Verbessere Benutzerkommunikation im ChatRoom durch optimierte Nachrichtenreihenfolge
- Füge Debug-Ausgaben hinzu, um den Ablauf beim Hinzufügen neuer Benutzer zu protokollieren. - Sende wichtige Nachrichten (Raum- und Benutzerlisten) an den neuen Benutzer, bevor der checkerTask-Thread gestartet wird, um sicherzustellen, dass alle relevanten Informationen rechtzeitig bereitgestellt werden. - Implementiere eine kurze Verzögerung, um den Abschluss des WebSocket-Handshakes zu gewährleisten, bevor Nachrichten gesendet werden.
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@@ -122,22 +122,39 @@ namespace Yc
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newUser = std::make_shared<ChatUser>(shared_from_this(), _userName, color, socket);
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}
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_users.push_back(newUser);
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newUser->start();
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// Sende zuerst alle wichtigen Nachrichten, bevor der checkerTask Thread startet
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#ifdef YC_DEBUG
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std::cout << "[Debug] addUser: Starting message sequence for user: " << newUser->name() << std::endl;
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#endif
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if (_parent) {
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Json::Value roomList = _parent->jsonRoomList();
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#ifdef YC_DEBUG
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std::cout << "[Debug] addUser: Sending roomList to user: " << newUser->name() << std::endl;
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#endif
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newUser->sendMsg(ChatUser::roomList, roomList, "", "");
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}
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// Kurze Pause, damit der WebSocket-Handshake vollständig abgeschlossen ist
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#ifdef YC_DEBUG
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std::cout << "[Debug] addUser: Waiting 100ms for WebSocket handshake..." << std::endl;
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#endif
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std::this_thread::sleep_for(std::chrono::milliseconds(100));
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// Sende aktuelle Userliste an den neuen User
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Json::Value currentUserList = userList();
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#ifdef YC_DEBUG
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std::cout << "[Debug] addUser: Sending userListe to user: " << newUser->name() << std::endl;
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#endif
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newUser->sendMsg(ChatUser::userListe, currentUserList, "", "");
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// Sende aktualisierte Userliste an alle anderen User im Raum
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for (auto &existingUser : _users) {
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if (existingUser != newUser) {
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#ifdef YC_DEBUG
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std::cout << "[Debug] addUser: Sending userListe to existing user: " << existingUser->name() << std::endl;
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#endif
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existingUser->sendMsg(ChatUser::userListe, currentUserList, "", "");
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}
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}
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@@ -147,6 +164,13 @@ namespace Yc
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std::cout << "[Debug] addUser: Sending 'user_entered_chat' message for user: " << newUser->name() << std::endl;
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#endif
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addMessage(ChatUser::system, "user_entered_chat", newUser->name(), newUser->color());
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// Starte den checkerTask Thread erst nach dem Senden aller wichtigen Nachrichten
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#ifdef YC_DEBUG
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std::cout << "[Debug] addUser: Starting checkerTask thread for user: " << newUser->name() << std::endl;
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#endif
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newUser->start();
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_initRound();
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return true;
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}
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@@ -252,9 +252,20 @@ namespace Yc
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void ChatUser::checkerTask()
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{
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try {
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#ifdef YC_DEBUG
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std::cout << "[Debug] checkerTask started for user: " << _name << " (socket: " << _socket << ")" << std::endl;
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#endif
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// Warte kurz, damit der WebSocket-Handshake vollständig abgeschlossen ist
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#ifdef YC_DEBUG
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std::cout << "[Debug] checkerTask: Waiting 500ms for WebSocket handshake..." << std::endl;
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#endif
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std::this_thread::sleep_for(std::chrono::milliseconds(500));
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#ifdef YC_DEBUG
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std::cout << "[Debug] checkerTask: Starting heartbeat monitoring for user: " << _name << std::endl;
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#endif
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// Heartbeat-Intervall: Alle 10 Sekunden Verbindung prüfen
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const int HEARTBEAT_INTERVAL = 2;
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int heartbeatCounter = 0;
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@@ -358,11 +369,15 @@ namespace Yc
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// Prüfe ob Socket noch gültig ist
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if (_socket < 0 || _stop) {
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#ifdef YC_DEBUG
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std::cout << "[Debug] Skipping send - socket invalid or user stopped" << std::endl;
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std::cout << "[Debug] Skipping send - socket invalid (" << _socket << ") or user stopped (" << _stop << ") for user: " << _name << std::endl;
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#endif
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return;
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}
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#ifdef YC_DEBUG
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std::cout << "[Debug] Sending message to user: " << _name << " (socket: " << _socket << ")" << std::endl;
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#endif
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// Entferne ggf. Token-Felder aus JSON-Strings und sende über Socket/WebSocket
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Base::sanitizeTokensInString(out);
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Base::send(_socket, out);
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@@ -372,11 +387,15 @@ namespace Yc
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// Prüfe ob Socket noch gültig ist
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if (_socket < 0 || _stop) {
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#ifdef YC_DEBUG
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std::cout << "[Debug] Skipping send - socket invalid or user stopped" << std::endl;
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std::cout << "[Debug] Skipping send - socket invalid (" << _socket << ") or user stopped (" << _stop << ") for user: " << _name << std::endl;
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#endif
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return;
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}
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#ifdef YC_DEBUG
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std::cout << "[Debug] Sending JSON message to user: " << _name << " (socket: " << _socket << ")" << std::endl;
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#endif
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// Entferne rekursiv alle Token-Felder und sende über Socket/WebSocket
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Base::sanitizeTokens(out);
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Base::send(_socket, out);
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