Added some functionality

This commit is contained in:
Torsten Schulz
2017-07-28 20:14:51 +02:00
parent b9d2b3e347
commit 984f39479f
7 changed files with 46 additions and 20 deletions

View File

@@ -7,6 +7,7 @@
#include <time.h>
#include <algorithm>
#include <utility>
#include <thread>
namespace Yc {
namespace Lib {
@@ -25,7 +26,6 @@ namespace Yc {
_type = (RoomType)roomParams["type"].asInt();
_roundLength = roomParams["roundlength"].asInt();
_lastRoundEnd = std::time(NULL);
mutexQueue.unlock();
thread = new std::thread(&Room::run, this);
}
@@ -35,22 +35,20 @@ namespace Yc {
void Room::run() {
while (!_stop) {
mutexQueue.lock();
if (_msgQueue.size() > 0 && !_blocked) {
_blocked = true;
while (_msgQueue.size() > 0) {
Message message = _msgQueue.front();
_msgQueue.pop();
for (auto &user: _users) {
user->sendMsg(message.type, message.messageTr, message.userName, message.color);
}
_msgQueue.pop();
}
_blocked = false;
}
if ((_type & dice) == dice) {
_handleDice();
}
mutexQueue.unlock();
std::this_thread::sleep_for(std::chrono::milliseconds(50));
}
}
@@ -70,6 +68,7 @@ namespace Yc {
bool Room::addUser(User *user, std::string password) {
if (password == _password) {
_users.push_back(user);
user->setParent(this);
_initRound();
return true;
}
@@ -114,7 +113,7 @@ namespace Yc {
}
void Room::addMessage(User::MsgType type, const char *messageText, std::string userName, std::string color) {
addMessage(type, messageText, userName, color);
addMessage(type, (std::string)messageText, userName, color);
}
void Room::addMessage(User::MsgType type, std::string messageText, std::string userName, std::string color) {
@@ -131,9 +130,11 @@ namespace Yc {
}
void Room::addUserWhenQueueEmpty(User *user) {
mutexQueue.lock();
while (_msgQueue.size() > 0) {
std::this_thread::sleep_for(std::chrono::milliseconds(100));
}
_users.push_back(user);
mutexQueue.unlock();
user->setParent(this);
}
bool Room::userToNewRoom(User *user, std::string newRoom, std::string password) {
@@ -190,12 +191,12 @@ namespace Yc {
void Room::_handleDice() {
if (((_type & rounds) == rounds)) {
if ((_users.size() < 2 && _roundRunning) || (!_roundRunning && _roundStart + _roundLength >= time(NULL))) {
if (_roundRunning && (_users.size() < 2 || _roundStart + _roundLength >= time(NULL))) {
_lastRoundEnd = time(NULL);
_roundRunning = false;
addMessage(User::system, "round_ends");
_showDiceRoundResults();
} else if (!_roundRunning && _lastRoundEnd <= time(NULL) - 15) {
} else if (!_roundRunning && _lastRoundEnd <= time(NULL) - 15 && _users.size() >= 2) {
_roundStart = time(NULL);
_roundRunning = true;
_diceValues.clear();