refactor(autoFetchMatchResultsService, MYTISCHTENNIS_AUTO_FETCH_README.md, Optimization TODO): enhance data processing and documentation
- Refactored the `autoFetchMatchResultsService` to separate single and double player statistics processing into distinct methods, improving code clarity and maintainability. - Updated the README to reflect the current status of rating updates and match results, marking them as active and detailing their functionalities. - Closed several TODOs in the optimization documentation, confirming the implementation of previously outlined tasks and ensuring no open inline TODOs remain in the main views.
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@@ -504,13 +504,6 @@ class AutoFetchMatchResultsService {
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* Process and store team data from myTischtennis
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*/
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async processTeamData(team, data) {
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// TODO: Implement data processing and storage
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// This would typically involve:
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// 1. Extract player statistics from data.data.balancesheet
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// 2. Match players with local Member records (by player_id or name)
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// 3. Update or create match statistics
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// 4. Store historical data for tracking changes
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devLog(`Processing data for team ${team.name}`);
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if (!data.data || !data.data.balancesheet || !Array.isArray(data.data.balancesheet)) {
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@@ -521,47 +514,8 @@ class AutoFetchMatchResultsService {
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let processedCount = 0;
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for (const teamData of data.data.balancesheet) {
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// Process single player statistics
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if (teamData.single_player_statistics) {
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for (const playerStat of teamData.single_player_statistics) {
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devLog(`Player: ${playerStat.player_firstname} ${playerStat.player_lastname} (ID: ${playerStat.player_id})`);
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devLog(` Points won: ${playerStat.points_won}, Points lost: ${playerStat.points_lost}`);
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// Try to match player with local Member
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const member = await this.matchPlayer(
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playerStat.player_id,
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playerStat.player_firstname,
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playerStat.player_lastname
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);
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if (member) {
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devLog(` Matched with local member: ${member.firstName} ${member.lastName} (ID: ${member.id})`);
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// Update player statistics (TTR/QTTR would be fetched from different endpoint)
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// For now, we just ensure the myTischtennis ID is stored
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if (!member.myTischtennisPlayerId) {
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member.myTischtennisPlayerId = playerStat.player_id;
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await member.save();
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devLog(` Updated myTischtennis Player ID for ${member.firstName} ${member.lastName}`);
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}
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} else {
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devLog(` No local member found for ${playerStat.player_firstname} ${playerStat.player_lastname}`);
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}
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processedCount++;
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}
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}
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// Process double player statistics
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if (teamData.double_player_statistics) {
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for (const doubleStat of teamData.double_player_statistics) {
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devLog(`Double: ${doubleStat.firstname_player_1} ${doubleStat.lastname_player_1} / ${doubleStat.firstname_player_2} ${doubleStat.lastname_player_2}`);
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devLog(` Points won: ${doubleStat.points_won}, Points lost: ${doubleStat.points_lost}`);
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// TODO: Store double statistics
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processedCount++;
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}
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}
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processedCount += await this.processSinglePlayerStatistics(teamData);
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processedCount += await this.processDoublePlayerStatistics(teamData);
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}
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// Also process meetings from the player stats response
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@@ -579,6 +533,95 @@ class AutoFetchMatchResultsService {
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return processedCount;
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}
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async processSinglePlayerStatistics(teamData) {
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if (!Array.isArray(teamData.single_player_statistics)) {
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return 0;
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}
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let processedCount = 0;
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for (const playerStat of teamData.single_player_statistics) {
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devLog(`Player: ${playerStat.player_firstname} ${playerStat.player_lastname} (ID: ${playerStat.player_id})`);
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devLog(` Points won: ${playerStat.points_won}, Points lost: ${playerStat.points_lost}`);
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const member = await this.matchPlayer(
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playerStat.player_id,
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playerStat.player_firstname,
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playerStat.player_lastname
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);
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if (member) {
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devLog(` Matched with local member: ${member.firstName} ${member.lastName} (ID: ${member.id})`);
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await this.ensureMemberPlayerId(member, playerStat.player_id);
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} else {
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devLog(` No local member found for ${playerStat.player_firstname} ${playerStat.player_lastname}`);
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}
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processedCount++;
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}
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return processedCount;
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}
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async processDoublePlayerStatistics(teamData) {
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if (!Array.isArray(teamData.double_player_statistics)) {
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return 0;
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}
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let processedCount = 0;
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for (const doubleStat of teamData.double_player_statistics) {
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const firstPlayerLabel = `${doubleStat.firstname_player_1} ${doubleStat.lastname_player_1}`.trim();
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const secondPlayerLabel = `${doubleStat.firstname_player_2} ${doubleStat.lastname_player_2}`.trim();
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devLog(`Double: ${firstPlayerLabel} / ${secondPlayerLabel}`);
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devLog(` Points won: ${doubleStat.points_won}, Points lost: ${doubleStat.points_lost}`);
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const [memberOne, memberTwo] = await Promise.all([
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this.matchPlayer(
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doubleStat.player_id_1 || doubleStat.player_1_id || null,
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doubleStat.firstname_player_1,
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doubleStat.lastname_player_1
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),
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this.matchPlayer(
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doubleStat.player_id_2 || doubleStat.player_2_id || null,
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doubleStat.firstname_player_2,
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doubleStat.lastname_player_2
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)
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]);
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if (memberOne) {
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await this.ensureMemberPlayerId(memberOne, doubleStat.player_id_1 || doubleStat.player_1_id || null);
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} else {
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devLog(` No local member found for double player 1: ${firstPlayerLabel}`);
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}
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if (memberTwo) {
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await this.ensureMemberPlayerId(memberTwo, doubleStat.player_id_2 || doubleStat.player_2_id || null);
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} else {
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devLog(` No local member found for double player 2: ${secondPlayerLabel}`);
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}
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if (memberOne && memberTwo) {
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devLog(` Matched double with local members: ${memberOne.firstName} ${memberOne.lastName} / ${memberTwo.firstName} ${memberTwo.lastName}`);
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}
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processedCount++;
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}
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return processedCount;
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}
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async ensureMemberPlayerId(member, playerId) {
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if (!playerId || member.myTischtennisPlayerId) {
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return;
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}
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member.myTischtennisPlayerId = playerId;
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await member.save();
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devLog(` Updated myTischtennis Player ID for ${member.firstName} ${member.lastName}`);
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}
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/**
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* Process match results from schedule/table data
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*/
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