Verbessere Shutdown-Logik und Ressourcenbereinigung in Server- und ChatRoom-Klassen

- Implementiere eine ordnungsgemäße Bereinigung von Server- und ChatRoom-Ressourcen beim Herunterfahren.
- Aktualisiere die Destruktoren in `ChatRoom` und `Server`, um sicherzustellen, dass alle Benutzer-Threads gestoppt und aufgeräumt werden.
- Füge Überprüfungen hinzu, um doppelte Stop-Vorgänge zu vermeiden und die Stabilität zu erhöhen.
- Optimiere die Logging-Ausgaben für den Server-Stopp-Prozess zur besseren Nachverfolgbarkeit.
This commit is contained in:
Torsten Schulz (local)
2025-09-04 14:32:12 +02:00
parent 8d0d1bc187
commit 2c6901f989
5 changed files with 79 additions and 9 deletions

View File

@@ -22,7 +22,8 @@ namespace Yc {
Server::Server(std::shared_ptr<Yc::Lib::Config> config, std::shared_ptr<Yc::Lib::Database> database) :
_config(std::move(config)),
_database(std::move(database)),
_stop(false) {
_stop(false),
_socket(-1) {
int port = 1235;
try {
Json::Value p = _config->value("server", "port");
@@ -43,24 +44,39 @@ namespace Yc {
// Fallback to IPv4
close(_socket);
_socket = socket(AF_INET, SOCK_STREAM, 0);
if (_socket < 0) {
std::cout << "socket create failed" << std::endl;
exit(-1);
}
setsockopt(_socket, SOL_SOCKET, SO_REUSEADDR, (char *)&opt, sizeof(opt));
flags = 1; setsockopt(_socket, IPPROTO_TCP, TCP_NODELAY, (void *)&flags, sizeof(flags));
ka = 1; setsockopt(_socket, SOL_SOCKET, SO_KEEPALIVE, &ka, sizeof(ka));
struct sockaddr_in addr4{}; addr4.sin_family = AF_INET; addr4.sin_addr.s_addr = INADDR_ANY; addr4.sin_port = htons(port);
if (bind(_socket, (struct sockaddr *)&addr4, sizeof(addr4)) != 0) {
std::cout << "bind not possible" << std::endl; exit(-1);
std::cout << "bind not possible on IPv4" << std::endl;
close(_socket);
_socket = -1;
exit(-1);
}
std::cout << "[YourChat] Server gestartet. Lausche auf Port " << port << " (IPv4)" << std::endl;
}
} else {
// Fallback to IPv4 directly
_socket = socket(AF_INET, SOCK_STREAM, 0);
if (_socket < 0) { std::cout << "socket create failed" << std::endl; exit(-1);}
if (_socket < 0) {
std::cout << "socket create failed" << std::endl;
exit(-1);
}
setsockopt(_socket, SOL_SOCKET, SO_REUSEADDR, (char *)&opt, sizeof(opt));
int flags = 1; setsockopt(_socket, IPPROTO_TCP, TCP_NODELAY, (void *)&flags, sizeof(flags));
int ka = 1; setsockopt(_socket, SOL_SOCKET, SO_KEEPALIVE, &ka, sizeof(ka));
struct sockaddr_in addr4{}; addr4.sin_family = AF_INET; addr4.sin_addr.s_addr = INADDR_ANY; addr4.sin_port = htons(port);
if (bind(_socket, (struct sockaddr *)&addr4, sizeof(addr4)) != 0) { std::cout << "bind not possible" << std::endl; exit(-1);}
if (bind(_socket, (struct sockaddr *)&addr4, sizeof(addr4)) != 0) {
std::cout << "bind not possible on IPv4" << std::endl;
close(_socket);
_socket = -1;
exit(-1);
}
std::cout << "[YourChat] Server gestartet. Lausche auf Port " << port << " (IPv4)" << std::endl;
}
}
@@ -74,21 +90,35 @@ namespace Yc {
}
void Server::stop() {
if (_stop) {
return; // Already stopped
}
std::cout << "[YourChat] Stopping regular server..." << std::endl;
_stop = true;
// Stop all rooms
for (auto& room : _rooms) {
room->setStop();
if (room) {
room->setStop();
}
}
// Clear rooms list to ensure proper cleanup order
_rooms.clear();
std::cout << "[YourChat] Regular server stopped." << std::endl;
}
void Server::run() {
if (_socket < 0) {
std::cout << "Invalid socket, cannot start server" << std::endl;
return;
}
if (listen(_socket, 5) < 0) {
std::cout << "listen not possible" << std::endl;
exit(-1);
std::cout << "listen not possible: " << strerror(errno) << std::endl;
return;
}
timeval origTv;
origTv.tv_sec = 1; // Shorter timeout for more responsive shutdown