Refactor application structure and configuration

- Updated the application namespace and ID from "net.ypchat.app" to "de.ypchat.android" for better alignment with branding.
- Increased Gradle heap size settings to optimize build performance.
- Disabled dependency constraints to simplify dependency management.
- Removed obsolete files related to the previous application structure, including MainActivity, YpChatApp, and various core components, streamlining the codebase.

These changes collectively enhance the application's configuration and structure, improving maintainability and performance.
This commit is contained in:
Torsten Schulz (local)
2026-05-12 14:25:55 +02:00
parent ec567b32eb
commit 810b084e10
45 changed files with 3656 additions and 66 deletions

View File

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<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1500"
version = "1.7">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "2A0000000000000000000002"
BuildableName = "YpChat.app"
BlueprintName = "YpChat"
ReferencedContainer = "container:YpChat.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES"
shouldAutocreateTestPlan = "YES">
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "2A0000000000000000000002"
BuildableName = "YpChat.app"
BlueprintName = "YpChat"
ReferencedContainer = "container:YpChat.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "2A0000000000000000000002"
BuildableName = "YpChat.app"
BlueprintName = "YpChat"
ReferencedContainer = "container:YpChat.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>