#include "broadcast.h" #include "app.h" #include #include std::unique_ptr createApplication(const Wt::WEnvironment& env, Broadcast& server) { return std::make_unique(env, server); } int main(int argc, char **argv) { Wt::WServer server(argc, argv, WTHTTP_CONFIGURATION); Broadcast chatServer(&server); server.addEntryPoint(Wt::EntryPointType::Application, std::bind(createApplication, std::placeholders::_1, std::ref(chatServer))); if (server.start()) { int sig = Wt::WServer::waitForShutdown(); std::cerr << "Shutting down: (signal = " << sig << ")" << std::endl; server.stop(); } return 0; }