Added some functionality
This commit is contained in:
1
base.cpp
1
base.cpp
@@ -5,6 +5,7 @@
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#include <unistd.h>
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#include <sys/socket.h>
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#include <memory>
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#include <iostream>
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namespace Yc {
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namespace Lib {
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@@ -8,10 +8,11 @@
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"connectstring": "tsschulz.de:1521/yourpart"
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},
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"room-types": {
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0: "Standard",
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1: "Dice possible",
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2: "Poker possible",
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4: "Room will work with rounds"
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"0": "Standard",
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"1": "Dice possible",
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"2": "Poker possible",
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"4": "Room will work with rounds",
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"8": "protected"
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},
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"rooms": [
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{
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@@ -28,6 +29,5 @@
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"type": 5,
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"roundlength": 20
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}
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],
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]
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}
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19
room.cpp
19
room.cpp
@@ -7,6 +7,7 @@
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#include <time.h>
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#include <algorithm>
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#include <utility>
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#include <thread>
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namespace Yc {
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namespace Lib {
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@@ -25,7 +26,6 @@ namespace Yc {
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_type = (RoomType)roomParams["type"].asInt();
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_roundLength = roomParams["roundlength"].asInt();
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_lastRoundEnd = std::time(NULL);
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mutexQueue.unlock();
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thread = new std::thread(&Room::run, this);
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}
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@@ -35,22 +35,20 @@ namespace Yc {
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void Room::run() {
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while (!_stop) {
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mutexQueue.lock();
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if (_msgQueue.size() > 0 && !_blocked) {
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_blocked = true;
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while (_msgQueue.size() > 0) {
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Message message = _msgQueue.front();
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_msgQueue.pop();
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for (auto &user: _users) {
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user->sendMsg(message.type, message.messageTr, message.userName, message.color);
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}
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_msgQueue.pop();
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}
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_blocked = false;
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}
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if ((_type & dice) == dice) {
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_handleDice();
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}
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mutexQueue.unlock();
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std::this_thread::sleep_for(std::chrono::milliseconds(50));
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}
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}
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@@ -70,6 +68,7 @@ namespace Yc {
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bool Room::addUser(User *user, std::string password) {
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if (password == _password) {
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_users.push_back(user);
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user->setParent(this);
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_initRound();
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return true;
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}
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@@ -114,7 +113,7 @@ namespace Yc {
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}
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void Room::addMessage(User::MsgType type, const char *messageText, std::string userName, std::string color) {
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addMessage(type, messageText, userName, color);
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addMessage(type, (std::string)messageText, userName, color);
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}
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void Room::addMessage(User::MsgType type, std::string messageText, std::string userName, std::string color) {
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@@ -131,9 +130,11 @@ namespace Yc {
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}
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void Room::addUserWhenQueueEmpty(User *user) {
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mutexQueue.lock();
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while (_msgQueue.size() > 0) {
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std::this_thread::sleep_for(std::chrono::milliseconds(100));
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}
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_users.push_back(user);
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mutexQueue.unlock();
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user->setParent(this);
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}
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bool Room::userToNewRoom(User *user, std::string newRoom, std::string password) {
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@@ -190,12 +191,12 @@ namespace Yc {
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void Room::_handleDice() {
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if (((_type & rounds) == rounds)) {
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if ((_users.size() < 2 && _roundRunning) || (!_roundRunning && _roundStart + _roundLength >= time(NULL))) {
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if (_roundRunning && (_users.size() < 2 || _roundStart + _roundLength >= time(NULL))) {
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_lastRoundEnd = time(NULL);
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_roundRunning = false;
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addMessage(User::system, "round_ends");
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_showDiceRoundResults();
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} else if (!_roundRunning && _lastRoundEnd <= time(NULL) - 15) {
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} else if (!_roundRunning && _lastRoundEnd <= time(NULL) - 15 && _users.size() >= 2) {
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_roundStart = time(NULL);
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_roundRunning = true;
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_diceValues.clear();
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1
room.h
1
room.h
@@ -71,7 +71,6 @@ namespace Yc {
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time_t _lastRoundEnd;
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int _roundLength;
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std::vector<std::pair<User *, int>> _diceValues;
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std::mutex mutexQueue;
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void _handleDice();
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void _startDiceRound();
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void _endDiceRound();
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@@ -91,6 +91,7 @@ namespace Yc {
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userMsg["to"] = newRoom;
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for (auto &room: _rooms) {
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if (room->userIsInRoom(user->name())) {
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room->removeUser(user);
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Json::Value msg = Json::objectValue;
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msg["tr"] = "room_change_to";
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msg["to"] = newRoom;
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30
user.cpp
30
user.cpp
@@ -26,7 +26,6 @@ namespace Yc {
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}
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User::~User() {
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delete thread;
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_parent->addMessage(User::system, std::string("leaved_chat"), _name, _color);
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}
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@@ -73,7 +72,6 @@ namespace Yc {
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tv.tv_sec = 0;
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tv.tv_usec = 500;
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int selectResult = select(_socket + 1, &readSd, NULL, NULL, &tv);
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std::cout << selectResult << "/" << FD_ISSET(_socket, &readSd) << std::endl;
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if (selectResult == 1 && FD_ISSET(_socket, &readSd) == 1) {
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_parent->removeUser(_token);
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_stop = true;
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@@ -84,7 +82,6 @@ namespace Yc {
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if (msg == "") {
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continue;
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}
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std::cout << msg << std::endl;
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handleMessage(msg);
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}
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}
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@@ -97,6 +94,10 @@ namespace Yc {
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return _color;
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}
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void User::setParent(Room *parent) {
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_parent = parent;
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}
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void User::send(std::string out) {
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Base::send(_socket, out);
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}
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@@ -107,8 +108,12 @@ namespace Yc {
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void User::handleMessage(std::string message) {
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Json::Value jsonTree = getJsonTree(message);
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if (jsonTree["token"].asString() != _token) {
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std::cout << "token wrong:" << jsonTree["token"].asString() << "/" << _token << std::endl;
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return;
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}
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if (jsonTree["type"].asString() == "message") {
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_parent->addMessage(User::message, jsonTree["message"].asString(), _name, _color);
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checkString(jsonTree["message"].asString());
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} else if (jsonTree["type"].asString() == "dice") {
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doDice();
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} else if (jsonTree["type"].asString() == "scream") {
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@@ -120,6 +125,23 @@ namespace Yc {
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}
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}
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void User::checkString(std::string message) {
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if (message.substr(0, 6) == "/join ") {
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message = message.substr(6);
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if (message.find(" ") == std::string::npos) {
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changeRoom(message, "");
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} else {
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std::string room = message.substr(0, message.find(" "));
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std::string password = message.substr(message.find(" ") + 1);
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changeRoom(room, password);
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}
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} else if (message == "/dice") {
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doDice();
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} else {
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_parent->addMessage(User::message, message, _name, _color);
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}
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}
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void User::doDice() {
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switch (_parent->addDice(this, (rand() % 6) + 1)) {
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case 1:
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2
user.h
2
user.h
@@ -37,6 +37,7 @@ namespace Yc {
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void checkerTask();
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void stop();
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std::string color() const;
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void setParent(Room *parent);
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private:
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Room *_parent;
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std::string _name;
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@@ -50,6 +51,7 @@ namespace Yc {
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void handleMessage(std::string message);
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void doDice();
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void changeRoom(std::string newRoom, std::string password);
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void checkString(std::string message);
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};
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} // namespace Lib
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