (local) 864d86aa09 Refactor chat system: Introduce ChatRoom and ChatUser classes
- Created ChatRoom class to manage chat room functionalities, including user management, message handling, and game mechanics.
- Developed ChatUser class to represent individual users, handling user-specific actions and interactions within chat rooms.
- Implemented a Config class for loading configuration settings from a JSON file.
- Established a Server class to manage connections, handle requests, and facilitate communication between users and chat rooms.
- Introduced a Database class for database interactions, utilizing PostgreSQL for user and room data management.
- Added utility functions in the Base class for JSON handling and socket communication.
- Created Object classes for Room and User to encapsulate their properties and behaviors.
- Updated main function to initialize server and load chat rooms from configuration.
2025-08-11 16:07:15 +02:00

72 lines
2.1 KiB
C++

#ifndef YC_LIB_CHAT_USER_H
#define YC_LIB_CHAT_USER_H
#include <memory>
#include <string>
#include <set>
#include <json/json.h>
#include <thread>
#include "lib/base.h"
#include "object/user.h"
namespace Yc
{
namespace Lib
{
class ChatRoom;
class ChatUser : public Base, public std::enable_shared_from_this<ChatUser>
{
public:
enum MsgType
{
error = -1,
token = 1,
userListe = 2,
roomList = 3,
message = 4,
system = 5,
scream = 6,
dosomething = 7,
dice = 8,
result = 9
};
ChatUser(std::shared_ptr<ChatRoom> parent, std::string name, std::string color, int socket);
~ChatUser();
std::string name() const;
bool validateToken(std::string token);
bool isUser(std::shared_ptr<ChatUser> toValidate);
void sendMsg(MsgType type, std::string message, std::string userName, std::string color);
void sendMsg(MsgType type, const char *message, std::string userName, std::string color);
void sendMsg(MsgType type, Json::Value message, std::string userName, std::string color);
void checkerTask();
void stop();
std::string color() const;
void setParent(std::shared_ptr<ChatRoom> parent);
private:
std::shared_ptr<ChatRoom> _parent;
Yc::Object::User _user;
std::string _name;
std::string _color;
int _socket;
std::string _token;
bool _stop;
std::unique_ptr<std::thread> thread;
void send(std::string out);
void send(Json::Value out);
void handleMessage(std::string message);
void doDice();
void changeRoom(std::string newRoom, std::string password);
void checkString(std::string message);
void sendUserList();
};
} // namespace Lib
} // namespace Yc
#endif // YC_LIB_CHAT_USER_H