- Introduced a new overloaded method `accessAllowed` in `ChatRoom` to include user age verification for adult rooms. - Added `falukant_user_id` method in `ChatUser` to retrieve user ID for age checks. - Implemented `getUserAge` method in `ChatUser` to fetch and decrypt user birthdate from the database for age validation. - Updated `roomAllowed` methods in `Server` and `SSLServer` to utilize the new access control logic, ensuring proper user context is considered. - Enhanced debugging output for better traceability during access checks.
156 lines
6.1 KiB
C++
Executable File
156 lines
6.1 KiB
C++
Executable File
// renamed from room.h
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#ifndef YC_LIB_CHAT_ROOM_H
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#define YC_LIB_CHAT_ROOM_H
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#include <vector>
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#include <string>
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#include <queue>
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#include <thread>
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#include <future>
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#include <utility>
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#include <vector>
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#include <map>
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#include <chrono>
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#include "lib/base.h"
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#include "chat_user.h"
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#include "object/room.h"
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#include "lib/database.h"
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namespace Yc
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{
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namespace Lib
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{
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class Server;
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class ChatRoom : public Base, public std::enable_shared_from_this<ChatRoom>
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{
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public:
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enum RoomType
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{
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none = 0,
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dice = 1,
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poker = 2,
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rounds = 4,
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password = 8
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};
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ChatRoom(std::shared_ptr<Server> parent, Json::Value roomParams);
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~ChatRoom();
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std::shared_ptr<Server> getServer() const { return _parent; }
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void run();
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std::string name();
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bool addUser(std::string userName, std::string color, std::string password, int socket);
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bool addUser(std::string userName, std::string color, std::string password, void* wsi);
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bool addUser(std::string userName, std::string color, std::string password, void* wsi, std::string token);
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bool addUser(std::shared_ptr<ChatUser> user, std::string password);
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bool userNameExists(std::string userName);
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void removeUser(std::string _token, bool silent = false);
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void removeUser(std::shared_ptr<ChatUser> user, bool silent = false);
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void removeUserDisconnected(std::shared_ptr<ChatUser> userToRemove);
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void setStop();
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void addMessage(ChatUser::MsgType type, const char *messageText, std::string userName = "", std::string color = "");
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void addMessage(ChatUser::MsgType type, std::string messageText, std::string userName = "", std::string color = "");
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void addMessage(ChatUser::MsgType type, Json::Value messageText, std::string userName = "", std::string color = "");
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void setDatabase(std::shared_ptr<Yc::Lib::Database> database);
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RoomType type();
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bool isType(RoomType type);
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bool canDice();
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void sendToAllUsers(ChatUser::MsgType type, Json::Value message);
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unsigned int addDice(std::shared_ptr<ChatUser> user, int diceValue);
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bool accessAllowed(std::string userName, std::string password);
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bool accessAllowed(std::string userName, std::string password, std::shared_ptr<ChatUser> user);
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bool userIsInRoom(std::string userName);
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std::shared_ptr<ChatUser> findUserByName(std::string userName);
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std::shared_ptr<ChatUser> findUserByToken(std::string token);
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void addUserWhenQueueEmpty(std::shared_ptr<ChatUser> user);
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bool userToNewRoom(std::shared_ptr<ChatUser> user, std::string newRoom, std::string password);
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unsigned int flags();
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Json::Value userList();
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// Message structure for internal use
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struct Message
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{
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ChatUser::MsgType type;
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std::string messageTr;
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std::string userName;
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std::string color;
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};
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// Refactored helper methods
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bool hasMessagesToProcess() const;
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void processMessageQueue();
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void broadcastMessageToUsers(const Message& message);
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bool shouldSuppressMessageForUser(const Message& message, std::shared_ptr<ChatUser> user) const;
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bool isDiceRoom() const;
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// Neue Würfel-Funktionen
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bool startDiceGame(int rounds, std::shared_ptr<ChatUser> admin);
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bool rollDice(std::shared_ptr<ChatUser> user, int diceValue);
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void endDiceGame();
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bool isDiceGameRunning() const { return _diceGameRunning; }
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int getCurrentRound() const { return _currentRound; }
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int getTotalRounds() const { return _totalRounds; }
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// Raumliste neu laden
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void reloadRoomList();
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private:
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struct DiceResult
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{
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std::string userName;
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int diceValue;
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std::chrono::steady_clock::time_point rollTime;
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bool valid;
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};
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std::shared_ptr<Server> _parent;
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std::shared_ptr<Yc::Lib::Database> _database;
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std::string _name;
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std::string _password;
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std::vector<std::string> _allowedUsers;
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RoomType _type;
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std::vector<std::shared_ptr<ChatUser>> _users;
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bool _blocked;
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bool _stop;
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std::queue<Message> _msgQueue;
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std::unique_ptr<std::thread> thread;
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bool _roundRunning;
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time_t _roundStart;
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time_t _lastRoundEnd;
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int _roundLength;
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std::vector<std::pair<std::shared_ptr<ChatUser>, int>> _diceValues;
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Yc::Object::Room _room;
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// Neue Würfel-Spiel-Variablen
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bool _diceGameRunning;
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int _currentRound;
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int _totalRounds;
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std::chrono::steady_clock::time_point _roundStartTime;
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std::chrono::steady_clock::time_point _gameStartTime;
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std::map<std::string, std::vector<DiceResult>> _gameResults; // userName -> Runden-Ergebnisse
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std::map<std::string, bool> _hasRolledThisRound; // userName -> hat in dieser Runde gewürfelt
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std::thread _roundTimerThread;
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void _handleDice();
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void _startDiceRound();
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void _endDiceRound();
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void _initRound();
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void _showDiceRoundResults();
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// Neue Würfel-Funktionen
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void _startRoundTimer();
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void _endRoundTimer();
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void _processRoundResults();
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void _showGameResults();
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void _resetRound();
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bool _isUserAdmin(std::shared_ptr<ChatUser> user) const;
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};
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} // namespace Lib
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} // namespace Yc
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#endif // YC_LIB_CHAT_ROOM_H
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