86 lines
2.4 KiB
JavaScript
86 lines
2.4 KiB
JavaScript
import { promises as fs } from 'fs'
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import path from 'path'
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import { getCurrentSeasonSlug, validateSeasonSlug } from '../utils/spielplan-data.js'
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function normalizeSeasonFilename(season) {
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return `mannschaften_${season}.csv`
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}
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async function exists(p) {
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try {
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await fs.access(p)
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return true
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} catch {
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return false
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}
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}
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export default defineEventHandler(async (event) => {
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try {
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const cwd = process.cwd()
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const query = getQuery(event)
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const requestedSeason = query.season ? String(query.season).trim() : ''
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if (requestedSeason && !validateSeasonSlug(requestedSeason)) {
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throw createError({
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statusCode: 400,
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statusMessage: 'Ungueltiger Saison-Slug'
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})
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}
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const defaultSeason = getCurrentSeasonSlug()
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const candidateFileNames = requestedSeason
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? [normalizeSeasonFilename(requestedSeason), 'mannschaften.csv']
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: [normalizeSeasonFilename(defaultSeason), 'mannschaften.csv']
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// Prefer CMS write target first (server/data/public-data),
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// then legacy locations.
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const candidates = []
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for (const filename of candidateFileNames) {
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candidates.push(
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path.join(cwd, 'server/data/public-data', filename),
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path.join(cwd, '../server/data/public-data', filename),
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path.join(cwd, '.output/server/data', filename),
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path.join(cwd, 'server/data', filename),
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path.join(cwd, '.output/public/data', filename),
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path.join(cwd, 'public/data', filename),
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path.join(cwd, '../.output/public/data', filename),
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path.join(cwd, '../public/data', filename)
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)
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}
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let csvPath = null
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for (const p of candidates) {
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if (await exists(p)) {
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csvPath = p
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break
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}
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}
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if (!csvPath) {
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throw createError({
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statusCode: 404,
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statusMessage: 'Mannschaften-Datei nicht gefunden'
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})
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}
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const csv = await fs.readFile(csvPath, 'utf-8')
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setHeader(event, 'Content-Type', 'text/csv; charset=utf-8')
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setHeader(event, 'Cache-Control', 'no-cache, no-store, must-revalidate')
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setHeader(event, 'Pragma', 'no-cache')
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setHeader(event, 'Expires', '0')
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return csv
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} catch (error) {
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if (error?.statusCode) throw error
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console.error('Fehler beim Laden der Mannschaften:', error)
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throw createError({
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statusCode: 500,
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statusMessage: 'Fehler beim Laden der Mannschaften'
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})
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}
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})
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